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Author
2016-09-11
Core/Movement: Changed movement flags2 to uint32
Shauren
2016-09-11
Core/Movement: Implemented double jump
Shauren
2016-09-09
Core/Items: Defined all item flags
Shauren
2016-08-29
Core/Unit: Force cancel unit events before invalidating the object on destruc...
Naios
2016-08-24
Core/Items: Removed old stupid code dropping enchantment charges when sheathi...
Shauren
2016-08-23
Core/Spells: Defined known shapeshift flags
Shauren
2016-08-22
Core/Spell: Restore SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN behavior (#17704)
Regigicas
2016-08-18
Core/Items: Implemented new item flag ITEM_FLAG3_DUAL_WIELD_NOT_REQUIRED used...
Shauren
2016-08-17
Core/Players: Fixed autoattack damage in shapeshift forms that don't have off...
Shauren
2016-08-16
Core/Stats: Fixed feral melee damage calculation
Shauren
2016-08-15
Core/Items: Implemented artifacts
Shauren
2016-07-26
Core/Auras: Visibility changes
Shauren
2016-07-23
Core/Players: Initial work on demon hunters
Ovalord
2016-07-19
Build fixes
Shauren
2016-07-19
Build fixes
Shauren
2016-07-19
Merge branch 'legion' into 6.x
Shauren
2016-07-18
Core/Spells: Fixed possible null pointer dereference
6.2.4/21742
Shauren
2016-07-17
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-16
Game/Entities: Players can attack targets when they are not facing them as lo...
Kito
2016-07-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-12
Core/AI: Add better support for tracking DynObjs (#17562)
Krudor
2016-07-11
Core/PacketIO: SMSG_UPDATE_OBJECT optimization - removed unneccessary memory ...
Shauren
2016-07-10
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-10
Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...
Shauren
2016-07-09
Core/Units: Fixed autoattack range
Shauren
2016-07-08
Core/Auras: Renamed spell aura 333 to better describe its purpose
Shauren
2016-07-07
Core/Unit: Fixed warning about comparison of mixed types. (#17541)
Ivan Beňovic
2016-07-06
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-01
Core/Spells: Fixed spell range check
Shauren
2016-06-30
Core/Auras: Implemented spell aura 402 - SPELL_AURA_MOD_POWER_DISPLAY
Shauren
2016-06-29
Core/Auras: Implemented SPELL_AURA_OVERRIDE_SPELL_VISUAL
Shauren
2016-06-28
Core/PacketIO: Fixed building SMSG_UPDATE_OBJECT
Shauren
2016-06-25
Core/Auras: Implemented aura 321 SPELL_AURA_MOD_NO_ACTIONS
Shauren
2016-06-24
Core/Auras: Fixed SPELL_AURA_OVERRIDE_ATTACK_POWER_BY_SP_PCT to affect ranged...
Shauren
2016-06-17
Game/Unit: Update shapeshift forms enum to match SpellShapeshiftForm.dbc (#17...
P-Kito
2016-06-16
Core/PacketIO: Updated combat log packets
Shauren
2016-06-14
Core/Spells: Implement SPELL_AURA_PROC_ON_POWER_AMOUNT_2
Shocker
2016-06-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-11
Core/PacketIO: Send movement status changes around moving unit, not its contr...
Shauren
2016-06-10
Core/PacketIO: Fixed sending wrong movement packets to nearby players that re...
Shauren
2016-06-10
Entities/Unit: Fix speed update packets if player is being moved by something...
treeston
2016-06-09
Core/Units: Updated dynamicflags
Shauren
2016-06-09
Core/Players: Updated talent specializations
Shauren
2016-06-06
Core/Misc: Fixed coverity issues
Shauren
2016-06-05
Core/PacketIO: Updated spell packets
Shauren
2016-06-03
Core/PacketIO: Implemented new Cast HighGuid type and fix some mistakes with ...
Warpten
2016-05-21
6.x rebase
Shauren
2016-05-20
Core/Entities: Updated updatefields to 7.0.3.21414
Shauren
2016-05-20
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20914
Shauren
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