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path: root/src/server/game/Instances/InstanceScript.cpp
AgeCommit message (Expand)Author
2020-11-17Core/Maps: add new FLAG_ALLIANCE_ONLY and FLAG_HORDE_ONLY for instance spawn ...Ovah
2020-11-17Scripts/Misc: Use InstanceMap* in InstanceScript instead of Map* (#25655)Ovah
2020-07-25Core/InstanceScript: std::chrono-ify DoRespawnGameObjectCarbenium
2020-07-12Core/DataStores: Update DBC field names to generated ones (#24999)Peter Keresztes Schmidt
2020-03-31Core/DBLayer: Prevent using prepared statements on wrong databaseShauren
2020-01-02New yearAokromes
2019-06-30Core/Instance: 14788ce followupccrs
2019-06-29Core/Instance: add new methodccrs
2019-06-29Core/Instance: add new hook & methodccrs
2019-06-29Core/Instances: improve DoRemoveAurasDueToSpellOnPlayers & DoCastSpellOnPlaye...ccrs
2019-01-01Happy New Year, folks. It's 2019!Treeston
2018-02-22Core/Spawning: Actually check spawn group state before processing a respawn. ...Treeston
2018-02-15Core/Scripts: Add bossId in state error log. (#21421)Gooyeth
2018-01-17Core/Globals: throw some RAII into ObjectMgr, and load templates into vectorsariel-
2018-01-01Update copyright note for 2018tkrokli
2017-08-27Core/Misc: random refactorsTreeston
2017-08-26Core/Spawn: Move spawn group state management from sObjectMgr to the Map obje...Treeston
2017-08-04Scripts/InstanceScript: Implement database framework for managing spawn group...Treeston
2017-06-19Core: ported headers cleanup from master branchariel-
2017-04-17Update boss state load logicKrudor
2017-03-28Core/AI: AreaBoundary refactorariel-
2017-02-05Core/Misc: Various crash fixes (#19059)xinef1
2017-01-02Update Copyright notice for 2017tkrokli
2016-04-11Core/Game: Rewrote the ScriptMgr to support script reloading.Naios
2016-01-19Scripts: Add override to CheckInRoom() definitionsDDuarte
2016-01-19Core/Instances: Fix build in older VS versionsDDuarte
2016-01-18Instance boundary follow-up:treeston
2016-01-14Fix stuff™.treeston
2016-01-12Scripts/Instances: Complete rewrite of the boundary system.treeston
2016-01-01Update copyright note for 2016Rushor
2015-10-10Scripts/Commands: enhanced .instance get/setbossstate commandsShinDarth
2015-08-23Scripts/VioletHold: rewrote the whole instancejoschiwald
2015-05-17Scripts/ToC: Fix doors opening/closing during Dreadscale fightjackpoz
2015-03-21Scripts/Ulduar: Fix some Flame Leviathan issuesjackpoz
2015-01-01Update copyright note for 2015Vincent-Michael
2014-11-14Script/Spells: fixed crash in spell_hun_aspect_of_the_beastjoschiwald
2014-09-18Core/Scripts: implemented a guid map in InstanceScript, this way you can easi...joschiwald
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-13Core/Entities: Use new PackedGuid classShauren
2014-09-07Core/InstanceScript: refactored load and save methodsjoschiwald
2014-07-13Merge branch `master` into `boost`Subv
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-06-11Core: More Function Renaming.Malcrom
2013-06-11Core: Some function renaming.Malcrom
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-03-25Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3....Spp
2013-01-09Core/Dungeon Finder: Fix group (5) unable to do new dungeon after finished la...Spp
2013-01-02Core/Misc: Use equal_range instead of lower_bound/upper_bound calls where pos...Spp
2013-01-01Update copyright note for 2013.Vincent_Michael