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Author
2021-12-11
Core/SmartAI: Rename SMART_EVENT_HEALT_PCT to SMART_EVENT_HEALTH_PCT
jackpoz
2021-12-10
Core/SAI: add action_param3 to SMART_ACTION_REMOVEAURASFROMSPELL to allow it ...
Wyrserth
2021-12-09
Core/Misc: Fix static analysis issues
Giacomo Pozzoni
2021-12-08
Core/SmartAI: Improve SMART_EVENT_GOSSIP_HELLO
jackpoz
2021-12-07
Core/SmartAI: Implement SMART_EVENT_SUMMONED_UNIT and SMART_EVENT_SUMMON_DESP...
jackpoz
2021-12-07
3.3.5 gameobject summoner (#23289)
Giacomo Pozzoni
2021-12-06
Core/SmartAI: Fix SMART_EVENT_SUMMON_DESPAWNED
jackpoz
2021-12-05
Core/PetAI: apply some movement related corrections
ccrs
2021-12-05
Core/AI: PetAI method reordering
ccrs
2021-12-05
Core/PetAI: apply some movement related corrections
ccrs
2021-12-05
Core/PlayerAI: apply some movement related corrections
ccrs
2021-12-05
Core/Misc: remove incorrect ClearUnitState calls related to movement
ccrs
2021-12-05
Core/AI: couple movement related corrections in FollowerAI
ccrs
2021-12-05
Core/AI: streamline FollowerAI::MoveInLineOfSight with SmartAI and EscortAI
ccrs
2021-12-05
Core/AI: streamline FollowerAI::AssistPlayerInCombatAgainst with SmartAI and ...
ccrs
2021-12-05
Core/AI: logs, codestyle & cosmetics standarization
ccrs
2021-12-05
Core/AI: variable naming standarization
ccrs
2021-12-05
Core/Spells: Return CheckCast result from CastSpell (#23236)
brotalnia
2021-12-04
Core/SAI: Fixed crash when using SMART_TARGET_CLOSEST_* in areatrigger smart ...
Meji
2021-12-03
Core/Vehicles: Fix accessories disappearing on reset
jackpoz
2021-12-03
Remove Deprecated code
Killyana
2021-12-02
Core/Misc: standarize a couple logs
ccrs
2021-12-02
Core/Scripts: Rename recent GameObject spell overloads to fix GCC warnings
jackpoz
2021-12-02
Core: Restore reset in EscortAI::InitializeAI (#23197)
Killyana
2021-11-30
Core/SmartScripts: Implement SMART_ACTION_PLAY_CINEMATIC
Aokromes
2021-11-24
Core/SAI: Fix Move to position and Set run if used after a waypoint
Killyana
2021-11-24
Core/SAI: Fix the respawn event for GameObjects (#23112)
Killyana
2021-11-23
Core/Misc: Add categories to 3 logs
Aokromes
2021-11-16
Core/Misc: Log more information in asserts (#22783)
Giacomo Pozzoni
2021-11-10
Core/SAI: Add maxSize parameter to SMART_TARGET_CREATURE_DISTANCE, SMART_TARG...
jackpoz
2021-11-10
Core/SAI: Add a 4th target parameter to SAI
jackpoz
2021-11-10
Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter ...
Shauren
2021-10-26
Core/EscortAI: initialize run state before filling waypoints (PR #22416)
Ovah
2021-10-25
Core/Misc: Fixed clang 13 warnings, gcc 11 build errors and nopch build
Shauren
2021-10-23
Core/Unit: Some charm fixes:
Treeston
2021-10-23
Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSo...
ModoX
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-10-22
Scripts/SmartScripts: _SET_IN_COMBAT_WITH_ZONE and _CALL_FOR_HELP no longer u...
Treeston
2021-10-22
Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972f
Treeston
2021-10-22
Core/Scripts: Implement script name reloading
Seyden
2021-10-22
Core/AI: Some cleanup to DoZoneInCombat and Malygos' AI that I found while wo...
Treeston
2021-10-22
Core/SmartAI: SetRun fix for SAI, because for some reason it has like 95% of ...
Treeston
2021-10-22
DBError follow-ups:
Treeston
2021-10-22
Core/AI: EscortAI::SetRun now also adjusts already-in-progress waypoint paths...
Treeston
2021-10-17
AI/SmartScripts: Replace SMART_ACTION_INVOKER_CAST with SMART_ACTION_SELF_CAS...
Treeston
2021-10-17
AI/SmartScripts: Warn on startup for ACTION_INVOKER_CAST without invoker (sam...
Treeston
2021-10-14
Core/PassiveAI: Fix an incorrect check that was inducing evade spam with crit...
Treeston
2021-10-10
Core/SAI: Fixed SMART_ACTION_EQUIP to properly set values in all slots (cherr...
Shauren
2021-10-09
Core/Conversations: Replace _participants with generic personal object implem...
Shauren
2021-10-07
Core/AI: Add a new LeavingWorld AI hook
Treeston
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