index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-11-03T22:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
Loot
/
LootMgr.cpp
Age
Commit message (
Expand
)
Author
2018-01-18
Core/Globals: revert back to unordered_map for templates
ariel-
2018-01-17
Core/Globals: throw some RAII into ObjectMgr, and load templates into vectors
ariel-
2018-01-01
Update copyright note for 2018
tkrokli
2017-10-29
Core/Logs: Fix more logs
Aokromes
2017-06-19
Core: ported headers cleanup from master branch
ariel-
2017-04-11
Core/Loot: implement Loot Item Storage (#19018)
xinef1
2017-02-13
Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...
xinef1
2017-02-04
Core/Misc: Fix various crashes, also related to multithreading (#19012)
xinef1
2017-02-04
Core/Loot: Only allow the roll winner to loot the item he won in case it cann...
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-11-04
[3.3.5] Core/Loot: Fix conditional Master Loot (#17943)
Richard
2016-10-11
Core/Items: Defined all item flags
Shauren
2016-10-12
Core/Loot: revert unique item check introduced in ea69115.
SnapperRy
2016-10-11
Core/Loot: limit unique items check introduced in ea69115 to affect only item...
SnapperRy
2016-10-03
Core/Loot: limit unique items check in LootItem::AllowedForPlayer() to bind-w...
SnapperRy
2016-10-03
Core/Loot: do not show unique items if player already has the maximum allowed...
SnapperRy
2016-07-19
Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in ...
ariel-
2016-06-17
Creature/Loot: Do not display "lootable" sparkles for player even if others i...
Treeston
2016-06-07
Core/Items: Missing renames 5faaddcf6bba50845f46a98a6387ffcd8abad2b8
DDuarte
2016-05-26
Core/Loot: Fixed resaving looted items from containers
Shauren
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-02-09
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-01-01
Update copyright note for 2016
Rushor
2015-10-31
Core/Conditions: Type renaming
Shauren
2015-10-12
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
pete318
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-06-26
Core/LootMgr: Remove dead validation code from LoadLootTable
DDuarte
2015-04-19
Core/Misc: Fix issues reported by static analysis
jackpoz
2015-03-18
Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readabi...
Nayd
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-16
Core/LootMgr: improved logs of missing *_loot_templates
ShinDarth
2014-09-27
Core/LootMgr: Forgot to change this. Found by Vincent Micheal
Malcrom
2014-09-27
Core/LootMgr: Update lootMgr to normalize loot_template tables
Malcrom
2014-09-19
Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...
DDuarte
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-09
Core/Loot: Fix a possible unintialized slot_type in LootMgr
Duarte Duarte
2014-09-09
Core/Loot: Fix some issues with master loot
DDuarte
2014-03-29
Core/Loot
Shauren
2014-03-16
Core/Loot: Implement round robin for under threshold items in case of master ...
Dehravor
2014-03-11
Core/Loot: Fix master loot
Dehravor
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-14
Core/Misc: Fix some static analysis issues
jackpoz
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-09-03
Core/Misc: Fixed some more issues found by static code analysis tools.
Sebastian Valle
2013-08-01
Core/Battlegrounds: Fixed error with counting AB owned nodes (and warning fixes)
Shauren
2013-06-11
Core: More Function Renaming.
Malcrom
2013-05-17
Core/Misc: Another batch of fixes for issues found by static analysis
Shauren
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-03-25
Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3....
Spp
2013-03-08
First step of comment style refactoring to doxygen-style.
Nefarion
[next]