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path: root/src/game/Spell.cpp
AgeCommit message (Collapse)Author
2009-03-07*Fix a crash when statues are killed.megamage
*Really fix some spells without target info sent to server. --HG-- branch : trunk
2009-03-07*Fix some spells without target info sent to server.megamage
--HG-- branch : trunk
2009-03-06*Merge.megamage
--HG-- branch : trunk
2009-03-06*MergeBlaymoira
--HG-- branch : trunk
2009-03-05*Disable charmed/possessed creature AI.megamage
*Use general react states to replace charminfo react states. --HG-- branch : trunk
2009-03-05*Implement access_requirement table - by IskanderBlaymoira
- now check the requirements on teleport not only on areatrigger use - moved some columns from instance_template and areatrigger_teleport to access_requirement table --HG-- branch : trunk
2009-03-02*Merge.megamage
--HG-- branch : trunk
2009-03-02 [7365] Implement potion in combat delay proper work. Author: VladimirMangosmegamage
Original patch provided by miranda.conrado. --HG-- branch : trunk
2009-03-02 [7364] Really implenent server-side anti-cheating cooldown check for ↵megamage
spells with SPELL_ATTR_DISABLED_WHILE_ACTIVE. Author: VladimirMangos Move apply cooldown for like spells to aura apply (GO registering for owner in GO summon spell case) Store "infinity" cooldown for like spells, ignore it at save and reapply it at aura loading. Note: one problem still exist for like spells: at loading/far teleport spell icon lost diabled state at client. Need sedn some unknown data in SendInitialPacketsBeforeAddToMap or SendInitialPacketsAfterAddToMap for restore it state. --HG-- branch : trunk
2009-03-02 [7363] Propertly set cooldown at server side for category spells at ↵megamage
cooldown event send to client. Author: VladimirMangos Also support item dependent cooldown set propetly at cooldown event send to client. Last will used in follow potion cooldown delay in combat patch. --HG-- branch : trunk
2009-03-02[7362] Use IN_MILISECONDS where appropriate, other cleanups. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-03-02[7360] Use defines instead harcoded item prototype array sizes. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-03-02*Fix crash.QAston
*Prevent applying cast time mod for spell twice. --HG-- branch : trunk
2009-03-01*Fix Penance.QAston@qaston-pc
*Remove some hacks from channeled spells related code. --HG-- branch : trunk
2009-02-27 [7349] Implement spell cast depenences from area/quest.aura state store ↵megamage
in new table `spell_area`. Author: VladimirMangos * It allow store requirenments: area, active or rewarded quest (until possible another quest not rewarded), aura present at character, character race/gender. * Listed spell can marked as auto-casted when fit requirents. In this case spell requirements checked at zone/subzone update (and then resurraction also), quest start/reward, dummy aura apply. * Old hardcoded lines for similar check removed from sources and required DB support for work now. --HG-- branch : trunk
2009-02-26*Merge.megamage
--HG-- branch : trunk
2009-02-26*Fix build.megamage
--HG-- branch : trunk
2009-02-26*Fix build.megamage
--HG-- branch : trunk
2009-02-25*Fix Prayer of mending bonus healing.QAston
--HG-- branch : trunk
2009-02-25*Fix forbearance.QAston
*Fix new ranks of Holy Nova. *Fix Imp. holy concentration. --HG-- branch : trunk
2009-02-23*Merge.megamage
--HG-- branch : trunk
2009-02-23*Remove possessed summons when aura is cancelled but not when channelling is ↵megamage
canncelled. This fix Eye of Kilrogg. --HG-- branch : trunk
2009-02-20*Merge.megamage
--HG-- branch : trunk
2009-02-19*Fix build.megamage
--HG-- branch : trunk
2009-02-19*Fix a crash caused by summon_type_possess.megamage
--HG-- branch : trunk
2009-02-18*Merge.megamage
--HG-- branch : trunk
2009-02-17Newline added to bottom of all files.KingPin
--HG-- branch : trunk
2009-02-17*Fix build.megamage
--HG-- branch : trunk
2009-02-17*Fix mutilate. do not require behind target. By Sorken.megamage
--HG-- branch : trunk
2009-02-16*Merge.megamage
--HG-- branch : trunk
2009-02-16*Fix chain heal order bug.megamage
--HG-- branch : trunk
2009-02-16*Check range for channeled spells during their duration.QAston
--HG-- branch : trunk
2009-02-14*Make range check dependent from target.QAston
--HG-- branch : trunk
2009-02-13*Merge.megamage
--HG-- branch : trunk
2009-02-13[7272] Trailing whitespace cleaning Author: fregharmegamage
--HG-- branch : trunk
2009-02-13*Fix diminishing returns for spells casted on a pet.QAston
--HG-- branch : trunk
2009-02-12*Merge.megamage
--HG-- branch : trunk
2009-02-12More tabs2spacesParadox
--HG-- branch : trunk
2009-02-11*Implement spellhaste mod for Channeled spells.QAston
*Fix build with VCPP. --HG-- branch : trunk
2009-02-11*Merge.megamage
--HG-- branch : trunk
2009-02-10*Fix some broken talent triggered spells.megamage
--HG-- branch : trunk
2009-02-10[7253] Check battleground status in GetSpellAllowedInLocationError for some ↵megamage
spells for aura remove and spell casting cases. Author: VladimirMangos --HG-- branch : trunk
2009-02-09Replace tabs with spaces in more files.Paradox
--HG-- branch : trunk
2009-02-07*Do not check behind for Mutilate. By Blaymoira.QAston
--HG-- branch : trunk
2009-02-07*Fix some bugged spell visual.megamage
--HG-- branch : trunk
2009-02-06*Fix some talent triggered spells.megamage
--HG-- branch : trunk
2009-02-05*Update linked spell. Add new type: linked aura.megamage
--HG-- branch : trunk
2009-02-05*Fix a typo that makes linked spells not work.megamage
--HG-- branch : trunk
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
--HG-- branch : trunk
2009-02-04*Do not check power for triggered spells. This fix broken execute.megamage
--HG-- branch : trunk