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path: root/src/server/game/Entities/Unit
AgeCommit message (Expand)Author
2013-12-12Core/Movement: Fixed possible invalid memory accessShauren
2013-12-11Don't allow units to enter combat upon deathtrickerer
2013-12-08Core/Misc: Fix some static analysis issuesjackpoz
2013-12-08Core/Unit: Add switch to prevent COMMAND_ATTACK being added to action bar for...Malcrom
2013-11-24Scripts: fix warning and cleanup npc_apprentice_mirvedajoschiwald
2013-11-10Core/Movement: Backported spline stop fix from 4.3.4 branch - use Stop spline...Shauren
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-28Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.leguybrush
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-10-26Core/Spells: Implemented additional conditions for spells that start cooldown...Shauren
2013-10-22Core/Auras: Added serverside checking for UNIT_FLAG_PACIFIED when attempting ...Shauren
2013-10-21Core/Misc: Get rid of some useless codeDiscover-
2013-10-20Core/Transports: Fixed crashes happening when passenger is removed from trans...Shauren
2013-10-16Core/TransportsShauren
2013-10-14Core/Misc: Ugh.. Fix recent commit that broke the OnHeal hook :disappointed_r...Discover-
2013-10-12Core/Misc: Fix build after 731b3670febaf72d89776a05164f7663f45821ee (again..)Discover-
2013-10-06Build fixShauren
2013-10-06Core/Commands: Restored old functionality of getSelectedPlayer in chat commandsShauren
2013-10-06Merge pull request #10976 from avengerweb/masterShauren
2013-10-04Merge pull request #10981 from Lillecarl/hookzDiscover-
2013-10-03Core/Players: Fixed issues with incorrect targets being selected for spellsShauren
2013-10-02Core/Vehicles: Fixed a crash happening when a minion vehicle despawns with pa...Shauren
2013-10-01Core/Vehicles: Fixed calling Vehicle::Uninstall on freed memoryShauren
2013-10-01Implement script hooks: OnDamge, OnHealCarl Hjerpe
2013-10-01Whitespace between string literals and user-defined literals is now mandatory...Ellie
2013-09-30Core/Spells: Spells with SPELL_ATTR3_IGNORE_HIT_RESULT can`t never miss!Vadim
2013-08-27Core&Scripts: Fix clang compiler warningsNay
2013-08-27Core/Misc: Fix compiler warningsNay
2013-08-26Core&Tools: Fix multiple issues found by a static code coverage toolNay
2013-08-20Core/AurasShauren
2013-08-18Misc: replace Unit::GetPlayer with ObjectAccessor::GetPlayer and some cosmeti...joschiwald
2013-08-17Core/Spells: move spell resistance calculation into separate function (and so...joschiwald
2013-08-16Core/Spells: Fix deathknight gladiator glove bonusbetagan
2013-08-15Core/Spells: Fixed cast time mods using two charges on every castShauren
2013-08-15Core/Auras: Allow preventing whole aura proc default handler from script hook...Shauren
2013-08-14Core/Spells:joschiwald
2013-08-12Core/Spells: Fix Rogue T10 4P bonusVincent-Michael
2013-08-11Core/Spells: Convert hunter "Improved Mend Pet" in spell scriptVincent-Michael
2013-08-11Core/CreatureAI: Do not remove clone_caster auras on evade (in addition to co...Nay
2013-08-05Scripts/Commands: Fix compile (v2)Nay
2013-08-02Core/Creatures: DoTs and self damage will no longer reset time since last dam...Shauren
2013-07-23Merge pull request #10336 from joschiwald/spellscripts5joschiwald
2013-07-24Scripts/Spells: backport some SpellScripts from 4.3.4 branchjoschiwald
2013-07-21Core/Misc: replace (Player*) casts with ToPlayer()joschiwald
2013-07-13Core/Movement: Do not remove movement flags that have special opcodes associa...Shauren
2013-06-29Core/Vehicles: Implemented vehicle seat flag that makes passengers unselectab...Shauren
2013-06-23Core/Auras: Fixed crashes introduced in 1addad4dbd38d4690c24ad9c07456e06e443c78eShauren
2013-06-22Core/Vehicles: Fixed crashes in StopCastingCharm happening when unit was atte...Shauren
2013-06-22Core/Movement: Prevent dynamic changes of movement flags for charmed creaturesShauren
2013-06-18Core/Objects: Refactored MovementInfo structureShauren