| Age | Commit message (Collapse) | Author |
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*Fix Aspect of the Viper-by pasdVn
*Fix Circle of Healing.
Fix Rapture-by pasdVn
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*Fix Guard Dog and Improved Cower -by pasdVn.
*Fix aura SPELL_AURA_OBS_MOD_ENERGY -by pasdVn.
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*Fix Druids Survival Instincts and thunder clap - by Lightguard.
*Fix Death Coil - by Fisherman, aerione_alt, Lightguard
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*Fix Devastate and Improved Fear- by Lightguard.
*Fix Glyph of devastate.
*Add spell coeficient-by cccyril.
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aura" requirement. Author: VladimirMangos
Also
* Allow have in aura_spell spells with SPELL_AURA_PHASE in first effect.
* Allow negative aura_spell chaining in spell_area table.
* Better check at loading duplicate data (by requiremnt set) in spell_area table.
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*Prevent applying cast time mod for spell twice.
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in new table `spell_area`. Author: VladimirMangos
* It allow store requirenments: area, active or rewarded quest (until possible another quest not rewarded),
aura present at character, character race/gender.
* Listed spell can marked as auto-casted when fit requirents. In this case spell requirements checked at
zone/subzone update (and then resurraction also), quest start/reward, dummy aura apply.
* Old hardcoded lines for similar check removed from sources and required DB support for work now.
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*Fix Freezing trap diminishing return.
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*Fix bug with bloodthirst healing.
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*Fix build with VCPP.
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spells for aura remove and spell casting cases. Author: VladimirMangos
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violates natural law.
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*Update about triggered spells. Please report if spells such as execute and mass dispel are bugged.
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*Some other fix about delayed spell calculation.
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*Set random target select for summoned creatures in Laj - by Iskander
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Spell sorted by 2 list and map ids lists replaced by map type checking in patch.
Author: GriffonHeart
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* Changed mangos website
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convert all files at once
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