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path: root/src/server/game/Loot
AgeCommit message (Expand)Author
2016-07-19Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in ...ariel-
2016-06-17Creature/Loot: Do not display "lootable" sparkles for player even if others i...Treeston
2016-06-07Core/Items: Missing renames 5faaddcf6bba50845f46a98a6387ffcd8abad2b8DDuarte
2016-05-26Core/Loot: Fixed resaving looted items from containersShauren
2016-04-09Core/Misc: MSVC /W4 warning fixesShauren
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-02-09Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...Shauren
2016-01-01Update copyright note for 2016Rushor
2015-10-31Core/Conditions: Type renamingShauren
2015-10-12Change many uint32 to ObjectGuid::LowType in line with 6.x changes.pete318
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-06-26Core/LootMgr: Remove dead validation code from LoadLootTableDDuarte
2015-04-19Core/Misc: Fix issues reported by static analysisjackpoz
2015-03-18Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readabi...Nayd
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-16Core/LootMgr: improved logs of missing *_loot_templatesShinDarth
2014-09-30Core/LootMgr: Fix GCC warningjackpoz
2014-09-30Core/LootMgr: Fix wrong bit fields paddingjackpoz
2014-09-27Core/LootMgr: Forgot to change this. Found by Vincent MichealMalcrom
2014-09-27Core/LootMgr: Update lootMgr to normalize loot_template tablesMalcrom
2014-09-19Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...DDuarte
2014-09-14Core/Misc: Fixed build without pchShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-09Core/Loot: Fix a possible unintialized slot_type in LootMgrDuarte Duarte
2014-09-09Core/Loot: Fix some issues with master lootDDuarte
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-08-09Core/Server: Add missing overridesDDuarte
2014-07-31Core/Loot: Fixed pickpocket refill timer and use send proper loot error packe...Shauren
2014-06-26Core/Loot: Skinning improvementsShauren
2014-06-10[core/database]Repair fishing spell result fish escapephoenixfight
2014-05-01Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macrosDehravor
2014-03-29Core/LootShauren
2014-03-16Core/Loot: Implement round robin for under threshold items in case of master ...Dehravor
2014-03-11Core/Loot: Fix master lootDehravor
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-14Core/Misc: Fix some static analysis issuesjackpoz
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-09-03Core/Build: Fixed buildSebastian Valle
2013-09-03Core/Misc: Fixed some more issues found by static code analysis tools.Sebastian Valle
2013-08-01Core/Battlegrounds: Fixed error with counting AB owned nodes (and warning fixes)Shauren
2013-06-11Core: More Function Renaming.Malcrom
2013-05-17Core/Misc: Another batch of fixes for issues found by static analysisShauren
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-03-25Core/Misc: Minor optimizations (+code changes to reduce differences with 4.3....Spp
2013-03-08First step of comment style refactoring to doxygen-style.Nefarion
2013-02-13Core/Loot: Only 3 items of the same entry can drop on 25 man raid difficultie...Shauren
2013-02-03Core/Loot: Items in generated loot will now be split in multiple stacks if th...Shauren
2013-02-03Build fixShauren
2013-02-03Core/Loot: Cleanup in LootMgr.Shauren