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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2011-01-22Core/Vehicles: Hotfix for client freeze on vehicle enter by reverting certain...Machiavelli
2011-01-20Core/Spells: Better solution for exploit check (Thanks to manuel)leak
2011-01-20SQL: Characters db storage type cleanup No. 7 (final) - Note:leak
2011-01-20SQL: Characters db storage type cleanup No. 6leak
2011-01-19SQL: Characters db storage type cleanup No. 4leak
2011-01-19SQL: Characters db storage type cleanup No. 3 - Note:leak
2011-01-19SQL: Characters db storage type cleanup No. 2leak
2011-01-16Core/General: Fix some comment style. //* to // *. Fixes certain code display...Machiavelli
2011-01-16Core/Maps: Unload transports in MapManager::UnloadAll instead of singleton de...Machiavelli
2011-01-14Core/Loot: Fixed looting of individual, owner only items (item loot/skinning)VladimirMangos
2011-01-14Core/Player: Pets are unsummoned after spec switch. Fixes #180Manuel
2011-01-13Core/Quests: Resolve ambiguity between QUEST_STATUS_COMPLETED and rewarded st...Machiavelli
2011-01-11Core: Fix some warningsSpp
2011-01-11Core/Spells: Glyph of Polymorph should remove leech auras too, fixes #171Shocker
2011-01-10Core/Spells: Fixed Spirit Walk ability of shaman's Feral Spirit summonsShauren
2011-01-09Core: Killing magic numbers.Manuel
2011-01-09Core/Units: Send proper orientation in SMSG_MONSTER_MOVE_TRANSPORTMachiavelli
2011-01-09Core/Players: Fixed typo in updating soulbound trade times (check every secon...Shauren
2011-01-09Core/Battleground: Implemented blizzlike script for Isle of Conquest, written...Manuel
2011-01-08Core/Vehicles: Logic fix for AddPassenger seat validity check, thanks to Tass...Machiavelli
2011-01-08Core/Quests: Fixed quest chain issues introduced by daily quest fixShauren
2011-01-08Core/Quests: Fix daily quests not showing up in list of available quests afte...Shauren
2011-01-06Core/Entities: Fix a silly typo in Object::AddExtraMovementFlagMachiavelli
2011-01-06Core/Spells: Implemented Improved Faerie Fire crit chance increase effectSarjuuk
2011-01-06Core/Quests: Better way to fix the problem affected in previous commitMachiavelli
2011-01-06Core/Quests: Fix certain issues with repeatable quests.Machiavelli
2011-01-05Fix typo (Note to self: USE THE RIGHT BRANCH WHEN DOING TESTCOMPILES!)click
2011-01-05Core/Entities: Send SMSG_DISMOUNT notification to client when dismounting (mo...click
2011-01-04Core/Units: Call Unit::InterruptNonMeleeSpells before RemoveFromWorld to make...Machiavelli
2011-01-02Core/Scripts: Added wrapper method for despawning creatures DespawnOrUnsummonShauren
2011-01-02Core/Auras: Fixed transform aura stacking logicShauren
2011-01-02Core/Spells: Cleaned up Shaman 4P Enhancement and Paladin 2P Retribution set ...Shauren
2011-01-02Prevent infinite absorption (and spell damage from Incanter's Absorption) whe...leak
2011-01-02Fix T10 Bonus for:John Holiver
2011-01-01Core/Vehicles: Fix a typo in AddPassenger.Machiavelli
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-31Core/Items: Implemented spell penetration stat on items and use it from encha...Shauren
2010-12-31Missing changes from 72a115f242f4d4e7de48Machiavelli
2010-12-31Core/Auras:QAston
2010-12-31Core/Vehicles: Store guids in vehicleseat structures instead of pointers. Fix...Machiavelli
2010-12-31Core/Auras: Fix aura positivity check after rev bb4bd46d213415841a2c.QAston
2010-12-31Core/Auras: Recheck aura presence on target after calling linked events in ch...QAston
2010-12-31Merge branch 'master' of https://github.com/TrinityCore/TrinityCoreQAston
2010-12-31Core/Auras: Do not recheck aura positivity every aura effect apply/remove.QAston
2010-12-31Core/Quests: Fixed repeatable quests not being available when belonging to an...Shauren
2010-12-30Core/Player: Add a helper function in Player to get the number of grantable l...silinoron
2010-12-31Scripts/Trial of the Crusader:John Holiver
2010-12-31Core/Vehicles: Add an assert to trace down crash in Vehicle::RelocatePassengersMachiavelli
2010-12-31Core/Spells: Fix Sacred Shield proccing on attackerj4r0d
2010-12-30Core/Vehicles: Send transport X,Y,Z offsets as floats instead of uint32, fixe...Machiavelli