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path: root/src/server/game/Entities/Creature
AgeCommit message (Expand)Author
2022-03-08Core/Entities: Move GridObject to its own header (#26358)Jan Van Buggenhout
2022-03-07Core/Misc: Define / rename attributes and flags (#26315)offl
2022-03-06Core/Creature: Allow to skip Rate.Corpse.Decay.Looted when calling SetCorpseD...Giacomo Pozzoni
2022-03-06Core/Creature: Add new db field InteractionPauseTimer (#25880)Giacomo Pozzoni
2022-03-05Core/Unit: Fix movement hiccups in water (#24020)Giacomo Pozzoni
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-02-28Core/AI: Fix CorpseRemoved() and SMART_EVENT_CORPSE_REMOVED not being called ...jackpoz
2022-02-24Core/PacketIO: Updated packet structures to 9.2.0Shauren
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-08Core/Objects: Use player as summoner for personal clones (#27716)Seyden
2022-02-06Core/Spells: cleaned up and improved spell focusing behavior (PR #25440)Ovah
2022-02-05Core/Movement: Corrected Animation Tier handling (PR #24875)NoName
2022-02-04Common/Utilities: Move EnumUtils' implementation struct from Trinity::Impl to...Treeston
2022-02-03Core/ChatCommands: Check whether a passed numeric enum value is valid (#25285)Peter Keresztes Schmidt
2022-02-01Core/Misc: GCC build fixShauren
2022-01-29Core/Objects: Cleanup SmoothPhasing code - move to separate files and better ...Shauren
2022-01-29Core/Objects: Add overridable function UpdateObjectVisibilityOnDestroyShauren
2022-01-26Core/Gossip: Sync naming and db structure with 3.3.5Shauren
2022-01-26Core/Quests: Sync comments/log with 3.3.5Shauren
2022-01-26Core/Units: add new functionality for units to block or enable combat interac...Ovah
2022-01-26Core/Misc: Fix static analysis issues (#25194)Giacomo Pozzoni
2022-01-24Core/Creature: Remove non-std::chrono overload of DespawnOrUnsummonCarbenium
2022-01-24Core/EventProcessor: std::chrono-ify CalculateTimeCarbenium
2022-01-23Core/Misc: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2022-01-23Core/Combat: Disable triggers entering combat (#25086)Giacomo Pozzoni
2022-01-22Core/Units: Named unit flags linked to CreatureDifficulty flagsShauren
2022-01-22Core/Units: Named UNIT_FLAG2_UNTARGETABLE_BY_CLIENT and renamed CREATURE_DIFF...Teleqraph
2022-01-22Core/Creature: Add null check for charmed creaturesjackpoz
2022-01-18Core/Quests: Remove RewardMoney from quest_template as it is not a static val...funjoker
2022-01-06Core/Units: flight and hover checks will now consider movement template data ...Ovah
2022-01-06Core/Creature: Allow to disable HP regen in Raids even if the target is unrea...Giacomo Pozzoni
2022-01-02Core/Movement: 0e2342c followupccrs
2022-01-01Core/Auras: Prevent getting negative scale with aurasShauren
2022-01-01Core/Vehicles: update the power display of vehicles before being added to wor...Ovahlord
2022-01-01Core/Misc: Remove whitespace at the end of linesShauren
2021-12-31Core/Logs: Log full guid instead of just low guidGiacomo Pozzoni
2021-12-31Core/Movement: Formation Rewrite (#24379)Eridium
2021-12-25Core/BattlePets: Misc fixes (#27446)Meji
2021-12-21[WIP] Core/AI: Pets musn't attack civilian NPC in aggressive mode (#24121)Sorikoff
2021-12-21Core/Creature: Use proper name for wander distance. (#24133)ratkosrb
2021-12-21Core/Misc: Some refactoring, #23603 prep: (#23676)Treeston
2021-12-21Core/Items: implement some helper methods for easier readability (#24113)ForesterDev
2021-12-19Core/Creature: Clear creature focus after an evadeKillyana
2021-12-19Fix fleeing speed to 66% run speed (#24025)Giacomo Pozzoni
2021-12-18Scripts/Outland: Fix npc_ancestral_wolf not starting waypoint (#23763)Artamedes
2021-12-18Core/Creature: Fix another pet assertjackpoz
2021-12-18Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow dow...Shauren
2021-12-18Entities/Creature: Fix an edge case assertion failure with pets dying in spec...Treeston
2021-12-18Entities/Player: ReacquireSpellFocusTarget is now private. It should've been ...Treeston
2021-12-18Core/Creature: Fix an issue that sometimes prevented spellcast focus targets ...Treeston