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path: root/src/server/game/Entities/Creature
AgeCommit message (Expand)Author
2023-12-13Core/Creatures: Update HomePosition upon ExitVehicle only if the creature was...Gildor
2023-09-18Core/Pets: Avoid loading creature_addon/creature_template_addon (#29331)Gildor
2023-08-15Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-08-12Core/Misc: Add missing Containers.h include where neccessaryShauren
2023-01-09Core/Creatures: Split creature_addon and creature_template_addon's byte colum...Ovahlord
2022-10-13Core/Gossip: Preserve OptionID from database when menu option is added from a...Shauren
2022-09-05Core/Auras: Improve aura interactions with immunities on spell effect levelShauren
2022-05-29correctly apply npc pvp flags (#27974)Jinnaix
2022-04-17Core/Gossip: Fixed gossip menu options not performing their default actions w...Shauren
2022-03-29Core/Units: Reduce differences between branches part 1 - object classShauren
2022-03-29Core/Units: Reduce differences between branches part 1 - unit updatefield acc...Shauren
2022-03-24Core/Units: Rename AnimationTier to AnimTier for consistency with master branchShauren
2021-11-14Core/Misc: Add TempSummon timer to GetDebugInfoShauren
2021-10-31Core/Creatures: Refactor ObjectMgr::ChooseCreatureFlags to allow selecting on...Shauren
2021-10-13Core/Creature: Formation reset (#27040)Jinnaix
2021-09-22Core/Misc: Link CREATURE_FLAG_EXTRA_INSTANCE_BIND to corresponding static flagoffl
2021-09-18Core/Misc: Update comments of static flagsoffl
2021-09-17Core/Misc: Update enums of static flagsoffl
2021-09-16Core/Misc: Rename few type flagsoffl
2021-09-16Core/Misc: Rename UNIT_FLAG_SWIMMING to UNIT_FLAG_CAN_SWIMoffl
2021-09-16Core/Creature: Add first 4 enums of static flags (#26914)offl
2021-09-15Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)offl
2021-08-31Core/Spells: Spell effect info access refactoring part 3 - removed direct Spe...Shauren
2021-08-29Core/Spells: Spell effect info access refactoring part 2 - passing SpellEffec...Shauren
2021-07-30Core/Creature: rename CREATURE_FLAG_EXTRA_IGNORE_COMBAT into CREATURE_FLAG_EX...offl
2021-06-26Core/Pools: Fix pools with 1 member never spawning anything anymore (#26620)Giacomo Pozzoni
2021-06-20Core/Misc: Fix issues reported by static analysisjackpoz
2021-05-16Core/Movement: Improve client control logic (#26348)Chaouki Dhib
2021-05-11Core/Vehicle: Setting home position of creature passenger on AtEngage (#26482)Edder
2021-04-25Core/Quest: Threat From Above (#26468)Edder
2021-04-19Core/Creature: Create & use CREATURE_FLAG_EXTRA_IGNORE_FEIGN_DEATH (#26448)offl
2021-04-11Core/Entities: Move GridObject to its own header (#26358)Jan Van Buggenhout
2021-04-08Core/Misc: Define / rename attributes and flags (#26315)offl
2021-01-30Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseD...Giacomo Pozzoni
2021-01-22Core/Creature: Add new db field InteractionPauseTimer (#25880)Giacomo Pozzoni
2021-01-10Core/Unit: Fix movement hiccups in water (#24020)Giacomo Pozzoni
2021-01-03Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2020-12-26Core/Spells: Implemented personal summons (#19231) (#25765)Giacomo Pozzoni
2020-11-18[3.3.5] Scripts/Commands: .learn adjustments (PR #25454)Treeston
2020-10-25Core/AI: Fix CorpseRemoved() and SMART_EVENT_CORPSE_REMOVED not being called ...jackpoz
2020-09-14Core/Spells: cleaned up and improved spell focusing behavior (PR #25440)Ovah
2020-09-08Core/Movement: Corrected Animation Tier handling (PR #24875)NoName
2020-09-02Core/Misc: Add support for custom link colors. Clean-up hyperlink validation,...Treeston
2020-08-23Common/Utilities: Move EnumUtils' implementation struct from Trinity::Impl to...Treeston
2020-08-20Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)Peter Keresztes Schmidt
2020-08-19Core/PacketIO: Update SMSG_QUESTGIVER_OFFER_REWARD (#25251)NoName
2020-08-15Core/PacketIO: Update SMSG_QUESTGIVER_QUEST_DETAILS (#25232)Peter Keresztes Schmidt
2020-08-07Core/Units: add new functionality for units to block or enable combat interac...Ovah
2020-08-04Core/Misc: Fix static analysis issues (#25194)Giacomo Pozzoni
2020-07-27Core/Creature: Remove non-std::chrono overload of DespawnOrUnsummonCarbenium