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path: root/src/game/Spell.cpp
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2009-06-01*Fix broken target 38 spells.megamage
--HG-- branch : trunk
2009-05-31*Fix the bug that healing pvp target does not make players enter pvp.megamage
--HG-- branch : trunk
2009-05-31Mangos [7911]. Author: tomrus88megamage
Very big patch. May cause bugs. --HG-- branch : trunk
2009-05-29*Add function FindNearestCreature and FindNearestGameObject to replace old ↵megamage
FindCreature and FindGameObject --HG-- branch : trunk
2009-05-26*Correct some aura interrupt flagsmegamage
--HG-- branch : trunk
2009-05-26*Use original caster to check quest spell hit. This fixes the bug that some ↵megamage
quest cannot be finished when using controlled creatures to cast spell. --HG-- branch : trunk
2009-05-25*Do not consider possessed creatures as pet. Also fix the bug that possessed ↵megamage
creature does not display spells. --HG-- branch : trunk
2009-05-25*Remove aura by originalcaster guid instead of caster guid for channelled spellsmegamage
--HG-- branch : trunk
2009-05-25*Move spelltarget table check to the start of the server to reduce log spams.megamage
--HG-- branch : trunk
2009-05-25*Merge.megamage
--HG-- branch : trunk
2009-05-25*Merge.megamage
--HG-- branch : trunk
2009-05-24*Remove auras with duration lower than 30 sec on arena start.QAston
*Do not remove rougue poisons and dk runes on arena start. *Apply healing bonus for healing stream totem. *Do not duplicate damage bonus in code with the one in db for Seal of Vengenance/Corruption --HG-- branch : trunk
2009-05-24Ancestral Awakening target selectionQAston
--HG-- branch : trunk
2009-05-23*Store aura::source for all types of aura effect.megamage
--HG-- branch : trunk
2009-05-23*Fix a typo which disallows ADD_TARGET_TRIGGER auras to proc from selfcast.QAston
--HG-- branch : trunk
2009-05-23Rewrite of EffectMomentMove, this should finally fix blink.raczman
* Even when player cannot move, only effect will fail, which means other spelleffects will work. * Vmaps are required for proper work (as expected) Please test and report bugs. --HG-- branch : trunk
2009-05-23*Fix rock shards spell for archavon script.megamage
--HG-- branch : trunk
2009-05-22[7876] Implemented dummy effect /*and special target selection*/ for 52759. ↵megamage
Author: ApoC --HG-- branch : trunk
2009-05-22 [7870] Implement creature ranged ammo show at ranged weapon use. Author: ↵megamage
VladimirMangos * Use BDC data (creature weapon not alwas listed in item_template) --HG-- branch : trunk
2009-05-22Target selection for fishing spells.krz
--HG-- branch : trunk
2009-05-21*Allow warlock to use Eye of Kilrogg with existing pet.megamage
--HG-- branch : trunk
2009-05-21*Fix reckongingQAston
*fix Sword and Board *Fix Vigilance *Rollback sw:death fix. --HG-- branch : trunk
2009-05-21*Implement spell effect wmo damage.megamage
--HG-- branch : trunk
2009-05-20*Record target live state at filltarget and check live state at doeffect.megamage
--HG-- branch : trunk
2009-05-20*Do not let delayed spell hit dead target. This fix the bug that penance ↵megamage
heal dead player and make him stuck. Thanks to Stokrotka. --HG-- branch : trunk
2009-05-20*Update Naxx scripts. Now only Kelthuzad is incompletedmegamage
--HG-- branch : trunk
2009-05-19*Fix Demonic Empowerment.QAston
*Some code optimisations. *Set formalCasterGuid for area auras correctly. --HG-- branch : trunk
2009-05-19*Fix some bugs about pet spells: such as cannot cast/cannot autocast.megamage
--HG-- branch : trunk
2009-05-18*Spell_proc_event entries for Malestorm Weapon - by throneincQAston
*Fix bug that some spells can't proc *Add spell_proc_event entries for some items. --HG-- branch : trunk
2009-05-20Correct behavior of Add Extra Attact spelleffect.thenecromancer
Correctly send attack gain in spell log. Attack right after processing effect Ignore effect if target not in melee range/angle --HG-- branch : trunk
2009-05-17*Update proc system.QAston
--HG-- branch : trunk
2009-05-16Moved most randomisation functions usage from static version into Map object.raczman
--HG-- branch : trunk
2009-05-15*Fix build.QAston
--HG-- branch : trunk
2009-05-15*Do not proc relentless strikes with slice and dice twiceQAston
*Fix trap radius calculation in some cases-by krz --HG-- branch : trunk
2009-05-14*Add some distance check functions. By VladimirMangos.megamage
--HG-- branch : trunk
2009-05-10[7809] Replace repeating "remove cooldown and send update to client" code by ↵megamage
function call. Author: VladimirMangos --HG-- branch : trunk
2009-05-10 [7808] Move corpse search code in function with template arg for ↵megamage
class-check. Author: Astellar This let reuse code for other similar near corpse target selection spells. Also provided currently not used class-checks for 2 spells --HG-- branch : trunk
2009-05-10Do not proc relentless strikes with slice and dice twice, fix vanish stealth ↵QAston
apply --HG-- branch : trunk
2009-05-10*A temp fix for the crash caused by feared statue. I will push a better fix ↵megamage
later. Thanks to Drahy. --HG-- branch : trunk
2009-05-10*Fix the bug that totem can only apply the first aura effect.megamage
--HG-- branch : trunk
2009-05-09*Fix some bugs of spell target selection. Thanks to StarJoker.megamage
--HG-- branch : trunk
2009-05-09*Some update of spell target selection.megamage
--HG-- branch : trunk
2009-05-08 [7801] Apply damage mods from scripts or target state not in DealDamage ↵megamage
but in new function before send data to client. Author: VladimirMangos * Fixed bug with health decrease (client side visual bug) at spell damage by target with AI::DamageTaken damage set to 0 * Fixed bug with ignore .die command and instant kill damage in some cases. --HG-- branch : trunk
2009-05-08 [7797] Use DBC data for mount model selection in more cases. Author: ↵megamage
VladimirMangos * Use alt.team mount data for take player team model id if DB not provide own team creature id in spell taxi call case. * Remove unddeded hacks for model ids from Spell::EffectSendTaxi * Provide spell target for SPELL_EFFECT_SEND_TAXI for spell with target mode 0 for this effect. --HG-- branch : trunk
2009-05-08*Fix a bug that spell mod is calculated twice.megamage
--HG-- branch : trunk
2009-05-08*Update some spell attr flag. Use better way to check IsRangedSpell and ↵megamage
UnaffectedByInvulnerability --HG-- branch : trunk
2009-05-07*Fix a typo that break nearly all channelled spells. Sorry.megamage
--HG-- branch : trunk
2009-05-07*Fix demonic knowledgeQAston
*Fix applying of some cast mods *Set correct dr for shattered barrier. --HG-- branch : trunk
2009-05-06*Fix some flying mounts bugs.QAston
--HG-- branch : trunk
2009-05-06*Fix the bug that fishing bobber does not have correct position.megamage
--HG-- branch : trunk