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* Rewrite bnetserver for new authentication protocol
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Happy new year (Again new year with idiots ...)
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* Changed packet structures to mirror client names
* Simplified ToString Building
* Removed deprecated structures
World: Cleaned up duplicate realm info 'realm' and 'realmHandle' variables (realmHandle was removed, that data is fully contained in realm)
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* Updated game account flags
* Fixed infinite loop in ReadFourCC if value in packet was 0
* Corrected ClosingReason enum in ConnectionClosing
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(now) versions required it
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Happy new year
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- fixed non pch build
- fixed some warnings
- fixed some coverity issues
- some random things here and there
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EnableEncryption
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Wrong call
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Conflicts:
dep/PackageList.txt
src/server/bnetserver/Packets/WoWRealmPackets.cpp
src/server/bnetserver/Server/Session.cpp
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bnetserver using ZeroMQ library.
* Implemented ToonReady and ToonLoggedOut battle.net packets
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SocialNetworkCheckConnectedResult
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everything to one logger
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