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path: root/src/server/game/Handlers/PetHandler.cpp
AgeCommit message (Expand)Author
2024-07-03Core/Spells: Implemented SPELL_ATTR9_CHANNEL_PERSISTS_ON_PET_FOLLOWShauren
2024-05-08Core: Update to 10.2.7Shauren
2024-01-16Core/Units: moved CharmInfo class and its definitions into a own file (#29583)Ovahlord
2023-09-10Core/Pets: Improved pet despawn behavior when mountingShauren
2023-07-12Core: Update to 10.1.5Shauren
2023-02-28Core/Spells: Refactor Spell::finish to accept SpellCastResult argument instea...Shauren
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2022-04-24Core/Spells: Rename SpellAttr0 to use official attribute namesShauren
2022-02-13Core/Misc: Minor game include cleanupShauren
2022-02-02Core/Pets: Updated pet summoning for latest client version (5 Call Pet spells...Shauren
2022-01-31Core/Pets: Pet management refactoring (#25191)Shauren
2022-01-23Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...Peter Keresztes Schmidt
2022-01-23Core/Misc: Replace boost::optional with std::optional part 2Shauren
2022-01-01Core/Logs: Log full guid instead of just low guid, part 2Giacomo Pozzoni
2021-12-31Core/Logs: Log full guid instead of just low guidGiacomo Pozzoni
2021-12-31Core/PacketIO: Handle CMSG_REQUEST_PET_INFO for more cases (#24364)NoName
2021-12-20Core/Spells: SPELL_AURA_48 implementation (#24054)NoName
2021-12-18Core/Handlers: Handle CMSG_REQUEST_PET_INFO - this fixes when you /reload and...Artamedes
2021-12-18Core/Creature: Fix another pet assertjackpoz
2021-12-18Core/Unit: Spell focusing now no longer nonsensical. HasSpellFocus always con...Treeston
2021-12-18Core/Unit: rename IsFocusing methodccrs
2021-12-17Core/BattlePets: Misc fixesMeji
2021-12-05Core/Handlers: apply some movement related correctionsccrs
2021-12-05Core/Handlers: random PetHandler cosmetics & codestyleccrs
2021-12-05Core/Misc: remove incorrect ClearUnitState calls related to movementccrs
2021-11-26Core/Misc: Warning fixes (/W4) (#23149)Gustavo
2021-11-15Core/Entities: Handle partial state change for pets (#22014)DanVS
2021-10-23Core/Unit: Store charmer and charmed pointers on Unit directly, no more map l...Treeston
2021-10-22Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...Treeston
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-09-04Core/Spells: Unify spell effect access api in both branchesShauren
2021-05-16Core: Combat/threat system rewrite (PR #19930)Treeston
2021-04-16[3.3.5] CastSpell unclusterfucking (that's a word now) (#21123)Treeston
2021-04-15Core/Misc: Replace time(NULL) with GameTime::GetGameTime()jackpoz
2021-04-06Core/PacketIO: Use new time utilities in packets instead of plain time_t/uint32Shauren
2021-02-25Core/Misc: Fix static analysis issuesjackpoz
2020-09-04Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...Shauren
2020-08-14Core/Misc: Replace NULL with nullptrShauren
2020-07-16Pet/Guardian AI hook re-organizing (#19824)Treeston
2020-06-12Core/Spells: Implement using different difficulty data from all spell related...Shauren
2020-05-21Core/Misc: GCC build and warning fixesShauren
2020-04-28Core/Misc: cleanup SetInFront usesccrs
2020-01-02New YearAokromes
2019-07-27Core/DBLayer: Prevent committing transactions started on a different databaseShauren
2019-07-27Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2019-06-15Core/Pets: Fixed flashing pet attack button (#18906)xinef1
2019-06-08Core/PacketIO: Rewrite updatefield handlingShauren
2019-01-01Update copyright note for 2019vincent-michael
2018-12-09Core/Pets: Fixed exploit where warlock can abandon its pet to generate new na...xinef1
2018-03-01Delete double include #include "PetPackets.h"Brecky