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path: root/src/server/game/AI
AgeCommit message (Expand)Author
2021-12-11Core/SmartAI: Rename SMART_EVENT_HEALT_PCT to SMART_EVENT_HEALTH_PCTjackpoz
2021-12-10Core/SAI: add action_param3 to SMART_ACTION_REMOVEAURASFROMSPELL to allow it ...Wyrserth
2021-12-09Core/Misc: Fix static analysis issuesGiacomo Pozzoni
2021-12-08Core/SmartAI: Improve SMART_EVENT_GOSSIP_HELLOjackpoz
2021-12-07Core/SmartAI: Implement SMART_EVENT_SUMMONED_UNIT and SMART_EVENT_SUMMON_DESP...jackpoz
2021-12-073.3.5 gameobject summoner (#23289)Giacomo Pozzoni
2021-12-06Core/SmartAI: Fix SMART_EVENT_SUMMON_DESPAWNEDjackpoz
2021-12-05Core/PetAI: apply some movement related correctionsccrs
2021-12-05Core/AI: PetAI method reorderingccrs
2021-12-05Core/PetAI: apply some movement related correctionsccrs
2021-12-05Core/PlayerAI: apply some movement related correctionsccrs
2021-12-05Core/Misc: remove incorrect ClearUnitState calls related to movementccrs
2021-12-05Core/AI: couple movement related corrections in FollowerAIccrs
2021-12-05Core/AI: streamline FollowerAI::MoveInLineOfSight with SmartAI and EscortAIccrs
2021-12-05Core/AI: streamline FollowerAI::AssistPlayerInCombatAgainst with SmartAI and ...ccrs
2021-12-05Core/AI: logs, codestyle & cosmetics standarizationccrs
2021-12-05Core/AI: variable naming standarizationccrs
2021-12-05Core/Spells: Return CheckCast result from CastSpell (#23236)brotalnia
2021-12-04Core/SAI: Fixed crash when using SMART_TARGET_CLOSEST_* in areatrigger smart ...Meji
2021-12-03Core/Vehicles: Fix accessories disappearing on resetjackpoz
2021-12-03Remove Deprecated codeKillyana
2021-12-02Core/Misc: standarize a couple logsccrs
2021-12-02Core/Scripts: Rename recent GameObject spell overloads to fix GCC warningsjackpoz
2021-12-02Core: Restore reset in EscortAI::InitializeAI (#23197)Killyana
2021-11-30Core/SmartScripts: Implement SMART_ACTION_PLAY_CINEMATICAokromes
2021-11-24Core/SAI: Fix Move to position and Set run if used after a waypointKillyana
2021-11-24Core/SAI: Fix the respawn event for GameObjects (#23112)Killyana
2021-11-23Core/Misc: Add categories to 3 logsAokromes
2021-11-16Core/Misc: Log more information in asserts (#22783)Giacomo Pozzoni
2021-11-10Core/SAI: Add maxSize parameter to SMART_TARGET_CREATURE_DISTANCE, SMART_TARG...jackpoz
2021-11-10Core/SAI: Add a 4th target parameter to SAIjackpoz
2021-11-10Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...Shauren
2021-10-26Core/EscortAI: initialize run state before filling waypoints (PR #22416)Ovah
2021-10-25Core/Misc: Fixed clang 13 warnings, gcc 11 build errors and nopch buildShauren
2021-10-23Core/Unit: Some charm fixes:Treeston
2021-10-23Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSo...ModoX
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-10-22Scripts/SmartScripts: _SET_IN_COMBAT_WITH_ZONE and _CALL_FOR_HELP no longer u...Treeston
2021-10-22Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972fTreeston
2021-10-22Core/Scripts: Implement script name reloadingSeyden
2021-10-22Core/AI: Some cleanup to DoZoneInCombat and Malygos' AI that I found while wo...Treeston
2021-10-22Core/SmartAI: SetRun fix for SAI, because for some reason it has like 95% of ...Treeston
2021-10-22DBError follow-ups:Treeston
2021-10-22Core/AI: EscortAI::SetRun now also adjusts already-in-progress waypoint paths...Treeston
2021-10-17AI/SmartScripts: Replace SMART_ACTION_INVOKER_CAST with SMART_ACTION_SELF_CAS...Treeston
2021-10-17AI/SmartScripts: Warn on startup for ACTION_INVOKER_CAST without invoker (sam...Treeston
2021-10-14Core/PassiveAI: Fix an incorrect check that was inducing evade spam with crit...Treeston
2021-10-10Core/SAI: Fixed SMART_ACTION_EQUIP to properly set values in all slots (cherr...Shauren
2021-10-09Core/Conversations: Replace _participants with generic personal object implem...Shauren
2021-10-07Core/AI: Add a new LeavingWorld AI hookTreeston