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Author
2013-12-14
Core/Movement: Fix invalid memory access
jackpoz
2013-12-13
Core/SmartAI: SMART_ACTION_UPDATE_TEMPLATE will no longer ignore the target t...
Discover-
2013-12-12
Core/SmartAI: Reset Actions will not be processed until creature reaches home.
Malcrom
2013-12-12
Core/AI: Some code cleanup
Malcrom
2013-12-12
Core/SmartAI: Fixed issue where ranged caster would switch to combat ready st...
Malcrom
2013-12-12
Core/Movement: Fixed possible invalid memory access
Shauren
2013-12-11
Core: Fix warnings
Vincent_Michael
2013-12-11
Core/SmartScripts: speedup loading/validating sai scripts from db
joschiwald
2013-12-11
Merge pull request #11306 from trickerer/fixaggro
Shauren
2013-12-11
Scripting/Obsidian Sanctum: Updated scripts to use Events.
Malcrom
2013-12-11
Don't allow units to enter combat upon death
trickerer
2013-12-10
Scripts: replace some SetOrientation() calls with spline packets and some ran...
joschiwald
2013-12-10
Merge pull request #11275 from Carbenium/UtgardePinnacle
joschiwald
2013-12-10
Convert Svala Sorrowgrave to event system
Carbenium
2013-12-10
Scripting/Storm Peaks: Renamed npc_brann_bronzebeard script because name has ...
Malcrom
2013-12-09
Core/Enums: Few inns/zones use the zone itself for the resting state instead ...
Kinzcool
2013-12-09
Core/Misc: Fix some static analysis issues
jackpoz
2013-12-09
Scripting/Storm Peaks: Quest 13285 "Forging the Keystone" now scripted.
Malcrom
2013-12-08
Scripting/Howling Fjord: Fix Quest 11310 Warning: Some Assembly Required
Malcrom
2013-12-08
Core/Misc: Fix some static analysis issues
jackpoz
2013-12-08
Core: Fix warning
Vincent_Michael
2013-12-08
Scripting/Razorfen Downs: Discovered some missing text for boss Glutton.
Malcrom
2013-12-08
Core/Unit: Add switch to prevent COMMAND_ATTACK being added to action bar for...
Malcrom
2013-12-08
Core/Spells: Fixed rare issues where spell modifiers would not be correctly r...
Warpten
2013-12-08
Core: Fix non pch build
Vincent_Michael
2013-12-07
Scripting/Razorfen Downs: Additions and fixes for instance.
Malcrom
2013-12-05
Scripting/Grizzly Hills: Add missing include "SpellScript.h"
Malcrom
2013-12-05
Core/Vehicle: Add an extra check for required energy before setting power.
Malcrom
2013-12-05
Grizzly Hills/Scripting: Fix Quest 12244 "Shredder Repair" and 12270 "Shred t...
Malcrom
2013-12-05
Scripts/HoR: Some fixups.
w1sht0l1v3
2013-12-05
Scripts/Oculus: fix drake spells
joschiwald
2013-12-04
Core/RBAC: Fix typo
Vincent_Michael
2013-12-04
Core/Commands: Fix NULL dereference crash in .npc set link
jackpoz
2013-12-04
Core/SpellMgr: Remove unneeded check for max targets
Malcrom
2013-12-04
Scripting/Blade's Edge: Quest 10594 "Gauging the Resonant Frequency"
Malcrom
2013-12-04
Core/SmartAI: Remove unneeded code added in error
Malcrom
2013-12-03
Core/SmartAI: Fixed waypoint pathing not resuming after evade.
Malcrom
2013-12-03
Scripting/Sholazar Basin: Fix warning
Malcrom
2013-12-03
Core/SmartScript: Allow flag to be added to spell to determine combat movement.
Malcrom
2013-12-03
Core/SmartAI: Fix SMART_ACTION_ALLOW_COMBAT_MOVEMENT
Malcrom
2013-12-03
Core/Chat: Fix ChatFlood.MessageCount not being handled correctly
jackpoz
2013-12-03
Core/Misc: Fix some static analysis issues
jackpoz
2013-12-02
Scipts/HallsOfReflection: Fix reset during mob waves.
w1sht0l1v3
2013-12-01
Core/Player: GetRewSpellCast & GetRewSpell should not be cast by questgiver i...
Malcrom
2013-12-01
Scripting/Sholazar Basin: Fix spell_shango_tracks script.
Malcrom
2013-12-01
Scripting/Sholazar Basin: Move spells for quest Dreadsaber Mastery: Stalking ...
Malcrom
2013-12-01
Core/Misc: Fix some static analysis issues
jackpoz
2013-12-01
Core/Misc: Removed more unused eventAI stuff
Vincent_Michael
2013-12-01
Scripts: prevent some runtime errors
joschiwald
2013-11-30
DB/SAI: Move cpp script for npc_arete to SAI.
Malcrom
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