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Commit message (
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Author
2010-10-17
Core/Objects: added ToUnit(), ToGameObject() (will be used in future)
Rat
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
More copyright header updates (will this ever end?)
click
2010-09-28
Magic numbers cleanup:
Shocker
2010-08-30
Core: Fix more warnings
Spp
2010-08-21
Scripts/Icecrown Citadel: Add script for Deathbringer Saurfang (only missing ...
Shauren
2010-08-26
Core:
azazel
2010-08-23
Core: Fix some warnings
Spp
2010-08-22
Core/Game: fix all warnings related to converting doubles and floats.
silinoron
2010-08-21
Core: Remove "enumeration value 'xxx' not handled in switch" warnings
Spp
2010-08-21
Core: Remove lots warnings:
Spp
2010-08-09
* Fix remaining errors in scripts project
azazel
2010-08-08
* Rename InstanceData to InstanceScript
azazel
2010-08-08
* Remove empty ScriptedSmartAI files.
XTZGZoReX
2010-08-08
* Remove lame ScriptedInstance define.
XTZGZoReX
2010-08-06
*** New core <-> script library interface - complete rewrite of the old one.
XTZGZoReX
2010-08-06
Adjust maximum sizes of some healthcalculations over to utilize 64-bit uint
click
2010-08-04
*Update movement enums - thanks to Zor for info.
QAston
2010-07-31
*Cleanup in single target auras (thanks to JuliuSZS some useable debug info)
QAston
2010-07-30
*Thread safe player searcher in scripts.
QAston
2010-07-04
Use RemoveAurasByType() and not RemoveAuraDueToSpell() to remove iterated spe...
click
2010-06-22
Cleanup of logging - removed a few duplicit functions from olden times, fixed...
Xanadu
2010-06-07
* Well 94% isn't bad. Last thing to fix is collision compiling.
Brian
2010-06-05
rearranged core files
Rat