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CharacterHandler.cpp
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Author
2016-12-13
Core/Units: Cleanup hardcoded magic numbers for byte field offsets
Shauren
2016-08-28
Core/Characters: Implemented demon hunter cinematic at player login
Vincent-Michael
2016-08-27
Core/Characters:
Vincent-Michael
2016-08-27
Core/Logging: removed useless log message
joschiwald
2016-08-25
Core/Players: Implemented new glyph system
Shauren
2016-08-15
Core/Items: Implemented artifacts
Shauren
2016-07-25
Core/Players: Fix logic regarding HandleCharEnum and DHs (#17660)
DJScias
2016-07-23
Core/Players: Initial work on demon hunters
Ovalord
2016-07-19
Core/PacketIO: Send spec id in char enum
Shauren
2016-07-10
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-10
Core/PacketIO: Refactored building SMSG_UPDATE_OBJECT to append directly to f...
Shauren
2016-07-05
Core/Transmog: Implemented transmog collection and updated transmog handling
Shauren
2016-06-18
Core/PacketIO: Updated equipment set packets and implemented saving transmog ...
Shauren
2016-06-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-12
Core/PacketIO: Initialize HasDemonHunterOnRealm field in character enum
Shauren
2016-06-06
Core/Misc: Fixed coverity issues
Shauren
2016-06-04
Implement real time statistic visualization (#16956)
DDuarte
2016-05-30
Core/Players: Fixed character appearance validation
Shauren
2016-05-30
Core/PacketIO: Updated opcodes to 7.0.3.21796
Shauren
2016-05-27
Core/DataStores: Updated db2 to 7.0.3.21737
Shauren
2016-05-26
Core/Pets: Fixed wrong prepared statement in bc1a81747ae032bc2ae3681d99f5f605...
Shauren
2016-05-26
Core/Pets: Implemented pet specializations (#17058)
myran2
2016-05-20
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20810
Shauren
2016-05-20
Core/PacketIO: Updated character list packets for 7.x
Shauren
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-03-20
Core/Dep: Removed ZMQ dependency in preparation for future changes
Shauren
2016-02-07
Core/PacketIO: Updated and enabled SMSG_SET_PLAYER_DECLINED_NAMES_RESULT
Carbenium
2016-02-02
Core/PacketIO: Updated and enabled CMSG_SET_PLAYER_DECLINED_NAMES
Carbenium
2016-01-06
Core/PacketIO: Renamed some unknown fields in FeatureSystemStatus
Shauren
2016-01-05
Core/Players: Split playerBytes fields in characters table
Shauren
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-27
Core/Players: Use constant gender from PLAYER_BYTES_3 where appropriate.
Shauren
2015-10-15
Core/Players: Check if player can enter the instance during login before tryi...
Shauren
2015-10-06
Core/Battle.net:
Shauren
2015-10-05
Core/World: Store account id in CharacterInfo to reduce the amount of databas...
Shauren
2015-09-28
Core/Maps: Moved corpse management to map level
Shauren
2015-09-27
Core/Player: Changed ranged weapons to be equipped in main hand slot instead ...
Shauren
2015-09-19
Core/Taxi: Further improvements
Shauren
2015-09-13
Core/DBLayer: Allowed using GetDouble for SUM results instead of requiring st...
Shauren
2015-09-09
Core/BattlePets: Basics for Battle Pets
horn
2015-08-30
Core/Players: Implemented serverside validation of reserved/profane names
Shauren
2015-08-16
Merge pull request #15297 from StormBytePP/3.3.5_rename_Revision.h
jackpoz
2015-08-16
Core/Build: Removed obsolete SystemConfig.h and made genrev be part of shared...
StormBytePP
2015-08-01
Core/Opcodes: enabled duel opcodes and updated CMSG_OPENING_CINEMATIC
MitchesD
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-07-21
Core/Misc: Fixing warnings detected by Visual Studio 2015 compiler
Shauren
2015-07-07
Core/DataStores: Updated dbc/db2 structures to 6.2.0
Shauren
2015-07-06
Core/PacketIO: Update SMSG_FEATURE_SYSTEM_STATUS
Carbenium
2015-06-02
Core/PacketsIO: Updated and enabled SMSG_CHAR_CUSTOMIZE, SMSG_CHAR_CUSTOMIZE_...
DJScias
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