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https://github.com/TrinityCore/TrinityCore.git @ 2025-10-01T03:01:01Z
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TileAssembler.cpp
Age
Commit message (
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Author
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-09-10
Core: Warning fixes (Also some -pedantic under game folder)
Spp
2012-08-30
Core: Fix many "errors"/warnings and coding style (1)
Nay
2012-08-20
Core/Misc: Some fixes here and there
Chaplain
2012-06-21
Core/Misc: Code-style + some const methods.
Chaplain
2012-03-07
Core/Maps
Shauren
2012-02-18
Core: Clean up whitespace and tabs in the base sourcetree
click
2012-02-16
Fix a lot of warnings
Spp
2012-02-09
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
Subv2112
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-01
Fix vmapassembler
mns
2011-11-23
Core: Fixed a few warnings and silly typos in scripts
Shauren
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-07-29
Core: Append single character to stream as character, not as a string
Spp-
2011-05-11
Core/Collision: Fixed possible memory leaks
Shauren
2011-04-29
Add spaces after commas
leak
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-06
Core: Some optimizations
Spp
2010-08-23
Core: Fix some warnings
Spp
2010-07-09
Update VMap3 to "final" release (REEXTRACTION OF MAPS/VMAPS IS REQUIRED!) - t...
click
2010-06-07
* Reverted to the old G3D library, however collision still will not compile
Brian
2010-06-07
* Move VMap3 code to a separate static 'collision' library.
XTZGZoReX