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path: root/src/game/SpellAuras.cpp
AgeCommit message (Expand)Author
2009-04-06*Fix compile.QAston
2009-04-06*Fix crash and area aura remove.QAston
2009-04-06*Fix area aurasQAston
2009-04-06*SQL and testing for last commit is by Drahy-sorry for forgotting to mention it.QAston
2009-04-06*Update of aura system.QAston
2009-04-04*Merge.megamage
2009-04-03[7611] Prevent casting owner spell/use item or gameobject by mind controlled ...megamage
2009-04-02*Also call combatstart when applying areaaura/persistant auramegamage
2009-04-02[7597] Fixed crash at stealing single target auras (54648 for example) Author...megamage
2009-03-28[7567] Fix charges count for 51124 Author: miebaikmegamage
2009-03-27*Fix some bugs of pet.megamage
2009-03-26*Merge.megamage
2009-03-26*Move most reputation/force faction reaction code to new ReputationMgr. Autho...megamage
2009-03-26*Remove viewpoint when dynamicobject is removed from world.megamage
2009-03-25[7538] Hide some implementation details for reputation/forced faction reactio...megamage
2009-03-24[7532] Avoid warnings at use size_t with printf fromat strings. Author: Vladi...megamage
2009-03-24*Do not proc anything for aura remove type = delete.megamage
2009-03-24*Allow to proc when aura is cancelled.megamage
2009-03-24*Make sure the a player can only have one viewpoint.megamage
2009-03-24[7527] Remove redundent arg from Player::EnvironmentalDamage Author: Vladimir...megamage
2009-03-24 [7523] Fixed: players will now drop flag in battleground if they cast imm...megamage
2009-03-23*Do not set applyaura to be "real" when set stack amount.megamage
2009-03-23*Do not proc anything when aura is removed by cancel.megamage
2009-03-23*Allow knockback creatures.megamage
2009-03-22*Note some script id are changed. DB change may be needed.megamage
2009-03-23*Update dispel code and fix crash related to it. Thanks to megamage.QAston
2009-03-22*Fix kill command-by pasdVn.QAston
2009-03-22*Fix blood frenzy remove (and possibly some other SPELL_AURA_ADD_TARGET_TRIGG...QAston
2009-03-22*Make auras with periodic power take cancel when there is no more power avali...QAston
2009-03-22*Fix aurastate bug.QAston
2009-03-21*Auto enter vehicle for summon vehicle spells.megamage
2009-03-21Small code cleanup and partial merge with dev branch Author: tomrus88megamage
2009-03-21*Fix area auras cast in party.QAston
2009-03-20*More work on summon system.megamage
2009-03-20*Fix Focused Magic.QAston
2009-03-19*Fix Area auras for target without a party.QAston
2009-03-19*Set seer back when it is removed to prevent crash.megamage
2009-03-19*Move Overkill and Master of Subtlety to procflag and fix some issues with them.QAston
2009-03-18[7484] Cast proper triggred spell at spell 27808 tick. Author: VladimirMangosmegamage
2009-03-17*Fix build.megamage
2009-03-17 [7476] Implement druid's talent 61336. Author: Lightguardmegamage
2009-03-16*Fix a crash in aura::triggerspell.megamage
2009-03-16[7471] Ignore player target case for spell 29528 instead error reports in log...megamage
2009-03-16[7469] Allow scripting aura spell triggering in case not existed spell. Autho...megamage
2009-03-15*Fix living bomb using a better way.megamage
2009-03-15*Fix Living Bomb target selection.QAston
2009-03-15*Update function _AddAura code. only check aura state for first aura.megamage
2009-03-15*Fix an uninitialized variable which may cause crash.megamage
2009-03-15*Use correct dummyspell for Explosive ShotBlaymoira
2009-03-15*Prevent possible crash.QAston