index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-28T19:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
Entities
/
Creature
Age
Commit message (
Expand
)
Author
2012-06-17
Fix added check for IsImmunedToSpell
dr.skull
2012-06-17
add IsEffect() check to correct IsImmunedToSpell
dr.skull
2012-06-07
Core/Maps: Moved object respawn time storage from global to map level. This r...
Shauren
2012-06-05
Core/Protocol: Correct cooldowns sent with SMSG_PET_SPELLS and add summon dur...
kaelima
2012-05-31
Core/Movement
Shauren
2012-05-26
Add function for SetObjectScale
Vincent-Michael
2012-05-18
Core/Spells: Fix immunity checking for creatures (i.e. Mind Control)
Elron103
2012-05-13
Core/Threat: Fix by faq.
Malcrom
2012-05-04
Fix creature's save
MacWarrior
2012-04-24
Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls approp...
Shauren
2012-04-19
Scripts/Ulduar: Algalon the Observer
Shauren
2012-04-19
Core/Creatures: Changed how boss creatures are identified, creature_template....
Shauren
2012-04-18
Core/Creatures: Set melee sheath as default only for creatures that do not ha...
Shauren
2012-04-11
dead code
faramir118
2012-04-05
Core/SmartScript: Fixed crashes with stored target lists
Shauren
2012-03-28
Core/Game: Code style again.
Gyx
2012-03-28
Core/Game: Code style.
Gyx
2012-03-27
Core/DBLayer: Correct few more wrong read types (No. 1)
Nay
2012-03-25
Core/DBLayer: Convert PAppend() queries to prepared statements No.1
leak
2012-03-25
Memory: Get rid of some memory leaks, converted FormationMgr back to singleton
Subv
2012-03-23
Core/Creatures: Properly initialize m_zoneScript when it depends on zone id (...
Shauren
2012-03-18
Core/Units: Fix movementflag apply for flying/hovering creatures on respawn
Machiavelli
2012-03-17
Core/Game: Code style and remove unused core.
Gyx
2012-03-15
Core/Units: Offset z coordinate only if MOVEMENTFLAG_HOVER is present, not MO...
Machiavelli
2012-03-13
more cleanup
thomas33
2012-03-12
Core/Units:
Machiavelli
2012-03-09
Some random cleanup here and there
Spp
2012-02-27
Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...
Spp
2012-02-23
Core: Random cleanup + compile fix
Shauren
2012-02-23
Core/Movement: Use SetWalk(true/false) instead of AddUnit/RemoveUnit.
Venugh
2012-02-16
Core/Entities: Removed unused variable
Shauren
2012-02-16
Fix a lot of warnings
Spp
2012-02-12
Codestyle: Renamed some variables to fit codestyle
Subv
2012-02-09
Merge pull request #5160 from TrinityCore/dynamic_vmaps
Subv
2012-02-09
Core/Collision: Ported dynamic line of sight patch by Silverice from MaNGOS and
Subv2112
2012-02-03
Codestyle/Logs: Add more detailed information in Creature::Respawn, replacing...
Subv2112
2012-02-03
Core/Entities: Rename UNIT_FLAG_OOC_NOT_ATTACKABLE and UNIT_FLAG_PASSIVE to U...
QAston
2012-02-03
Core/Misc: Rename UNIT_STAT_* enums to UNIT_STATE_*
Shocker
2012-01-14
Core/Movement: Implement spline movement subsystem.
Machiavelli
2012-01-13
Core/Movement: Prevent IdleMovementGenerator being put into MOTION_SLOT_IDLE ...
Machiavelli
2012-01-04
Merge pull request #4229 from devilcoredev/fix_002
Shocker
2012-01-04
Merge pull request #4489 from devilcoredev/fix_001
Shocker
2012-01-01
Fix 'The Undying' and 'The Immortal' achievements.
Giuseppe Montesanto
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-12-26
Speedup loading in LoadCreatureFormations
Subv2112
2011-12-20
Update grid system. Try to fix some crashes and transport passengers (now the...
megamage
2011-12-14
Fix immunity system for many spells.
Giuseppe Montesanto
2011-12-03
Core/Quests: Fix some variable renaming fails in quest related code
Nay
2011-11-28
Delete obj if it is not successfully added to grid. More to fix.
megamage
2011-11-26
Core|DB/Quests: Rename and re-order fields in `quest_template` table, for the...
Nay
[next]