| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2024-09-27 | Core/DataStores: Removed overriding field sign type based on db2 column ↵ | Shauren | |
| compression | |||
| 2024-03-27 | Core/Conditions: Added CONDITION_SOURCE_TYPE_PLAYER_CONDITION (#29832) | Meji | |
| 2024-03-24 | Core/Players: Slightly improve neutral player faction support | Shauren | |
| 2023-10-28 | Core/Creatures: Taxi improvements | Shauren | |
| * Fixed flight master minimap icon * Fixed crash on Argus * Implemented teleport taxi nodes Closes #29389 | |||
| 2022-02-11 | Core/Misc: Cleanup TaxiPathGraph includes (don't leak boost::graph outside) | Shauren | |
| 2020-01-02 | New Year | Aokromes | |
| 2019-01-01 | Update copyright note for 2019 | vincent-michael | |
| auto happy = new year(2019); | |||
| 2018-11-25 | Core/Taxi: Filter out unreachable nodes from taxi nodes packet | Shauren | |
| 2018-09-26 | Core/DataStores: Updated hotfix database structure | Shauren | |
| * Updated handling for removed db2s | |||
| 2018-03-12 | Core/DataStores: Fixed db2 structures after 7.3.5 | Shauren | |
| 2018-01-01 | Update copyright note for 2018 | vincent-michael | |
| auto happy = new year(2018); | |||
| 2017-01-01 | Update copyright note for 2017 | vincent-michael | |
| Happy new year | |||
| 2016-08-15 | Core/Taxi: Fixed warnings in TaxiPathGraph | Shauren | |
| 2016-06-13 | Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion | Shauren | |
| 2016-06-08 | Core/Taxi: Implemented PlayerCondition requirements on taxi paths | Shauren | |
| 2016-05-20 | Core/DataStores: Updated opcodes and db2 to 7.0.3.21414 | Shauren | |
| 2016-05-20 | Core/DataStores: Updated dbc/db2 to 7.0.1.20810 | Shauren | |
| 2016-03-24 | Core/Game: Converted the game library to a shared library. | Naios | |
| * There is still the possibility to static link against game. | |||
| 2016-03-11 | Core/Game: Move singleton instances into compilation units | Naios | |
| * Fixes issues when building shared libraries (prevents gcc and clang from providing several instance) | |||
| 2016-01-01 | Update copyright note for 2016 | Vincent-Michael | |
| Happy new year (Again new year with idiots ...) | |||
| 2015-09-21 | Core/Taxi: Implemented rebuilding taxi path for early landing and enabled ↵ | Shauren | |
| CMSG_TAXI_REQUEST_EARLY_LANDING | |||
| 2015-09-19 | Core/Taxi: Further improvements | Shauren | |
| * Updated segment distance calculations - now selected path fully matches clientside preview * Fixed building sOldContinentsNodesMask to also include any new taxi node added in future * Implemented filtering possible hops when searching for shortest path by faction (and in future PlayerCondition) * Changed ObjectMgr::GetNearestTaxiNode to filter faction nodes by flags instead of mount display | |||
| 2015-09-18 | Core/Taxi: Further improvements | Shauren | |
| * Use dijkstra algorithm instead of astar to match client behavior * Properly exclude special taxi nodes from the graph * Corrected initial death knight nodes to only include destinations for their faction | |||
| 2015-09-14 | Core/Taxi: Fixed selecting paths that cross map boundaries (Light's Hope to ↵ | Shauren | |
| Silvermoon for example) | |||
| 2015-09-14 | Removed infinity from custom_weight function, as it was causing problems in ↵ | StormBytePP | |
| path calculation | |||
| 2015-09-14 | Core/Taxi: Implemented taxi routes, thanks to @MitchesD patch for initial ↵ | StormBytePP | |
| work, and @Shauren for IDA help Conflicts: src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Player/Player.h src/server/game/Handlers/TaxiHandler.cpp | |||
