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Conditions
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ConditionMgr.cpp
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Author
2024-08-25
Core/Conditions: Remove unneccessary duplicate condition startup checks - ite...
Shauren
2024-08-18
Core/Realms: Realmlist refactors
Shauren
2024-05-22
Core/Conditions: Added private object to StaticConditionTypeData and defined ...
ModoX
2024-04-13
Core/Conditions: Added startup error log for conditions using invalid effect ...
Shauren
2024-04-01
Core/Conditions: Fixed evaluation of CurrentPvpFaction outside arenas or batt...
Meji
2024-03-28
Core/Battlegrounds: Move to scripts (#29799)
Jeremy
2024-03-27
Core/Conditions: Extend circular references check for player condition condit...
Shauren
2024-03-27
Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)
Meji
2024-02-03
Core/Conditions: Fixed typo in worldstate expression evaluation (#29639)
Christyan
2024-01-21
Core: Updated to 10.2.5
Shauren
2024-01-12
Core/Conditions: Added stringid condition type
Shauren
2024-01-11
Core/Conditions: Refactor ConditionMgr internals to get rid of separate conta...
Shauren
2023-12-29
Core/Battlegrounds: Clean up some Team/TeamId parameters to use enums instead...
Jeremy
2023-11-26
Scripts/Conditions: Fallback to other targets to get map if first target is i...
ModoX
2023-11-21
Core/Calendar: Implement different timezone support for ingame calendar
Shauren
2023-11-05
Core/Conditions: Allow battleground maps to use CONDITION_INSTANCE_INFO
Shauren
2023-10-13
Core/Misc: Use DB2Manager::IsInArea for area-related criterias and conditions...
Meji
2023-10-06
Core/Objects: Treat areas that have ParentAreaID filled but dont have IsSubzo...
Shauren
2023-08-07
Core/Misc: Turn ChrSpecialization into enum class
Shauren
2023-08-07
Core/Misc: Reduce number of player spec hardcoded checks
Shauren
2023-07-21
Core/Condition: Implemented condition CONDITION_PRIVATE_OBJECT (#29136)
ModoX
2023-06-26
Core/Conditions: Replaced Player argument to world state expression checking ...
Shauren
2023-06-01
Core/Graveyards: Drop Faction column and replace it with conditions (#28965)
Jeremy
2023-04-08
Core/Conditions: Fix log typo
Meji
2023-04-05
Core/Creature: Added possibility to give creatures multiple gossip menu ids a...
ModoX
2023-01-29
Core/Spawns: Allow spawn groups with MANUAL_SPAWN flag to automatically despa...
Meji
2023-01-29
Core/Players: Several currency fixes and improvements (#28676)
Meji
2023-01-08
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2022-12-16
Core/Players: Implemented new talent system
Shauren
2022-12-04
Core: Updated to 10.0.2
Shauren
2022-12-04
Core/Spells: Extended mechanic mask to uint64
Shauren
2022-10-24
Core/Conditions: Add const to condition checking functions
Shauren
2022-10-09
Core/Gossip: Remove gossip menu option fallback code, all menus are now requi...
Shauren
2022-08-02
Core/Conditions: Added CONDITION_PLAYER_CONDITION to integrate conditions wit...
Meji
2022-07-17
Core/Players: Fixed ExploredZones size and PLAYER_EXPLORED_ZONES_SIZE desync
Shauren
2022-07-13
Core/DataStores: Named WorldStateExpression function 38
Shauren
2022-07-08
Core/Conditions: Implemented PlayerCondition::CurrentPvpFaction
Shauren
2022-06-26
Core/WorldStates: Migrate conditions and criteria to new worldstate api
Shauren
2022-06-26
Core/DataStores: Updated WorldStateExpression function enum to 9.2.5
Shauren
2022-06-24
Core/Conditions: Implemented conditions for spawn groups
Shauren
2022-06-24
Core/Conditions: Fixed CONDITION_AURA to allow effect index greater than 2
Shauren
2022-06-21
Core/Conditions: Added CONDITION_SCENE_IN_PROGRESS, useful for cases where yo...
Antonio Martín Berti
2022-05-09
Core/Conditions: Added CONDITION_SCENARIO_STEP (#27928)
Antonio Martín Berti
2022-05-06
Core/Misc: Remove implicit conversions from RaceMask class, fixes racemask ch...
Shauren
2022-03-20
Core/Conditions: Fixed conditions not working for area auras
Shauren
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-02-08
Core/Conditions: Add missing null checks for PlayerCondition
Shauren
2022-02-08
Core/Conditions: Fixed PlayerCondition checking after std::arrayification of ...
Shauren
2022-02-06
Core/Conditions: Implemented new condition type CONDITION_BATTLE_PET_COUNT to...
Antonio Martín Berti
2022-01-26
Core/Gossip: Sync naming and db structure with 3.3.5
Shauren
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