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path: root/src/server/game/Entities
AgeCommit message (Expand)Author
2021-12-22Core/Objects: MovePositonToFirstCollision will now use detour raycasts to det...Giacomo Pozzoni
2021-12-22Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players ...NoName
2021-12-22Core/PacketIO: Port refactors from f6e6baa2932788b17169ba103b62a6f66ee7290a (...ForesterDev
2021-12-22Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates (#24190)Ovah
2021-12-22Core/Movement: Implement MoveSplineFlag::Enter_Cycle (#24049)NoName
2021-12-21[WIP] Core/AI: Pets musn't attack civilian NPC in aggressive mode (#24121)Sorikoff
2021-12-21Core/Creature: Use proper name for wander distance. (#24133)ratkosrb
2021-12-21Core/Misc: Resolve c++17 TODOs left in code as commentsShauren
2021-12-21Core/Vehicles: implement vehicle seat addon table to specify seat ori… (#24...Ovah
2021-12-21Core/Misc: Some refactoring, #23603 prep: (#23676)Treeston
2021-12-21Core/Items: implement some helper methods for easier readability (#24113)ForesterDev
2021-12-20Core/Movement: reset position update interrupt info after the interrupt check...Ovahlord
2021-12-20Core/Movement: properly fix aura interrupts during movement (#24068)Ovah
2021-12-20Core/Gameobject: Rename GO_STATE_ACTIVE_ALTERNATIVE to GO_STATE_DESTROYED (#2...NoName
2021-12-20Core/Spells: SPELL_AURA_48 implementation (#24054)NoName
2021-12-20Fixed PvP Combat timer never getting refreshed (#24058)Kelno
2021-12-19Core/Phasing: Delete old and unused enumShauren
2021-12-19Core/Creature: Clear creature focus after an evadeKillyana
2021-12-19Fix fleeing speed to 66% run speed (#24025)Giacomo Pozzoni
2021-12-19Core/Movement: Fix wrong orientation set when pausing movement (#23986)Giacomo Pozzoni
2021-12-19additional output for additem command (#24006)Michael
2021-12-19Core/Creatures: Fix spell_school_immune_mask being applied against positive s...Giacomo Pozzoni
2021-12-19Core/Log: Gameobjects may have faction template id = 0Killyana
2021-12-19Core/GameObjects: Skip LoS checks for traps (#23936)Giacomo Pozzoni
2021-12-18Scripts/ScarletMonastery: instance script cleanup (#23889)ccrs
2021-12-18Core/Movement: delay movement update in MotionMaster until its owner signals ...ccrs
2021-12-18Core/Totem: Change log level of a logAokromes
2021-12-18Core/Defines: define UNIT_FLAG_SWIMMING (#23630)ForesterDev
2021-12-18Core/Achievements: fixed bug with counting honorless units for achievement ty...ForesterDev
2021-12-18Core/Misc: Fix issues reported by static analysisjackpoz
2021-12-18Core/Pet: Fix guardians low damage (#23840)Giacomo Pozzoni
2021-12-18Core/Misc: Fix parry-haste mechanic. (#23773)Gildor
2021-12-18Scripts/Outland: Fix npc_ancestral_wolf not starting waypoint (#23763)Artamedes
2021-12-18Core/Creature: Fix another pet assertjackpoz
2021-12-18[3.3.5] Fix spell_area not checking for zoneID for quests (#23719)AlιAѕѕaѕѕιN
2021-12-18Core/Map: Kill zoneId from RespawnInfo, all it did was significantly slow dow...Shauren
2021-12-18Entities/Creature: Fix an edge case assertion failure with pets dying in spec...Treeston
2021-12-18Entities/Player: ReacquireSpellFocusTarget is now private. It should've been ...Treeston
2021-12-18Core/Creature: Fix an issue that sometimes prevented spellcast focus targets ...Treeston
2021-12-18Core/Channels: Fix a bug that would cause channel settings to disappear in ce...Treeston
2021-12-18Core/Creature: 4a219ed codestyle followup, for real this timeccrs
2021-12-18Core/Pooling: Quest pooling rewrite: (PR#23627)Treeston
2021-12-18Core/Vehicle: Change vehicle accessories' phase according to the player on th...Giacomo Pozzoni
2021-12-18no idea what happened there (4a219ed follow-up)Treeston
2021-12-18Core/Unit: Spell focusing now no longer nonsensical. HasSpellFocus always con...Treeston
2021-12-18Core/Creature: add a const spell-focus-check method and remove a nasty const_...ccrs
2021-12-18Core/Unit: rename more thingsccrs
2021-12-18Core/Unit: rename more methodsccrs
2021-12-18Core/Unit: rename IsFocusing methodccrs
2021-12-18Core/Spell: honor IsStackableOnOneSlotWithDifferentCasters() when deciding if...Wyrserth