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path: root/src/game/ReactorAI.cpp
AgeCommit message (Expand)Author
2009-08-28*Fix build in *nixmegamage
2009-05-15*Fix build.megamage
2009-05-15*Merge.megamage
2009-05-13* avoid loot/exp when the mobs are killed by npc. Authore: KAPATEJIb @ getman...Muhaha
2009-04-22[7697] Interrupt casting at enter to evade mode. Author: VladimirMangosmegamage
2009-04-14 [7667] Add to CreatureAI field pointing to creature itself. Use it instea...megamage
2009-02-18*Merge.megamage
2009-02-17Newline added to bottom of all files.KingPin
2009-01-30*AI structure update.megamage
2009-01-30*Fix some bugged AI which cause creatures enter evade mode repeatedly.megamage
2009-02-04* Updated copyright notice for new year (2009) part 2Drahy
2009-02-04* Updated copyright notice for new year (2009) part 1 - Mercurial cant conver...Drahy
2008-12-05*Update melee range calculation. By QAston.megamage
2008-11-22Fix typogvcoman
2008-11-22Make summoned creatures go back to summoner on evade if summoner is alive. Th...gvcoman
2008-11-03[svn] Use IsWithinCombatDist for all AI. This should fix the bug that pet and...megamage
2008-10-23[svn] Fixed copyright notices to comply with GPL.w12x
2008-10-14[svn] * Merge Temp dev SVN with Assembla.Seline
2008-10-02[svn] * Proper SVN structureinitNeo2003