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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2016-10-02Core/Player: unconditionally remove Titan's grip penalty aura on Spell removalariel-
2016-10-02Core/Player: Implemented Titan's Grip damage reductionariel-
2016-10-02Core/Spells: use spellinfo helper methodsjoschiwald
2016-10-02Core/Player: fixed math errorjoschiwald
2016-09-30Core/Spell: set quest to rewarded instead of complete when targeted by SPELL_...SnapperRy
2016-09-24Scripts/ICC: Fix chest loot exploitjackpoz
2016-09-24Core/Gossip: improve gossips related to Dual Talent Specialization: (#17921)SnapperRy
2016-09-24Core/Creature: update health/mana/damage/armor when changing a creature's ent...SnapperRy
2016-09-20Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while movin...treeston
2016-09-16Map/Instances: Greatly simplify PermBindAllPlayers logic. (#17940)Treeston
2016-09-15Core/Scripts: Fix a crash when swapping creatures with pending vehicle join e...Naios
2016-09-15Fix wrong copy-paste from last commit.SnapperRy
2016-09-15Core/Achievement: do not consider overkill damage for ACHIEVEMENT_CRITERIA_TY...SnapperRy
2016-09-14Core/Creature: enable pet bar for TempSummons with category SUMMON_CATEGORY_PET.SnapperRy
2016-09-13Core/Fishing: implement retail-like fishing skill-up functionality (#17528)SnapperRy
2016-09-12Core/Fishing: ignore required skill when fishing in pools.SnapperRy
2016-09-10Woops. Thanks, clang.treeston
2016-09-10Entities/Object: Add some Position const& overloads to distance/angle methods...treeston
2016-09-09Core/Scripts: Enhance quest status hook by making it catch more status change...Rochet2
2016-09-09Game/Scripting: Follow-up to b3d44d6. Fix script selection for creatures on d...treeston
2016-09-09Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...treeston
2016-09-06Core/Entities: moved duplicated triggered cast proc check to Unit::ProcDamage...ariel-
2016-09-04Core/Spells / Scripts: Fix Lock and Load. Closes #16731ariel-
2016-09-03Core/Transport: do not relocate players on board of vehicles when near telepo...ariel-
2016-09-02Another build fix.ariel-
2016-09-02Note to self: drycoding is badariel-
2016-09-02Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b1...ariel-
2016-09-01Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.ariel-
2016-08-31Core/Spells: Move Missile Barrage, Hot Streak and Brain Freeze mage talents t...ariel-
2016-08-31Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ove...treeston
2016-08-31Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...treeston
2016-08-29Core/Unit: Force cancel unit events before invalidating the object on destruc...Naios
2016-08-28Core/GameObject: cache pointer to GameObjectTemplateAddonariel-
2016-08-28Core/GameObject: migrated non-WDB fields to new gameobject_template_addon tableariel-
2016-08-29Whitespace clean-upGustavo
2016-08-28Core/GameObject: added possibilty for gameobjects to contain money loot.ariel-
2016-08-28Core/Loot: Fix group loot if player loot recipient disconnectsjackpoz
2016-08-28Core/Player: removed unused function prototypesariel-
2016-08-28Core/GameObject: save spawn GOState and reset to it instead of toggling from ...ariel-
2016-08-28Core/Entities: Added possibility to construct a Position using a G3D::Vector3ariel-
2016-08-26Entities/Unit: Add overload to NearTeleportTo taking Position const&.treeston
2016-08-25Entities/Creature: Add arg2 to DespawnOrUnsummon to allow overriding respawn ...treeston
2016-08-25Core/Unit: do not refresh last damaged timer if hit by SPELL_AURA_DAMAGE_SHIELD.SnapperRy
2016-08-25Core/Instance: Fix GetInstanceSave sometimes checking the wrong map (#17856)Ryan
2016-08-25Channel Followup: avoid setting an invisible gm as Channel owner (#17597)ariel-
2016-08-25Entities/GameObject: Expose GO rotation to scripting.treeston
2016-08-23Core/SmartAI: add param2 to SMART_ACTION_UPDATE_TEMPLATE, allowing to specify...SnapperRy
2016-08-22Core/Misc: Fix static analysis issuesjackpoz
2016-08-21Core/Unit: removed ancient workaround changing spell caster based on triggeri...ariel-
2016-08-21Core/Spells: Fix orientation- and targeting-related issues if the creature is...Treeston