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path: root/src/game/ReputationMgr.cpp
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2010-04-07Code Style (game + scripts only):Spp
"==" --> " == " (when needed) --HG-- branch : trunk
2010-04-07Code style (game + scripts only):Spp
"( " --> "(" " )" --> ")" --HG-- branch : trunk
2010-04-07Code style (game + scripts only):Spp
"if(" --> "if (" --HG-- branch : trunk
2010-04-07Code style (game + scripts only):Spp
"while(" --> "while (" --HG-- branch : trunk
2010-01-23Implement QueryResult_AutoPtr type which is ACE's reference counted ↵Anubisss
auto_ptr(ACE_Refcounted_Auto_Ptr) for QueryResult pointers. Use this auto_ptr for every DB queries(except QueryNamedResult yet). This patch guarantees NO memory leaks from QueryResult pointers. Thanks to raczman for the idea and for the helping to make this patch. --HG-- branch : trunk
2009-10-17*Massive cleanup redux.maximius
--HG-- branch : trunk
2009-10-17*Backed out changeset 3be01fb200a5maximius
--HG-- branch : trunk
2009-10-17*Massive cleanup (\n\n -> \n, *\n -> \n, cleanup for(...) to for (...), and ↵maximius
some other cleanups by hand) *Fix a possible crash in Spell::DoAllEffectOnTarget --HG-- branch : trunk
2009-10-13*Some Exceptions for SetReputation, without this it is impossible to earn ↵maximius
rep with Horde Expedition and Alliance Vanguard, by Themris --HG-- branch : trunk
2009-10-11Never show standing with factions of the opposing team.Machiavelli
Minor cleanup in affected code. --HG-- branch : trunk
2009-10-11Implement FACTION_FLAG_SPECIAL(128) for home cities and their northrend ↵Machiavelli
representatives. Fixes bug that Alliance Vanguard rep updates were not sent to the client. --HG-- branch : trunk
2009-10-10Changes to ReputationMgr::SetReputation that makes grouped reputation gains ↵Machiavelli
possible. Fixes ie. Alliance Vanguard/Horde Expedition rep, and correctly gives 25% of the earned rep to your home city to the other major cities of your faction. Note: there will need to be some DB changes to creature_onkill_reputation to cover the grouped rep gains in some cases. --HG-- branch : trunk
2009-10-07Typo in last commit, pointed out by JackpozMachiavelli
--HG-- branch : trunk
2009-10-07* Properly send base reputation to player when RaceMask = 0 but ClassMask ↵Machiavelli
isn't. This should fix the bug that Death Knights had problems with Knights of the Ebon Blade reputation. --HG-- branch : trunk
2009-07-31[8277] Add new line at the end of some .cpp to make gcc happy Author: Gendalphmegamage
--HG-- branch : trunk
2009-07-26Fix build on windows.Kudlaty
Fix command ticket viewname - thx Deadlyskunk for point this fix setlink command group, add missing commands to db - patch by XTElite1 --HG-- branch : trunk
2009-07-25Fix the bug that players always gain one point less of reputation than the ↵Kudlaty
real value. --HG-- branch : trunk
2009-07-18Change floor() to faster (int32) in reputation calcKudlaty
--HG-- branch : trunk
2009-07-18*Update heal calculation formula for Death Strike and apply improved death ↵QAston
strike bonus if avalible *Use floor() function for rounding in rep gain calculation *Add some debug info to WorldSession::HandleMoveWorldportAckOpcode() --HG-- branch : trunk
2009-06-07*Fix the bug that players always gain one point less of reputation than the ↵megamage
real value. --HG-- branch : trunk
2009-05-29*make the Rate.Reputation.Gain config option apply to reputation gains ↵megamage
inside battlegrounds as well By BudIcePenguin --HG-- branch : trunk
2009-03-27[7553] Fixed character save/creating. Author: VladimirMangosmegamage
--HG-- branch : trunk
2009-03-27[7552] Move client version dependend DBC code to src/game. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-03-26[7547] Improvments in reputation achievements implememtaion. Author: ↵megamage
VladimirMangos * Speedup achievement checks at reputation updates. * Implement - ACHIEVEMENT_CRITERIA_TYPE_GAIN_REVERED_REPUTATION - ACHIEVEMENT_CRITERIA_TYPE_GAIN_HONORED_REPUTATION - ACHIEVEMENT_CRITERIA_TYPE_KNOWN_FACTIONS --HG-- branch : trunk