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path: root/src/server/game/AI/CoreAI/GuardAI.cpp
AgeCommit message (Expand)Author
2024-01-08Core/Creatures: Moved autoattack handling from scripts to gameShauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2022-02-13Core/Misc: Minor game include cleanupShauren
2021-12-19Core/Creatures: Fixed crash when guards get killed by periodic auras whose ca...Shauren
2021-12-17Core/Combat: Properly unset engagement flag on death.Treeston
2021-12-17Core/AI: Finally move the "is creature engaged" flag to be a property of the ...Treeston
2021-12-12Combat/Threat: Split ThreatManager::NotifyDisengaged off from ThreatManager::...Treeston
2021-12-05Core/AI: logs, codestyle & cosmetics standarizationccrs
2021-10-22Core/Scripts: Implement script name reloadingSeyden
2021-02-15Scripts/World: update guard scriptsccrs
2020-08-13[3.3.5] Combat/Threat rewrite - prep & refactor (#19966)Treeston
2020-06-14Core/AI: Factory functions cleanupariel-
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-01-01Update copyright note for 2018vincent-michael
2017-06-04Core/Game: Include cleanup part 5Shauren
2017-05-28Core: Fixed warningsvincent-michael
2017-05-28Core/Scripts: Include cleanupShauren
2017-05-18Core/Game: Include cleanupShauren
2017-01-01Update copyright note for 2017vincent-michael
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-01-01Update copyright note for 2016Vincent-Michael
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-01-01Update copyright note for 2015Vincent-Michael
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-28Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.leguybrush
2013-06-11Core: Some function renaming.Malcrom
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-01-01Update copyright note for 2013.Vincent_Michael
2012-11-27Core/Misc: Set mode 0644 for filesSpp
2012-10-26Core/Misc: Tweaked ThreatContainer internalsSpp
2012-05-23Core/GuardAI: General cleanup and removed some unnecessary code.kaelima
2012-03-29Core/Game: Code style.Gyx
2012-03-12Core/Units:Machiavelli
2012-01-14Core/Movement: Implement spline movement subsystem.Machiavelli
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-09-17Core/AI: Replace many Unit::IsHostileTo with Unit::IsValidAttackTarget or Cre...QAston
2011-09-16Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValid...QAston
2011-08-26Core: Some cosmetic changes and minor optimizationsSpp-
2011-08-20Core/AI: Cleaning up hungarian notationFredi Machado
2011-08-18Core/AI: Code style and cleanupsFredi Machado
2011-04-29Add spaces after commasleak
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-02-10Core/GuardAI: Guards don't evade if the target casts Vanish and also can dete...Manuel Carrasco
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-11-13Core:linencloth
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Update copyright headers (following the same standard in all files = good)click