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path: root/src/server/game/AI
AgeCommit message (Expand)Author
2011-08-03Core/Vehicles: Remove Vehicle.h dependency from other header filesSpp
2011-08-03Partial revert of fcdd4d7Spp-
2011-08-03Core/Transport: Minor optimization in LoadTransports (And some cosmetic chang...Spp-
2011-08-01Core: Typo fix introduced in previous commit (:S)Spp-
2011-08-01Core: Some more missing changes from previous commit (Pass by const reference...Spp-
2011-08-01Core: Pass by const reference for simple objects replaced with pass by valueSpp-
2011-07-31Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to...Machiavelli
2011-07-27Core/Spells: Removed implicit casts from SpellImplicitTargetInfo, fixed copyp...Shauren
2011-07-27Fix some warnings here and thereSpp-
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-07-04Core/EventAI: Added a db error log to EventAI loading when AIName is not set ...Shauren
2011-07-02Core/SAI: Add action SMART_ACTION_JUMP_TO_POS.Jesper Meyer
2011-06-30Core/Scripts: Commented EventMap and added GetNextEventTime to know when will...Shauren
2011-06-28This reverts commit f580cddc09c9c08d91a7b45a2999a822465e9c23.kaelima
2011-06-28Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from ...click
2011-06-27Core/Vehicles: More codestyle. (missed changes)Machiavelli
2011-06-23Core/Spells: Cleanup in Spell.h:QAston
2011-06-15Core/SAI: Fixed possible crashes in many SAI actionsShauren
2011-06-15Core/SAI: Fixed crashes in AttackStart related to movementShauren
2011-06-12Core/SmartAI: Add ability to set/add/remove dynamicflags of a creature.kaelima
2011-06-12Core: Continued cleanupkaelima
2011-06-12Core: And some more cleanups...click
2011-06-12Core: More codestyle cleanupsclick
2011-06-11Core: Codestyle cleanupclick
2011-06-11Core/Auras: Move AuraEffect::TriggerSpell missing spell error log to debug.QAston
2011-06-11Core/AI: Removed crappy and unused AOEAIShauren
2011-06-11Core/Misc: Fix some typostobmaps
2011-05-28Core/AI: Fix previous commit (467f33e)click
2011-05-28Core/AI: Minor adjustment on the WorldBossAI : Avoid putting the entire map i...click
2011-05-28Core/AI: Add WorldBossAI for world-side (non-instanced) bosses (essentially a...click
2011-05-27Compile warnings fixesclick
2011-05-26Core/Gossip: Gossip menu items will now have constant index, allowing to prop...Shauren
2011-05-26Scripts: Removed SEND_VENDORLIST and SEND_TRAINERLIST definesShauren
2011-05-25Core/Scripts: Added ExecuteEvent BossAI hook designed to contain event code w...Shauren
2011-05-25Scripts: Removed CAST_PET and CAST_INSTShauren
2011-05-25Scripts: Removed CAST_SUM defineShauren
2011-05-15Core/Scripts: Remove hook GetAuraEffectTriggerTarget from CreatureAI.hQAston
2011-05-13Core/CreatureTextMgr: Converted chat types to use values found in sniff, with...Shauren
2011-05-12Scripts: Fixed compileShauren
2011-05-12Core/CreatureAI: Properly initialize attack distance in CasterAIShauren
2011-05-12Core/SAI: Added missed changesShauren
2011-05-12Core/SAI/EAI: Pass struct parameters by reference instead of value, saves unn...Shauren
2011-05-11Core/SAI: Fixed memory leakShauren
2011-05-11Core/Misc: fix compiler warningsAz@zel
2011-05-09Core: Clean up some more silly warningsclick
2011-04-29Add spaces after commasleak
2011-04-28Removing SQLStorage class leftoversleak
2011-04-28Core/ObjectMgr: Refactor sCreatureStorageleak
2011-04-28Core/ObjectMgr: Refactor sGOStorageleak
2011-04-28Core/ObjectMgr: Refactor sEquipmentStorageleak