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Author
2010-08-06
*** New core <-> script library interface - complete rewrite of the old one.
XTZGZoReX
2010-08-06
Added ScriptName to transports table for script system rewrite
Shauren
2010-08-03
Removed useless code setting gameobject flag locked with each use of gameobje...
Shauren
2010-08-02
Groups are now stored by low guid in map
Shauren
2010-07-30
*use ASSERT macro instead of regular assert for better output.
QAston
2010-07-28
*Cleanup in ObjectAccessor - this should fix some crashes
QAston
2010-07-24
Allow the full raidgroup to uses meetingstones, not just a single subgroup (b...
click
2010-07-12
change "IN_MILISECONDS" to proper english "IN_MILLISECONDS"
click
2010-06-28
minor change to destructable buildings.
Supabad
2010-06-25
* Renamed PoolHandler to PoolMgr since the pool systems has nothing to do with
Brian
2010-06-25
Get rid of Trinity Singleton and Threading patterns and replace them with ACE...
Machiavelli
2010-06-23
Remove a duplicate query.
Machiavelli
2010-06-23
Implement taxi/transport event scripts support. Author: Vladimir
Machiavelli
2010-06-08
* Remove more relative paths from includes
Brian
2010-06-08
* Linux compile with and without PCH fixed
Brian
2010-06-07
* Getting closer (at least for Linux :) )
Brian
2010-06-07
* More cleanup
Brian
2010-06-05
rearranged core files
Rat