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path: root/src/server/game/Entities/Player
AgeCommit message (Expand)Author
2020-07-16Group creation again (follow-up to 132538d). Groups now only disband if all m...treeston
2020-07-16Fixes to all-reputation and all-skill custom option handling:treeston
2020-07-16Core/Player: Keep shared quests through map changes instead of getting stuck ...Cannix
2020-07-16Core/Misc: Fix typo in UNDERWARER_INDARKWATER (#19864)kelno
2020-07-16[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston
2020-07-16Core/Player: Reserve TELE_TO_TRANSPORT_TELEPORT used in 3.3.5Carbenium
2020-07-02Core/PacketIO: Convert all leftover packets to use packet classesShauren
2020-06-27Core/DataStores: Simplified string memory allocation in db2 files, dropped un...Shauren
2020-06-25Core/Players: Remove deprecated skill related config AlwaysMaxWeaponSkill and...Shauren
2020-06-23Core/Misc: Replace Trinity::make_unique with std (#24869)Peter Keresztes Schmidt
2020-06-14Core/Players: fix null dereference crashariel-
2020-06-14Core/Player: update interaction checks, some info taken from clientariel-
2020-06-14Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2020-06-14Core/Gossip: Fix gossip bug on modify money (#19551)Rochet2
2020-06-14Core/Quests: Display quest objective explore completion messagexinef1
2020-06-13Core/Items: Implemented corruption and corruption resistance statsShauren
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-06-05Core/Items: Implemented new bonus type (extra ItemEffect)Shauren
2020-05-31Core/Battlegrounds: Queue updatesShauren
2020-05-24Core/Maps: Improvements to terrain swap handlingShauren
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-05-19Core/Players: Only restore spells learned as quest rewards if they have the r...Shauren
2020-05-16Core/Items: Fixed sending child items by mail if loading from db failsShauren
2020-05-03Core/Scripts: unified scripted gossip/quest apiariel-
2020-05-01Core/Misc: implemented petition manager (#19010)xinef1
2020-05-01Core/Achievements: Greatly optimize achievement system by splitting large typ...Xinef
2020-05-01Merge pull request #24500 from funjoker/cherry-picksShauren
2020-04-29Core/Entities: moved PetAura handling to Player where it belongsariel-
2020-04-29Core/Misc: camelize GetFaction/SetFaction properlyariel-
2020-04-28Core/Player: don't check quest requirements against RewardNextQuestariel-
2020-04-28Core/Misc: Fix static analysis issuesjackpoz
2020-04-28Core/Quests: implemented MSG_QUEST_PUSH_RESULT notificationsariel-
2020-04-28Various quest system fixes (seasonal quests, timed quests and more) (#18940)xinef1
2020-04-27Core/Player: don't randomly change temporary spell statusariel-
2020-04-27Core/Player: fix use after free crashariel-
2020-04-27Core/Instance: stop updating the instance resettimes based on creature respawnsariel-
2020-04-27Core/Loot: implement Loot Item Storage (#19018)xinef1
2020-04-27Core/Quest: fix RewardNextQuest being used to condition previous quests in chainariel-
2020-04-27Core/Player: fix weapon dependent aura talents not applied on talent learnariel-
2020-04-27Core/Misc: Always reward all necessary reputations on creature kill (#19106)xinef1
2020-04-27Core/Misc: Enum flag v3 - allow enabling flag operations directly after enum ...Shauren
2020-04-26Core/Achievements: Optimized resetting achievement criteria by condition and ...Xinef
2020-04-26Core/Misc: Improve enum flags with type safe operatorsShauren
2020-04-26Core: Fix clang 10 warningsShauren
2020-04-24Core/Spells: fix wrong distance calculations in AoE spells [Needs testing] (#...Chaouki Dhib
2020-04-24Core/Social: Implement FRIEND_STATUS_RAF (#19317)robinsch
2020-04-24Core/Quests: fixed exclusivegroup interaction with prevquestId and nextQuestId.ariel-
2020-04-24Core/Globals: some changes in quest loadingariel-
2020-04-24Core/Globals: Fix Quest codestyle and member variable initializationariel-
2020-04-24Core/Entities: virtualize CheckAttackFitToAuraRequirementariel-