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path: root/src/server/game/Entities/Item
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10 daysCore: Updated to 11.2.7Shauren
2025-12-07Core/Entities: Remove Object::m_objectType member and replace it with global ↵Shauren
array lookup (using m_objectTypeId)
2025-10-10Core: Updated to 11.2.5.63704Shauren
2025-10-06Core/Items: Implemented new item bonus types: ↵Shauren
ITEM_BONUS_OVERRIDE_CAN_SALVAGE, ITEM_BONUS_OVERRIDE_CAN_RECRAFT, ITEM_BONUS_OVERRIDE_CANNOT_TRADE_BOP and ITEM_BONUS_ITEM_LEVEL_BASE
2025-10-05Core/Items: Implemented new item bonus types: limit category and pvp item levelShauren
2025-09-28Core/Misc: Reduce differences between branchesShauren
2025-08-28Core/Items: Define new socket colorShauren
2025-08-25Core/Misc: Regenerate enuminfo_*.cpp filesShauren
2025-08-14Core/Items: Relaxed transmog restrictiionsShauren
* Matching class armor type is no longer required * Items without stats can now be transmogged * Fist weapons can now be mixed with 1H axes/swords/maces/warglaives
2025-08-13Core: Updated to 11.2.0Shauren
2025-05-28Core/Items: Classify wands as ranged weapons (fixes wand shooting)Shauren
2025-05-13Core/Misc: Make string and string_view literal suffixes globally availableShauren
2025-05-09Core/Misc: Define new item modifiers and report categoriesShauren
2025-05-07Core/Misc: Minor compile time improving changesShauren
2025-04-26Core/Items: Updated item gem colorsShauren
2025-04-25Core: Updated to 11.1.5Shauren
2025-01-25Core/Items: Fixed item spell charge slot indexingShauren
Closes #30585
2025-01-03Core/Database: Added std::span based functions to Field and PreparedStatementShauren
2025-01-01Core/Spells: Don't ignore power costs and reagents for spells triggered by ↵Shauren
SPELL_EFFECT_TRIGGER_SPELL, SPELL_EFFECT_TRIGGER_MISSILE, SPELL_EFFECT_FORCE_CAST, SPELL_AURA_PERIODIC_TRIGGER_SPELL, SPELL_AURA_PROC_TRIGGER_SPELL and fixed implementation of SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES
2024-12-31Core/Misc: Include cleanup - remove MapUtils.h from Containers.hShauren
2024-12-18Core: Updated to 11.0.7Shauren
2024-11-06Core/PacketIO: Named a bunch of unknown/unused fieldsShauren
2024-10-30Core/PacketIO: Updated SMSG_UPDATE_OBJECT for 11.0.5Shauren
2024-10-27Core/Objects: More minor refactors for SMSG_UPDATE_OBJECT building - move ↵Shauren
getting and writing field flags to shared function
2024-10-25Core/PacketIO: Move writing data sizes in SMSG_UPDATE_OBJECT to shared ↵Shauren
functions instead of spreading it in all overrides
2024-09-27Core/DataStores: Removed overriding field sign type based on db2 column ↵Shauren
compression
2024-09-24Core/Items: Implemented ITEM_BONUS_DISENCHANT_LOOT_IDShauren
2024-08-16Core: Updated to 11.0.2Shauren
2024-08-02Core/DataStores: Updated to 11.0.0Shauren
2024-08-02Core/PacketIO: Updated to 11.0.0Shauren
2024-05-24Core/Players: Defined all avg item level slotsShauren
2024-05-12Core/Items: Add enum for hardcoded item idsBloodtigress
2024-05-12Core/Items: Fix item sell price not scaling with item level (#29972)Bloodtigress
2024-05-12Core/Criteria: Implemented CriteriaType EarnArtifactXP (#29975)Antonio Martín Berti
2024-05-08Core: Update to 10.2.7Shauren
2024-05-03Core/Creatures: Allow profession tools to be used as equipment (#29915)Meji
2024-04-12Core/Items: Implemented CreateTime item field and changed refund/soulbound ↵Shauren
trade timers to also count time offline
2024-03-27Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832)Meji
2024-03-24Core/Loot: Fixed crashes when generating loot on map that has no ↵Shauren
MapDifficulty data Closes #29829
2024-01-22Core/Object: use the final keyword for several (World)Object classes that ↵Ovahlord
should not get derived from (#29585)
2023-12-30Core/Quests: Implemented QUEST_OBJECTIVE_FLAG_2_QUEST_BOUND_ITEM that makes ↵Shauren
required items not be stored in inventory
2023-12-06Core/Items: Fixed socket bonus checks (and reduce differences between branches)Shauren
2023-10-15Core/Auras: Implemented SPELL_ATTR7_DISABLE_AURA_WHILE_DEAD (suppress aura ↵Shauren
applications while dead without removing the aura)
2023-09-07Core: Update to 10.1.7Shauren
2023-08-07Core/Misc: Turn ChrSpecialization into enum classShauren
2023-07-21Core/Misc: Updated more enums for 10.1.5Shauren
2023-07-12Core: Update to 10.1.5Shauren
2023-06-17Core/Items: Item bonus generation improvementsShauren
* Pass ItemContext to item creation wherever possible * Support scaling item levels with m+ keystone levels (not used currently) * Fixed item link validation when client sends it as default uninitialized bonus list with context only * Support scaling items depending on current active season (seasons not implemented) * Implemented content tuning redirection
2023-05-04Core: Update to 10.1Shauren
2023-04-06Core/Misc: Modernize code a bit by replacing std::tie with either structured ↵Shauren
bindings or operator<=>