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Conditions
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ConditionMgr.h
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Author
2015-04-18
Core/Condition: Add In Water Condition
Kittnz
2015-03-16
Core/Condition: Added Realm Achievement condition
Kittnz
2015-01-18
Core: Make core build without PCH enabled.
click
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-11-20
Core/Logging: improved conditions error log messages
joschiwald
2014-09-14
Scripts
Shauren
2014-08-24
Core/Conditions: allow CONDITION_OBJECT_ENTRY to check for object guid
joschiwald
2014-07-20
Refactored singletons to enable proper deconstruction during shutdown
leak
2014-07-01
Replaced all remaining ACE based Singletons
leak
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-14
Core/Misc: Fix some static analysis issues
jackpoz
2013-09-18
Core/Achievements: Implemented ACHIEVEMENT_CRITERIA_TYPE_KILL_CREATURE_TYPE
joschiwald
2013-09-07
Core/Condition: Added CONDITION_SOURCE_TYPE_PHASE_DEFINITION define for only ...
Vincent-Michael
2013-08-06
Core/Misc: Rename some no name enums
Vincent-Michael
2013-05-25
Core/Conditions: Implement CONDITION_CREATURE_TYPE - 24
Ric101
2013-01-11
Core/Conditions: Implement CONDITION_UNIT_STATE = 21
Vincent_Michael
2013-01-06
Merge pull request #8738 from joschiwald/spell_proc_conditions
Nay
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-12-30
Core/Conditions: Rename CONDITION_INSTANCE_DATA to CONDITION_INSTANCE_INFO.
Subv
2012-12-22
Core/Conditions: implement CONDITION_SOURCE_TYPE_SPELL_PROC and use it in old...
joschiwald
2012-12-01
Core: Fix typo
Vincent-Michael
2012-12-01
Core/Conditions: Implemented CONDITION_SOURCE_TYPE_NPC_VENDOR = 23
Vincent-Michael
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-11-26
Core/Conditions: Add CONDITION_GENDER = 20
Subv
2012-11-24
Core/Conditions: use proper SpellCastResult instead of Notification when COND...
joschiwald
2012-11-20
Core/Misc: Reduction of header dependencies - Step II
Spp
2012-09-21
Core/Conditions: Add relation to creator
thesensei
2012-09-15
DB/Creatures: Fix "Frostbrood Vanquisher" flying
Vincent-Michael
2012-09-15
Core/Conditions: Convert CONDITION_MAP_DIFFICULTY in CONDITION_SPAWNMASK for ...
Vincent-Michael
2012-09-15
Core/Conditions: Implemented CONDITION_MAP_DIFFICULTY
Vincent-Michael
2012-09-10
Core: Warning fixes (Also some -pedantic under game folder)
Spp
2012-04-07
Core/Conditions: Add CONDITION_TITLE
Nay
2012-03-07
Core: Remove some whitespace and tabs
click
2012-03-01
Core/Conditions: Small optimization in ConditonMgr, as well as proper rules f...
Machiavelli
2012-02-21
Merge.
QAston
2012-02-21
Core/Db/Conditions:
QAston
2012-02-20
Core/Conditions: Convert npc_spellclick_spells data to condition system. This...
Machiavelli
2012-02-16
Fix a lot of warnings
Spp
2012-02-16
Core/Db/Conditions: Drop CONDITION_CREATURE_TARGET, CONDITION_TARGET_HEALTH_B...
QAston
2012-02-16
Core/Db/Conditions: Drop usage of CONDITION_ITEM_TARGET and CONDITION_SOURCE_...
QAston
2012-02-15
Core/Db/Conditions: Add new condition targets for:
QAston
2012-02-14
Codestyle: Renamed some variables to fit codestyle, corrected order in struct...
Subv
2012-02-11
Core/Db/Conditions: Add conditions for world state and phasemask
Nay
2012-02-11
Core/Db/Conditions: Add new condition types:
QAston
2012-02-10
Core/Db/Conditions: Add ContidionTarget column which allows selection of obje...
QAston
2012-02-10
Core/Db/Conditions: remove ConditionValue2 parameter CONDITION_SPELL which wa...
QAston
2012-02-10
Core/Db/Conditions: CONDITION_NOITEM and CONDITION_NO_AURA became deprecated ...
Nay
2012-02-10
Core/Db/Conditions: Add 3rd parameter to CONDITION_ITEM so it can now perform...
QAston
2012-02-10
Core/Db/Conditions: Don't use ConditionValue3 as a reference id for template ...
QAston
2012-02-10
Core/Db/Conditions: Prepare conditions system to work on objects of different...
QAston
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