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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-25T21:01:01Z
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ReactorAI.cpp
Age
Commit message (
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Author
2009-08-28
*Fix build in *nix
megamage
2009-05-15
*Fix build.
megamage
2009-05-15
*Merge.
megamage
2009-05-13
* avoid loot/exp when the mobs are killed by npc. Authore: KAPATEJIb @ getman...
Muhaha
2009-04-22
[7697] Interrupt casting at enter to evade mode. Author: VladimirMangos
megamage
2009-04-14
[7667] Add to CreatureAI field pointing to creature itself. Use it instea...
megamage
2009-02-18
*Merge.
megamage
2009-02-17
Newline added to bottom of all files.
KingPin
2009-01-30
*AI structure update.
megamage
2009-01-30
*Fix some bugged AI which cause creatures enter evade mode repeatedly.
megamage
2009-02-04
* Updated copyright notice for new year (2009) part 2
Drahy
2009-02-04
* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...
Drahy
2008-12-05
*Update melee range calculation. By QAston.
megamage
2008-11-22
Fix typo
gvcoman
2008-11-22
Make summoned creatures go back to summoner on evade if summoner is alive. Th...
gvcoman
2008-11-03
[svn] Use IsWithinCombatDist for all AI. This should fix the bug that pet and...
megamage
2008-10-23
[svn] Fixed copyright notices to comply with GPL.
w12x
2008-10-14
[svn] * Merge Temp dev SVN with Assembla.
Seline
2008-10-02
[svn] * Proper SVN structure
init
Neo2003