aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/AI/SmartScripts
AgeCommit message (Expand)Author
2016-04-08I don't like drycoding. It's coarse and rough and irritating and it gets ever...treeston
2016-04-08Incorrect AI aggression as a consequence of the LineOfSight change, episode t...treeston
2016-04-05Merge remote-tracking branch 'Eliminationzx/FixJumpDestOrientation' into 3.3....treeston
2016-04-02Build fixesShauren
2016-04-02Core/SAI: Typo fix of 77087db79318443fff1b6fe3c91b55a315c5bf92DDuarte
2016-04-02Core/SAI: Code improvements to SMART_ACTION_RANDOM_SOUNDDDuarte
2016-04-02Core/SAI: added SMART_ACTION_RANDOM_SOUNDLopfest
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-03-19CMake: Use inherited dependencies in scriptsNaios
2016-03-11Core/Game: Move singleton instances into compilation unitsNaios
2016-02-02Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...Shauren
2016-01-15Core/Unit: Add Unit::KillSelf() overloadjackpoz
2016-01-15Core/Misc: fix warning and misc codestyle fixesMitchesD
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-09Merge pull request #15022 from robinsch/GOdespawnKillyana
2015-10-25Core/Conditions: Optimizations part 3 removed copying condition containers al...Shauren
2015-10-25Core/Conditions: Type renamingShauren
2015-10-16Clean up SmartAI::MoveInLineOfSight. Remove tons of duplicate logic and forwa...treeston
2015-10-16Core/Misc: renamed sGossipSelect parametersjoschiwald
2015-09-28Core/Maps: Moved corpse management to map levelShauren
2015-08-14Core/SmartScripts: SMART_ACTION_TALK - added action param 3 to set target as ...MitchesD
2015-08-05Core/SmartScript: removed initial timer of SMART_EVENT_IC_LOS and SMART_EVENT...MitchesD
2015-07-30Core/SAI: Add SMART_ACTION_RISE_UP for Z AxisRushor
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-07-24Core/SmartScripts: added new action SMART_ACTION_COMBAT_STOPMitchesD
2015-07-22Core/Misc: Add a few consts to methodsDDuarte
2015-07-21Core/Misc: Fixing warnings detected by Visual Studio 2015 compilerShauren
2015-07-19Core/SAI: Fix some weird code in SmartAIMgr::IsTextValidDDuarte
2015-07-19Core/SAI: Fix an issue in IsTextValid when using guidsDDuarte
2015-07-19Merge pull request #14974 from pete318/stealth_workmik1893
2015-07-12Merge pull request #15023 from robinsch/combatMovementCarbenium
2015-07-05Core: White space CleanUpVincent-Michael
2015-07-01Core: Started work on 6.2.0.20182Shauren
2015-06-26Merge pull request #14728 from kelno/fixesjackpoz
2015-06-26Merge pull request #14838 from Rushor/stopMitchesD
2015-06-08Core/Maps: Removed dbguid/spawnid grid searchers, they are no longer neccessaryShauren
2015-05-04Core/Creatures: Extended npcflags to uint64Shauren
2015-05-02Core/SAI: SMART_ACTION_SET_COUNTER now can be used for all targets, not just ...MitchesD
2015-04-28Core/Entities: Reworked guid scopesShauren
2015-04-18Core/AreaTrigger: Added 'bool entered' to OnTriggerGolrag
2015-04-02Core/SAI: fix typoMitchesD
2015-04-02Core/SmartScripts: added SMART_ACTION_SET_COUNTER and SMART_EVENT_COUNTER_SETMitchesD
2015-03-22Core/Misc: Warning fixesShauren
2015-03-11Core/Game: Fix some issues detected by static analysis.Naios
2015-03-08Core/Misc: Cleaned up data truncation warningsShauren
2015-03-08Core/Spells: Implemented multiple spell power costsShauren
2015-03-06Core/DataStores: Added an extra safeguard for loading db2 hotfix locale table...Shauren
2015-02-08Core/Misc: Fix static analysis issuesjackpoz
2015-01-01Update copyright note for 2015Vincent-Michael