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Commit message (
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Author
2011-08-03
Core/Vehicles: Remove Vehicle.h dependency from other header files
Spp
2011-08-03
Partial revert of fcdd4d7
Spp-
2011-08-03
Core/Transport: Minor optimization in LoadTransports (And some cosmetic chang...
Spp-
2011-08-01
Core: Typo fix introduced in previous commit (:S)
Spp-
2011-08-01
Core: Some more missing changes from previous commit (Pass by const reference...
Spp-
2011-08-01
Core: Pass by const reference for simple objects replaced with pass by value
Spp-
2011-07-31
Core/Spells: Change low level bool triggered with bitmask TriggerCastFlags to...
Machiavelli
2011-07-27
Core/Spells: Removed implicit casts from SpellImplicitTargetInfo, fixed copyp...
Shauren
2011-07-27
Fix some warnings here and there
Spp-
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-07-04
Core/EventAI: Added a db error log to EventAI loading when AIName is not set ...
Shauren
2011-07-02
Core/SAI: Add action SMART_ACTION_JUMP_TO_POS.
Jesper Meyer
2011-06-30
Core/Scripts: Commented EventMap and added GetNextEventTime to know when will...
Shauren
2011-06-28
This reverts commit f580cddc09c9c08d91a7b45a2999a822465e9c23.
kaelima
2011-06-28
Core: Add wintergrasp-patch to wintergrasp_cleanup branch - resurrected from ...
click
2011-06-27
Core/Vehicles: More codestyle. (missed changes)
Machiavelli
2011-06-23
Core/Spells: Cleanup in Spell.h:
QAston
2011-06-15
Core/SAI: Fixed possible crashes in many SAI actions
Shauren
2011-06-15
Core/SAI: Fixed crashes in AttackStart related to movement
Shauren
2011-06-12
Core/SmartAI: Add ability to set/add/remove dynamicflags of a creature.
kaelima
2011-06-12
Core: Continued cleanup
kaelima
2011-06-12
Core: And some more cleanups...
click
2011-06-12
Core: More codestyle cleanups
click
2011-06-11
Core: Codestyle cleanup
click
2011-06-11
Core/Auras: Move AuraEffect::TriggerSpell missing spell error log to debug.
QAston
2011-06-11
Core/AI: Removed crappy and unused AOEAI
Shauren
2011-06-11
Core/Misc: Fix some typos
tobmaps
2011-05-28
Core/AI: Fix previous commit (467f33e)
click
2011-05-28
Core/AI: Minor adjustment on the WorldBossAI : Avoid putting the entire map i...
click
2011-05-28
Core/AI: Add WorldBossAI for world-side (non-instanced) bosses (essentially a...
click
2011-05-27
Compile warnings fixes
click
2011-05-26
Core/Gossip: Gossip menu items will now have constant index, allowing to prop...
Shauren
2011-05-26
Scripts: Removed SEND_VENDORLIST and SEND_TRAINERLIST defines
Shauren
2011-05-25
Core/Scripts: Added ExecuteEvent BossAI hook designed to contain event code w...
Shauren
2011-05-25
Scripts: Removed CAST_PET and CAST_INST
Shauren
2011-05-25
Scripts: Removed CAST_SUM define
Shauren
2011-05-15
Core/Scripts: Remove hook GetAuraEffectTriggerTarget from CreatureAI.h
QAston
2011-05-13
Core/CreatureTextMgr: Converted chat types to use values found in sniff, with...
Shauren
2011-05-12
Scripts: Fixed compile
Shauren
2011-05-12
Core/CreatureAI: Properly initialize attack distance in CasterAI
Shauren
2011-05-12
Core/SAI: Added missed changes
Shauren
2011-05-12
Core/SAI/EAI: Pass struct parameters by reference instead of value, saves unn...
Shauren
2011-05-11
Core/SAI: Fixed memory leak
Shauren
2011-05-11
Core/Misc: fix compiler warnings
Az@zel
2011-05-09
Core: Clean up some more silly warnings
click
2011-04-29
Add spaces after commas
leak
2011-04-28
Removing SQLStorage class leftovers
leak
2011-04-28
Core/ObjectMgr: Refactor sCreatureStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sGOStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sEquipmentStorage
leak
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