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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-31T21:01:01Z
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Author
2022-03-08
Core/Entities: Move GridObject to its own header (#26358)
Jan Van Buggenhout
2022-03-06
Core/Maps: Use a fixed offset instead of full collision height when retrievin...
Giacomo Pozzoni
2022-02-26
Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT (#27034)
Jeremy
2022-02-25
Core/Objects: Add new 9.2 guid types
Shauren
2022-02-24
Core/PacketIO: Updated packet structures to 9.2.0
Shauren
2022-02-13
Core/Misc: Minor game include cleanup
Shauren
2022-02-12
Core/Misc: Move (or delete) constructors and destructors to .cpp files (avoid...
Shauren
2022-02-08
Core/Spells: Pass cast item level to triggered spells
Shauren
2022-02-08
Core/Objects: Use player as summoner for personal clones (#27716)
Seyden
2022-02-07
Core/Spells: Implement SPELL_ATTR7_NO_ATTACK_DODGE, SPELL_ATTR7_NO_ATTACK_PAR...
Aqua Deus
2022-02-07
Core/Creatures: Add summoned creatures to summoners transport (#27708)
Seyden
2022-02-05
Scripts/Obsidian Sanctum: Fix portals not being visible
jackpoz
2022-02-04
Core/Misc: Fix issues reported by static analysis (#25351)
Giacomo Pozzoni
2022-02-04
Core/Common: Tokenizer -> Trinity::Tokenize (PR: #25327)
Treeston
2022-01-29
Core/Objects: Don't consider SMSG_UPDATE_OBJECT packets that contain only des...
Shauren
2022-01-29
Core/Objects: Cleanup SmoothPhasing code - move to separate files and better ...
Shauren
2022-01-29
Core/Objects: Implement SmoothPhasing part of CreateObject and replacing visi...
Seyden
2022-01-29
Core/Objects: Properly choose between "Destroyed" or "OutOfRange" during visi...
Shauren
2022-01-29
Core/Objects: Add overridable function UpdateObjectVisibilityOnDestroy
Shauren
2022-01-26
Core/Misc: Fix static analysis issues (#25194)
Giacomo Pozzoni
2022-01-24
Core/WorldObject: std::chrono-ify SummonPersonalClone
Shauren
2022-01-24
Core/WorldObject: Replace non-std::chrono SummonGameObject overloads
Carbenium
2022-01-24
Core/WorldObject: Replace non-std::chrono SummonTrigger overloads
Carbenium
2022-01-24
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2022-01-24
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2022-01-23
Core/Misc: Replace boost::optional with std::optional part 2
Shauren
2022-01-23
Core/Misc: Replace boost::optional with std::optional (#25047)
Peter Keresztes Schmidt
2022-01-23
Core/DataStores: Port refactors from Update DBC field names to generated ones...
Peter Keresztes Schmidt
2022-01-21
Core/Gameobjects: Improve IsValidAttackTarget faction check for traps that ha...
Gildor
2022-01-21
Core/Gameobjects: Traps shouldn't ignore IsImmuneToNPC/IsImmuneToPC and IsInS...
Gildor
2022-01-19
Core/SAI: Support SMART_TARGET_POSITION in SMART_ACTION_BECOME_PERSONAL_CLONE...
Shauren
2022-01-18
Core/SAI: Add SMART_ACTION_BECOME_PERSONAL_CLONE_FOR_PLAYER (#27581)
Seyden
2022-01-12
Core/Conditions: Added conditions for object visibility (#27565)
ModoX
2022-01-06
Entities/WorldObject: Move IsInWorldPvpZone declaration to keep files similar...
Shauren
2022-01-06
Core/Objects: Add GOSummonType argument to SummonGameObject accepting XYZ arg...
NoName
2022-01-04
Core/Objects: fixed destination calculation for destination based spells cast...
Ovahlord
2022-01-04
Core/MMAPs: Adjust walkable climb and fix a lot of mmap raycast issues (#24539)
Giacomo Pozzoni
2022-01-01
Core/Objects: use the static vmap check in MovePositionToFirstCollision for a...
Ovahlord
2022-01-01
Core/Objects: further improvements for MovePositionToFirstCollision (#24523)
Ovah
2022-01-01
Core/Objects: optimize and improve MovePositionToFirstCollision results
Ovahlord
2022-01-01
Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT (...
Rushor
2022-01-01
Core/Gameobjects: Improve stealth detection (#24417)
Gildor
2022-01-01
Core/Objects: cache current liquid status of objects when updating position d...
Ovah
2022-01-01
Core/Logs: Log full guid instead of just low guid, part 2
Giacomo Pozzoni
2021-12-31
Core/Logs: Log full guid instead of just low guid
Giacomo Pozzoni
2021-12-25
Scripts/Spells: Implemented various rogue spells (#26319)
Matan Shukry
2021-12-24
Core/PacketIO: Fixed SMSG_UPDATE_OBJECT packets going missing for new items
Shauren
2021-12-24
Core/Misc: C++17 cleanups, commit 2, the advstd commit
Treeston
2021-12-22
Core/Objects: MovePositonToFirstCollision will now use detour raycasts to det...
Giacomo Pozzoni
2021-12-19
Core/Phasing: Delete old and unused enum
Shauren
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