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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2012-05-09Core/Gameobject: Set artkit once in GameObject::Createkaelima
2012-05-09Core/Transport: Set GAMEOBJECT_FLAGS from DB for transports, not hardcodedkaelima
2012-05-08Core/Items: fix compile error from previous commit. use item instead of bag.Kandera
2012-05-08Core/Items: fix deletion of items when the bag they are in gets deleted on lo...Kandera
2012-05-04Fix creature's saveMacWarrior
2012-04-28Fix build and correct minor codestyle issue.QAston
2012-04-28Merge pull request #6239 from The-Game/masterQAston
2012-04-24Check if unit has UNIT_DYNFLAG_TRACK_UNIT before checking auras to prevent pr...The Game
2012-04-24Core/Vehicles: Fixed creature passengers falling off vehicles at client sideShauren
2012-04-24Scripts: Replaced calls to ForcedDespawn with DespawnOrUnsummon (calls approp...Shauren
2012-04-19Scripts/Ulduar: Algalon the ObserverShauren
2012-04-19Core/Creatures: Changed how boss creatures are identified, creature_template....Shauren
2012-04-18Core/Spells: Removed unneeded phase check from spell casts, its already done ...Shauren
2012-04-18Core/Collision: Disable LoS check for destroyed destructible buildings.Subv
2012-04-18Fix code style, thanks Discover.The Game
2012-04-18Core/Creatures: Set melee sheath as default only for creatures that do not ha...Shauren
2012-04-17Fix unit tracking to not being limited to the caster of SPELL_AURA_MOD_STALKE...The Game
2012-04-17Core/Misc: researched the reasons for instance reset failure and added them a...Kandera
2012-04-17Core/Player: Removed _lastLiquid from Player class, no need to have it in bot...Shauren
2012-04-17Core/Unit: Always initialize a pointer before using it.kaelima
2012-04-16Attempt on converting updatewaterstate for use with units (pets and vehicles)Kandera
2012-04-14Core/Spells: Do not proc spells with PROC_FLAG_DONE_SPELL_MAGIC_DMG_CLASS_(NE...Subv
2012-04-14Core/Spells: Fixed Bloodworm's heal effect and damageSubv
2012-04-14Fixed build from my previous commitSubv
2012-04-14Core/Spells: Corrected logic check for SPELL_ATTR4_IGNORE_RESISTANCESSubv
2012-04-14Core/Player: Send calendar raid lockout remove before removing player from in...Shauren
2012-04-13Player/Items: Fix the item durations when the item is stored in a bag differe...Subv
2012-04-13Core/Spells: Prevent Siphon Life from proccing on Corruption apply.Subv
2012-04-13Scripts/Icecrown CitadelShauren
2012-04-13Core/Spells: Fixed Recklessness charges being dropped twice.Subv
2012-04-12Core/Spells: Fixed Lifebloom's final bloom benefit from Empowered RejuvenationSubv
2012-04-11Core: Fixed warning C4263: 'bool Creature::SetDisableGravity(bool,bool)' : me...Shauren
2012-04-11dead codefaramir118
2012-04-11Core/Vehicles: Use DespawnOrUnsummon in Vehicle::Dismiss to call AI despawn h...Shauren
2012-04-11Core/Spells: Fix vigilance taunt cooldown spell targeting. cleanup some white...Kandera
2012-04-10Collision/GameObjects: Corrected a possible logic failSubv
2012-04-10Battlegrounds/WSG: Fixed door LoS in Warsong GulchSubv
2012-04-10Merge pull request #5648 from Elron103/pull-requestsShocker
2012-04-10Fix a typo in previous commitclick
2012-04-10Core: Add proper log output in Player::Create functions, warning admins about...click
2012-04-09Core/Spell: fix crash from 268401029e1bc3fa0a052cb15d86123c5ecd1e6akaelima
2012-04-09Core/Spell: Fix crash when blinking on transports in instancable mapskaelima
2012-04-08Core/Cleanup:kaelima
2012-04-08Core/Spells: Implemented SPELL_ATTR4_IGNORE_RESISTANCES.Subv
2012-04-08Core/Shared: Move container functions to shared project under Trinity::Contai...Machiavelli
2012-04-08Core/Movement: Fix pushback issues and client freeze.Machiavelli
2012-04-07Merge pull request #6001 from Tasssadar/masterShocker
2012-04-08Core/Item: Fix possible exploit stacking critical strike when switching weapo...kaelima
2012-04-07Core/Spells: Fixed rogue T10 2P and 4P bonusesSubv
2012-04-07Scripts/SM: Fix dead anymation of FairbanksNay