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path: root/src/game/PoolHandler.h
AgeCommit message (Expand)Author
2010-02-14* Core switch to client 3.3.2 (11403)Brian
2010-02-05A great purge of obsolete macros.Xanadu
2009-12-20*apply trinity style to whole sourceRat
2009-12-18[8667] Correctly respawn pooled object in case the same object is selected fo...n0n4m3
2009-10-28*Should fix the reversed groupid-lootmode issue.maximius
2009-10-17*Backed out changeset 3be01fb200a5maximius
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ...maximius
2009-09-21*[8508] Not assign boolean value to integer variable, expecting to always be ...maximius
2009-09-18*[8475] fixed some gcc-warnings Author: balrokmaximius
2009-09-11*[8474] Allow to delete BattleGround objects when any of invited players didn...maximius
2009-03-29[7580] Add Policies/Singleton.h include in all headers where it expected. Aut...megamage
2009-02-19[7304] Move inner template class from parent class definition for better comp...megamage
2009-02-19[7301] Partially restored linux build Author: arraimegamage
2009-02-19 [7299] Implemented circular loop detection for pools in poolsmegamage
2009-02-19 Added support for pools in poolsmegamage