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path: root/src/server/game/Loot
AgeCommit message (Expand)Author
2017-02-21Core/Misc Remove Tabs and Whitespaces (#19179)Gustavo
2017-02-13Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...xinef1
2017-02-04Core/Misc: Fix various crashes, also related to multithreading (#19012)xinef1
2017-02-04Core/Loot: Only allow the roll winner to loot the item he won in case it cann...xinef1
2017-01-02Update Copyright notice for 2017tkrokli
2016-11-04[3.3.5] Core/Loot: Fix conditional Master Loot (#17943)Richard
2016-10-11Core/Items: Defined all item flagsShauren
2016-10-12Core/Loot: revert unique item check introduced in ea69115.SnapperRy
2016-10-11Core/Loot: limit unique items check introduced in ea69115 to affect only item...SnapperRy
2016-10-06Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...ariel-
2016-10-03Core/Loot: limit unique items check in LootItem::AllowedForPlayer() to bind-w...SnapperRy
2016-10-03Core/Loot: do not show unique items if player already has the maximum allowed...SnapperRy
2016-07-19Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in ...ariel-
2016-06-17Creature/Loot: Do not display "lootable" sparkles for player even if others i...Treeston
2016-06-07Core/Items: Missing renames 5faaddcf6bba50845f46a98a6387ffcd8abad2b8DDuarte
2016-05-26Core/Loot: Fixed resaving looted items from containersShauren
2016-04-09Core/Misc: MSVC /W4 warning fixesShauren
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-02-09Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...Shauren
2016-01-01Update copyright note for 2016Rushor
2015-10-31Core/Conditions: Type renamingShauren
2015-10-12Change many uint32 to ObjectGuid::LowType in line with 6.x changes.pete318
2015-09-22Map local guids 6.x -> 3.3.35:pete318
2015-06-26Core/LootMgr: Remove dead validation code from LoadLootTableDDuarte
2015-04-19Core/Misc: Fix issues reported by static analysisjackpoz
2015-03-18Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readabi...Nayd
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-16Core/LootMgr: improved logs of missing *_loot_templatesShinDarth
2014-09-30Core/LootMgr: Fix GCC warningjackpoz
2014-09-30Core/LootMgr: Fix wrong bit fields paddingjackpoz
2014-09-27Core/LootMgr: Forgot to change this. Found by Vincent MichealMalcrom
2014-09-27Core/LootMgr: Update lootMgr to normalize loot_template tablesMalcrom
2014-09-19Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...DDuarte
2014-09-14Core/Misc: Fixed build without pchShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-09-09Core/Loot: Fix a possible unintialized slot_type in LootMgrDuarte Duarte
2014-09-09Core/Loot: Fix some issues with master lootDDuarte
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-08-09Core/Server: Add missing overridesDDuarte
2014-07-31Core/Loot: Fixed pickpocket refill timer and use send proper loot error packe...Shauren
2014-06-26Core/Loot: Skinning improvementsShauren
2014-06-10[core/database]Repair fishing spell result fish escapephoenixfight
2014-05-01Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macrosDehravor
2014-03-29Core/LootShauren
2014-03-16Core/Loot: Implement round robin for under threshold items in case of master ...Dehravor
2014-03-11Core/Loot: Fix master lootDehravor
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-14Core/Misc: Fix some static analysis issuesjackpoz
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor