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path: root/src/game/Unit.cpp
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2009-03-10*Fix a typo.QAston
--HG-- branch : trunk
2009-03-09[7419] Fixed some type convertion warnings. Author: VladimirMangosmegamage
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2009-03-09Revert "Flat Modifier for Glyph of Spiritual Attunement" Author: VladimirMangosmegamage
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2009-03-09*Flat Modifier for Glyph of Spiritual Attunement Author: multiplexermegamage
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2009-03-10Update stacking code.QAston
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2009-03-09*Allow lifebloom stack from 2 different casters.QAston
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2009-03-09*Fix Reflective Shield proc. Original patch by Lightguard.QAston
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2009-03-09*Fix improved divine spirit.QAston
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2009-03-09*Fixed op rogue damage.QAston
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2009-03-08*Fix Illumination and Infusion of Light procs.QAston
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2009-03-08*Fix typos in Guardian Spirit code.QAston
--HG-- branch : trunk
2009-03-08*Fix Guardian Spirit.QAston
*Fix Replenishment-by panaut0lordv. --HG-- branch : trunk
2009-03-08*Update Master of Subtlety code and fix Overkill.QAston
*Fix Aspect of the Viper-by pasdVn *Fix Circle of Healing. Fix Rapture-by pasdVn --HG-- branch : trunk
2009-03-08*Fix crash.QAston
*Fix Guard Dog and Improved Cower -by pasdVn. *Fix aura SPELL_AURA_OBS_MOD_ENERGY -by pasdVn. --HG-- branch : trunk
2009-03-08*Fix judgements of the WiseQAston
*Fix Druids Survival Instincts and thunder clap - by Lightguard. *Fix Death Coil - by Fisherman, aerione_alt, Lightguard --HG-- branch : trunk
2009-03-08*Fix Incanter's Absorption.QAston
*Fix Devastate and Improved Fear- by Lightguard. *Fix Glyph of devastate. *Add spell coeficient-by cccyril. --HG-- branch : trunk
2009-03-07*Fix a crash when statues are killed.megamage
*Really fix some spells without target info sent to server. --HG-- branch : trunk
2009-03-07*Fix a crash when statues are killed.megamage
--HG-- branch : trunk
2009-03-07*Merge.megamage
--HG-- branch : trunk
2009-03-07*Fix a typo and add some missing content.megamage
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2009-03-06*Merge.megamage
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2009-03-07*Fix Imp leader of the pack once again. Original patch by loop69.QAston
--HG-- branch : trunk
2009-03-06*Merge.megamage
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2009-03-06*Fix a crash and merge.QAston
--HG-- branch : trunk
2009-03-06*Fix dispel resistance apply on some effect.QAston
*Fix Sanctified Wrath. *Fix Summon Type 429-by aerione_alt. *Fix some spell procs-by Sephiroth1983 and oc_redfox. *Fix demonic sacriface spell_bonus-by aerione_alt. --HG-- branch : trunk
2009-03-06 Implement some death related achievementsmegamage
* ACHIEVEMENT_CRITERIA_TYPE_DEATH (normal and arena types counting) * ACHIEVEMENT_CRITERIA_TYPE_DEATH_IN_DUNGEON (instance types by man limit counting) Note: need fixed for cases when max allowed players different from recommended count. * ACHIEVEMENT_CRITERIA_TYPE_DEATHS_FROM (environment damage sources by types) Fixed: * ACHIEVEMENT_CRITERIA_TYPE_KILLED_BY_PLAYER - self-kill counting as death from players - same team player kill in opposition kills counter. Also cleanup in Player::EnvironmentalDamage use DBCStructure.h comment. Author: VladimirMangos --HG-- branch : trunk
2009-03-06*Apply Savage fury also to mangle's bleeding effects.QAston
--HG-- branch : trunk
2009-03-06*Add some procflags- by Darkshines.QAston
*Add new spell_coefficient data-by cccyril and Sephiroth1983 --HG-- branch : trunk
2009-03-05*Fix build.megamage
--HG-- branch : trunk
2009-03-05*Merge.megamage
--HG-- branch : trunk
2009-03-05*Disable charmed/possessed creature AI.megamage
*Use general react states to replace charminfo react states. --HG-- branch : trunk
2009-03-05*Merge.megamage
--HG-- branch : trunk
2009-03-05*Fix reward rep amount- by yad02QAston
*Fix Haunt and Pain and Suffering- by Fog *Fix leader of the pack-original patch by Lightguard --HG-- branch : trunk
2009-03-05*Do not calculate level-based spell damage twice. This fixed the bug that ↵megamage
some +ap buff give mobs too high damage. --HG-- branch : trunk
2009-03-05*Merge.megamage
--HG-- branch : trunk
2009-03-05*Ignore healing bonus for spell 27813 and ranks - original patch by AviramBlaymoira
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2009-03-04*Revert 1136, nonattackable flag of spirit of redemption is handled with ↵megamage
aura 27792,0 and should not be hard-coded. --HG-- branch : trunk
2009-03-03*Fix a crash.megamage
--HG-- branch : trunk
2009-03-04*Merge.QAston
--HG-- branch : trunk
2009-03-04*Fix Death Strike.QAston
--HG-- branch : trunk
2009-03-03factionTemplate->faction can be 0, add appropriate checks to prevent crashes ↵megamage
and unexpected work. Author: VladimirMangos --HG-- branch : trunk
2009-03-03*Fix Judgement of Widsom and Living Bomb - oryginal patch by Lightguard.QAston
*Fix amount of Steady shot damage-by fisherman. *Fix heroic fury-by aerione_alt and pasdVn. --HG-- branch : trunk
2009-03-02*Revert some changes of 243.megamage
--HG-- branch : trunk
2009-03-02*Merge.megamage
--HG-- branch : trunk
2009-03-02 [7365] Implement potion in combat delay proper work. Author: VladimirMangosmegamage
Original patch provided by miranda.conrado. --HG-- branch : trunk
2009-03-02 [7364] Really implenent server-side anti-cheating cooldown check for ↵megamage
spells with SPELL_ATTR_DISABLED_WHILE_ACTIVE. Author: VladimirMangos Move apply cooldown for like spells to aura apply (GO registering for owner in GO summon spell case) Store "infinity" cooldown for like spells, ignore it at save and reapply it at aura loading. Note: one problem still exist for like spells: at loading/far teleport spell icon lost diabled state at client. Need sedn some unknown data in SendInitialPacketsBeforeAddToMap or SendInitialPacketsAfterAddToMap for restore it state. --HG-- branch : trunk
2009-03-02 [7363] Propertly set cooldown at server side for category spells at ↵megamage
cooldown event send to client. Author: VladimirMangos Also support item dependent cooldown set propetly at cooldown event send to client. Last will used in follow potion cooldown delay in combat patch. --HG-- branch : trunk
2009-03-02[7362] Use IN_MILISECONDS where appropriate, other cleanups. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-03-02*Fix crash.QAston
*Prevent applying cast time mod for spell twice. --HG-- branch : trunk
2009-03-02*Merge.megamage
--HG-- branch : trunk