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Author
2023-12-13
Core/Creatures: Update HomePosition upon ExitVehicle only if the creature was...
Gildor
2023-09-18
Core/Pets: Avoid loading creature_addon/creature_template_addon (#29331)
Gildor
2023-08-15
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...
Shauren
2023-08-12
Core/Misc: Add missing Containers.h include where neccessary
Shauren
2023-01-09
Core/Creatures: Split creature_addon and creature_template_addon's byte colum...
Ovahlord
2022-10-13
Core/Gossip: Preserve OptionID from database when menu option is added from a...
Shauren
2022-09-05
Core/Auras: Improve aura interactions with immunities on spell effect level
Shauren
2022-05-29
correctly apply npc pvp flags (#27974)
Jinnaix
2022-04-17
Core/Gossip: Fixed gossip menu options not performing their default actions w...
Shauren
2022-03-29
Core/Units: Reduce differences between branches part 1 - object class
Shauren
2022-03-29
Core/Units: Reduce differences between branches part 1 - unit updatefield acc...
Shauren
2022-03-24
Core/Units: Rename AnimationTier to AnimTier for consistency with master branch
Shauren
2021-11-14
Core/Misc: Add TempSummon timer to GetDebugInfo
Shauren
2021-10-31
Core/Creatures: Refactor ObjectMgr::ChooseCreatureFlags to allow selecting on...
Shauren
2021-10-13
Core/Creature: Formation reset (#27040)
Jinnaix
2021-09-22
Core/Misc: Link CREATURE_FLAG_EXTRA_INSTANCE_BIND to corresponding static flag
offl
2021-09-18
Core/Misc: Update comments of static flags
offl
2021-09-17
Core/Misc: Update enums of static flags
offl
2021-09-16
Core/Misc: Rename few type flags
offl
2021-09-16
Core/Misc: Rename UNIT_FLAG_SWIMMING to UNIT_FLAG_CAN_SWIM
offl
2021-09-16
Core/Creature: Add first 4 enums of static flags (#26914)
offl
2021-09-15
Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
offl
2021-08-31
Core/Spells: Spell effect info access refactoring part 3 - removed direct Spe...
Shauren
2021-08-29
Core/Spells: Spell effect info access refactoring part 2 - passing SpellEffec...
Shauren
2021-07-30
Core/Creature: rename CREATURE_FLAG_EXTRA_IGNORE_COMBAT into CREATURE_FLAG_EX...
offl
2021-06-26
Core/Pools: Fix pools with 1 member never spawning anything anymore (#26620)
Giacomo Pozzoni
2021-06-20
Core/Misc: Fix issues reported by static analysis
jackpoz
2021-05-16
Core/Movement: Improve client control logic (#26348)
Chaouki Dhib
2021-05-11
Core/Vehicle: Setting home position of creature passenger on AtEngage (#26482)
Edder
2021-04-25
Core/Quest: Threat From Above (#26468)
Edder
2021-04-19
Core/Creature: Create & use CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH (#26448)
offl
2021-04-11
Core/Entities: Move GridObject to its own header (#26358)
Jan Van Buggenhout
2021-04-08
Core/Misc: Define / rename attributes and flags (#26315)
offl
2021-01-30
Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseD...
Giacomo Pozzoni
2021-01-22
Core/Creature: Add new db field InteractionPauseTimer (#25880)
Giacomo Pozzoni
2021-01-10
Core/Unit: Fix movement hiccups in water (#24020)
Giacomo Pozzoni
2021-01-03
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2020-12-26
Core/Spells: Implemented personal summons (#19231) (#25765)
Giacomo Pozzoni
2020-11-18
[3.3.5] Scripts/Commands: .learn adjustments (PR #25454)
Treeston
2020-10-25
Core/AI: Fix CorpseRemoved() and SMART_EVENT_CORPSE_REMOVED not being called ...
jackpoz
2020-09-14
Core/Spells: cleaned up and improved spell focusing behavior (PR #25440)
Ovah
2020-09-08
Core/Movement: Corrected Animation Tier handling (PR #24875)
NoName
2020-09-02
Core/Misc: Add support for custom link colors. Clean-up hyperlink validation,...
Treeston
2020-08-23
Common/Utilities: Move EnumUtils' implementation struct from Trinity::Impl to...
Treeston
2020-08-20
Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)
Peter Keresztes Schmidt
2020-08-19
Core/PacketIO: Update SMSG_QUESTGIVER_OFFER_REWARD (#25251)
NoName
2020-08-15
Core/PacketIO: Update SMSG_QUESTGIVER_QUEST_DETAILS (#25232)
Peter Keresztes Schmidt
2020-08-07
Core/Units: add new functionality for units to block or enable combat interac...
Ovah
2020-08-04
Core/Misc: Fix static analysis issues (#25194)
Giacomo Pozzoni
2020-07-27
Core/Creature: Remove non-std::chrono overload of DespawnOrUnsummon
Carbenium
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