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path: root/src/server/game/Loot/LootMgr.cpp
AgeCommit message (Expand)Author
2018-01-18Core/Globals: revert back to unordered_map for templatesariel-
2018-01-17Core/Globals: throw some RAII into ObjectMgr, and load templates into vectorsariel-
2018-01-01Update copyright note for 2018tkrokli
2017-10-29Core/Logs: Fix more logsAokromes
2017-06-19Core: ported headers cleanup from master branchariel-
2017-04-11Core/Loot: implement Loot Item Storage (#19018)xinef1
2017-02-13Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...xinef1
2017-02-04Core/Misc: Fix various crashes, also related to multithreading (#19012)xinef1
2017-02-04Core/Loot: Only allow the roll winner to loot the item he won in case it cann...xinef1
2017-01-02Update Copyright notice for 2017tkrokli
2016-11-04[3.3.5] Core/Loot: Fix conditional Master Loot (#17943)Richard
2016-10-11Core/Items: Defined all item flagsShauren
2016-10-12Core/Loot: revert unique item check introduced in ea69115.SnapperRy
2016-10-11Core/Loot: limit unique items check introduced in ea69115 to affect only item...SnapperRy
2016-10-03Core/Loot: limit unique items check in LootItem::AllowedForPlayer() to bind-w...SnapperRy
2016-10-03Core/Loot: do not show unique items if player already has the maximum allowed...SnapperRy
2016-07-19Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in ...ariel-
2016-06-17Creature/Loot: Do not display "lootable" sparkles for player even if others i...Treeston
2016-06-07Core/Items: Missing renames 5faaddcf6bba50845f46a98a6387ffcd8abad2b8DDuarte
2016-05-26Core/Loot: Fixed resaving looted items from containersShauren
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-02-09Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...Shauren
2016-01-01Update copyright note for 2016Rushor
2015-10-31Core/Conditions: Type renamingShauren
2015-10-12Change many uint32 to ObjectGuid::LowType in line with 6.x changes.pete318
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-06-26Core/LootMgr: Remove dead validation code from LoadLootTableDDuarte
2015-04-19Core/Misc: Fix issues reported by static analysisjackpoz
2015-03-18Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readabi...Nayd
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-16Core/LootMgr: improved logs of missing *_loot_templatesShinDarth
2014-09-27Core/LootMgr: Forgot to change this. Found by Vincent MichealMalcrom
2014-09-27Core/LootMgr: Update lootMgr to normalize loot_template tablesMalcrom
2014-09-19Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...DDuarte
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-09Core/Loot: Fix a possible unintialized slot_type in LootMgrDuarte Duarte
2014-09-09Core/Loot: Fix some issues with master lootDDuarte
2014-03-29Core/LootShauren
2014-03-16Core/Loot: Implement round robin for under threshold items in case of master ...Dehravor
2014-03-11Core/Loot: Fix master lootDehravor
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-14Core/Misc: Fix some static analysis issuesjackpoz
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-09-03Core/Misc: Fixed some more issues found by static code analysis tools.Sebastian Valle
2013-08-01Core/Battlegrounds: Fixed error with counting AB owned nodes (and warning fixes)Shauren
2013-06-11Core: More Function Renaming.Malcrom
2013-05-17Core/Misc: Another batch of fixes for issues found by static analysisShauren
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-03-25Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3....Spp
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion