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Instances
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InstanceScript.h
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Author
2018-01-24
Scripts/Commands: new command '.debug instancespawn'
Treeston
2018-01-01
Update copyright note for 2018
tkrokli
2017-09-14
Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)
Treeston
2017-08-27
Core/Misc: random refactors
Treeston
2017-08-04
Scripts/InstanceScript: Implement database framework for managing spawn group...
Treeston
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-04-11
Core/Game: Rewrote the ScriptMgr to support script reloading.
Naios
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-01-19
Core/Instances: Fix build in older VS versions
DDuarte
2016-01-18
Instance boundary follow-up:
treeston
2016-01-12
Scripts/Instances: Complete rewrite of the boundary system.
treeston
2016-01-01
Update copyright note for 2016
Rushor
2015-12-31
Game/Maps: Clean up instance handling.
treeston
2015-10-10
Scripts/Commands: enhanced .instance get/setbossstate commands
ShinDarth
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-08-23
Scripts/VioletHold: rewrote the whole instance
joschiwald
2015-05-17
Scripts/ToC: Fix doors opening/closing during Dreadscale fight
jackpoz
2015-03-21
Scripts/Ulduar: Fix some Flame Leviathan issues
jackpoz
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-18
Scripts/Commands: Implement commands to set and get boss states during run time
Nyeriah
2014-09-25
Scripts/Misc: Make InstanceScript::Initialize() obsolete
jackpoz
2014-09-18
Core/Scripts: implemented a guid map in InstanceScript, this way you can easi...
joschiwald
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-07
Core/InstanceScript: refactored load and save methods
joschiwald
2014-07-13
Merge branch `master` into `boost`
Subv
2014-05-15
Fix various warnings. The core, the scripts and the tools now compile without...
Praetonus
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-29
Scripts/Misc: Ensure Creatures are in instances when required
jackpoz
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-08-21
Scripts/AhnKahet: reworked InstanceScript
joschiwald
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-01-02
Core/Misc: Use equal_range instead of lower_bound/upper_bound calls where pos...
Spp
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-09-10
Core: Warning fixes (Also some -pedantic under game folder)
Spp
2012-08-03
Core/Logging: Add Asyncronous logging with Loggers ("What to log") and Append...
Spp
2012-03-16
Core/InstanceScript: Encounterframe research - extended the EncounterFrameTyp...
kaelima
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-06-25
Core/Instances: Remove function DoCompleteAchievement()
Lopin
2011-05-16
Core/Scripts: Implemented DOOR_TYPE_SPAWN_HOLE to use in instance script Door...
Shauren
2011-04-29
Add spaces after commas
leak
2011-04-22
Core: Added definitions to mark methods as deprecated and marked DoCompleteAc...
Shauren
2011-04-21
Core/Achievements: Removed unused parameter from UpdateAchievementCriteria an...
Shauren
2011-03-19
Core/Scripts: Code style cleanup in ScriptedAI and BossAI
Shauren
2011-03-13
Core/Scripts: Added FillInitialWorldStates hook to InstanceScript class for t...
Shauren
2011-02-20
Core/Log: Implement log masks for debug log level, to allow selective debug o...
Machiavelli
2011-02-03
Core/Instances: Implemented DungeonEncounter.dbc for creating completed encou...
Shauren
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