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Commit message (
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Author
2013-10-06
Build fix
Shauren
2013-10-06
Core/Commands: Restored old functionality of getSelectedPlayer in chat commands
Shauren
2013-10-06
Merge pull request #10976 from avengerweb/master
Shauren
2013-10-04
Merge pull request #10981 from Lillecarl/hookz
Discover-
2013-10-03
Core/Players: Fixed issues with incorrect targets being selected for spells
Shauren
2013-10-02
Core/Vehicles: Fixed a crash happening when a minion vehicle despawns with pa...
Shauren
2013-10-01
Core/Vehicles: Fixed calling Vehicle::Uninstall on freed memory
Shauren
2013-10-01
Implement script hooks: OnDamge, OnHeal
Carl Hjerpe
2013-10-01
Whitespace between string literals and user-defined literals is now mandatory...
Ellie
2013-09-30
Core/Spells: Spells with SPELL_ATTR3_IGNORE_HIT_RESULT can`t never miss!
Vadim
2013-08-27
Core&Scripts: Fix clang compiler warnings
Nay
2013-08-27
Core/Misc: Fix compiler warnings
Nay
2013-08-26
Core&Tools: Fix multiple issues found by a static code coverage tool
Nay
2013-08-20
Core/Auras
Shauren
2013-08-18
Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmeti...
joschiwald
2013-08-17
Core/Spells: move spell resistance calculation into separate function (and so...
joschiwald
2013-08-16
Core/Spells: Fix deathknight gladiator glove bonus
betagan
2013-08-15
Core/Spells: Fixed cast time mods using two charges on every cast
Shauren
2013-08-15
Core/Auras: Allow preventing whole aura proc default handler from script hook...
Shauren
2013-08-14
Core/Spells:
joschiwald
2013-08-12
Core/Spells: Fix Rogue T10 4P bonus
Vincent-Michael
2013-08-11
Core/Spells: Convert hunter "Improved Mend Pet" in spell script
Vincent-Michael
2013-08-11
Core/CreatureAI: Do not remove clone_caster auras on evade (in addition to co...
Nay
2013-08-05
Scripts/Commands: Fix compile (v2)
Nay
2013-08-02
Core/Creatures: DoTs and self damage will no longer reset time since last dam...
Shauren
2013-07-23
Merge pull request #10336 from joschiwald/spellscripts5
joschiwald
2013-07-24
Scripts/Spells: backport some SpellScripts from 4.3.4 branch
joschiwald
2013-07-21
Core/Misc: replace (Player*) casts with ToPlayer()
joschiwald
2013-07-13
Core/Movement: Do not remove movement flags that have special opcodes associa...
Shauren
2013-06-29
Core/Vehicles: Implemented vehicle seat flag that makes passengers unselectab...
Shauren
2013-06-23
Core/Auras: Fixed crashes introduced in 1addad4dbd38d4690c24ad9c07456e06e443c78e
Shauren
2013-06-22
Core/Vehicles: Fixed crashes in StopCastingCharm happening when unit was atte...
Shauren
2013-06-22
Core/Movement: Prevent dynamic changes of movement flags for charmed creatures
Shauren
2013-06-18
Core/Objects: Refactored MovementInfo structure
Shauren
2013-06-18
Core: Fix new warnings ...
Vincent-Michael
2013-06-18
Core/Movement
Shauren
2013-06-15
Core/Objects
Shauren
2013-06-11
Core: More Function name updates
Malcrom
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-06-11
Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to...
Malcrom
2013-06-11
Core/Objects: Object scale will now also affect bounding radius and combat re...
Shauren
2013-06-07
Core/Creatures
Shauren
2013-06-05
Core: Fixed compile without PCH
Shauren
2013-06-05
Stats Limits
corbi
2013-06-04
Core/Vehicles: Handle vehicle seat switches through aura effects.
Shauren
2013-06-01
Core/Scripts: Always run OnSpellClick AI hook, even if there are no spells de...
Shauren
2013-05-30
Core/Transports: Refactored methods used to calculate passenger offsets (made...
Shauren
2013-05-24
Scripts/Halls of Reflection: Fixed gauntlet event
Shauren
2013-05-17
* Another small batch of fixes from static analysis tool.
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