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Commit message (
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Author
2017-02-19
[Core/Maps] Activate creatures and objects during opening cinematics and othe...
r00ty-tc
2017-02-18
Core/Loot: Fix group loot if player loot recipient disconnects
jackpoz
2017-02-18
Core/Instance: Fix GetInstanceSave sometimes checking the wrong map (#17856)
Ryan
2017-02-12
Core/Entities: fix a crash that would happen whenever a player logged back in...
ariel-
2017-02-12
Core/SpellArea: only check against spell_area entries for the current quest w...
SnapperRy
2017-02-12
Entities/Unit: Cleanup refactor. Changes: (#17819)
Treeston
2017-02-12
Core/Player: readd player to battleground after a login (but only after addin...
ariel-
2017-02-12
Core/Player: Do not kick AFK player from BG if it's a GM
ariel-
2017-02-11
Core/Logs: Fine tune more logs
Aokromes
2017-02-11
Core/PVP: Move report AFK requirement to config (#17699)
Aokromes
2017-02-11
Core/Handlers: actually check allowed trainer classes and races to avoid spoo...
ariel-
2017-02-11
Core/Player: Misc codestyle
ariel-
2017-02-11
Core/Mail: implement a way to specify NPC sender for mails when they should b...
SnapperRy
2017-02-05
Fixed build
joschiwald
2017-02-05
Core/Entities: Readded check removed in d7460887c84107c9c83a9dd5259c8ab398928...
ariel-
2017-02-05
Core/Player: fix crash
ariel-
2017-02-05
Core/Player: silence warning
ariel-
2017-02-05
Core/Conditions: implement CONDITION_DAILY_QUEST_DONE to check whether or not...
SnapperRy
2017-02-05
Core/SpellArea: iterate spell_area entries by player's current area instead o...
SnapperRy
2017-02-05
Core/Misc: use enum for UNIIT_NPC_FLAGS' zero values
Snapper
2017-02-05
Core/Groups: Fixed UI bugs related to leaving and rejoining the same group
Shauren
2017-02-05
Core/Player: Move few logs of loglevel and add few notes (#17554)
Aokromes
2017-02-05
Core/Misc: kill whitespace and use enum instead of hardcoded value.
Snapper
2017-02-05
Core/Quest: don't save queststatus for autocomplete quests (#17487)
SnapperRy
2017-02-05
Core/Quests: Fixed crash during loading quest rewarded status added in 790565...
Shauren
2017-02-04
Core/Quest: do not save/load Dungeon Finder/daily/repeatable quests as comple...
SnapperRy
2017-02-03
Core/Player: Implemented multiple skillups from professions (#19023)
DoctorKraft
2017-01-29
Core/Entities: Moved PITCH movement flags into TURNING mask (they do not caus...
elecyb
2017-01-29
Core/Player: Fix ghost players water walking visual bug
elecyb
2017-01-29
Creature/Loot: Do not display "lootable" sparkles for player even if others i...
Treeston
2017-01-29
Adjustment to Player::SetViewpoint to allow for Mind Vision "hops". (#17041)
Alan Deutscher
2017-01-29
Core/Player: Moved character_template from character to world db
joschiwald
2017-01-29
Core/Entities: Basic AreaTrigger System (#18035)
Traesh
2017-01-22
Core/Players: Fixed accidentally deleting Talents
joschiwald
2017-01-18
Core/Spells: Fixed SetSpellModifier packet
joschiwald
2017-01-17
Fix static analysis issues
Shauren
2017-01-14
Core: Updated to 7.1.5.23360
Shauren
2017-01-13
Fixed build
joschiwald
2017-01-12
Core/Quest: send SMSG_QUESTGIVER_STATUS_MULTIPLE after a quest is rewarded.
Snapper
2017-01-12
Core/Player: Fix duel edge case crash
jackpoz
2017-01-09
Core/Quests: Remove wrong call to SendQuestComplete(). (#17200)
SnapperRy
2017-01-09
Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people f...
Shauren
2017-01-09
Core: updated creature type flags enum (#17128)
ForesterDev
2017-01-07
Entities/Unit: Finally fix no-path evasion.
treeston
2017-01-06
Core/Spells: Extended remaining 8bit EffectMasks to 32bit
joschiwald
2017-01-05
Core/Spells: Fixed SPELLMOD_PCT calculation
Shauren
2017-01-04
Core/PacketIO: Fixed value sent in SMSG_SET_PCT_SPELL_MODIFIER
Shauren
2017-01-01
Update copyright note for 2017
vincent-michael
2017-01-01
Build fix
Shauren
2016-12-31
Core/Loot: Increased allowed loot range and updated SendLootError
Shauren
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