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Author
2017-02-21
Core/Misc Remove Tabs and Whitespaces (#19179)
Gustavo
2017-02-13
Core/Misc: Fixed player corpse looting, added player corpse loot and some mor...
xinef1
2017-02-04
Core/Misc: Fix various crashes, also related to multithreading (#19012)
xinef1
2017-02-04
Core/Loot: Only allow the roll winner to loot the item he won in case it cann...
xinef1
2017-01-02
Update Copyright notice for 2017
tkrokli
2016-11-04
[3.3.5] Core/Loot: Fix conditional Master Loot (#17943)
Richard
2016-10-11
Core/Items: Defined all item flags
Shauren
2016-10-12
Core/Loot: revert unique item check introduced in ea69115.
SnapperRy
2016-10-11
Core/Loot: limit unique items check introduced in ea69115 to affect only item...
SnapperRy
2016-10-06
Core/Misc: fix interaction of spells like Shadowmeld with Threat reducing eff...
ariel-
2016-10-03
Core/Loot: limit unique items check in LootItem::AllowedForPlayer() to bind-w...
SnapperRy
2016-10-03
Core/Loot: do not show unique items if player already has the maximum allowed...
SnapperRy
2016-07-19
Core/Loot: fix bug introduced in a49544cc187d3a156b4615907d6b82057364fcc4 in ...
ariel-
2016-06-17
Creature/Loot: Do not display "lootable" sparkles for player even if others i...
Treeston
2016-06-07
Core/Items: Missing renames 5faaddcf6bba50845f46a98a6387ffcd8abad2b8
DDuarte
2016-05-26
Core/Loot: Fixed resaving looted items from containers
Shauren
2016-04-09
Core/Misc: MSVC /W4 warning fixes
Shauren
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-02-09
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-01-01
Update copyright note for 2016
Rushor
2015-10-31
Core/Conditions: Type renaming
Shauren
2015-10-12
Change many uint32 to ObjectGuid::LowType in line with 6.x changes.
pete318
2015-09-22
Map local guids 6.x -> 3.3.35:
pete318
2015-06-26
Core/LootMgr: Remove dead validation code from LoadLootTable
DDuarte
2015-04-19
Core/Misc: Fix issues reported by static analysis
jackpoz
2015-03-18
Core/Spells: Implement HasAttribute() helper for SpellInfo for easier readabi...
Nayd
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-16
Core/LootMgr: improved logs of missing *_loot_templates
ShinDarth
2014-09-30
Core/LootMgr: Fix GCC warning
jackpoz
2014-09-30
Core/LootMgr: Fix wrong bit fields padding
jackpoz
2014-09-27
Core/LootMgr: Forgot to change this. Found by Vincent Micheal
Malcrom
2014-09-27
Core/LootMgr: Update lootMgr to normalize loot_template tables
Malcrom
2014-09-19
Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...
DDuarte
2014-09-14
Core/Misc: Fixed build without pch
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-09-09
Core/Loot: Fix a possible unintialized slot_type in LootMgr
Duarte Duarte
2014-09-09
Core/Loot: Fix some issues with master loot
DDuarte
2014-08-23
Core/Misc: Fix some -Wconversion warnings
jackpoz
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-07-31
Core/Loot: Fixed pickpocket refill timer and use send proper loot error packe...
Shauren
2014-06-26
Core/Loot: Skinning improvements
Shauren
2014-06-10
[core/database]Repair fishing spell result fish escape
phoenixfight
2014-05-01
Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
Dehravor
2014-03-29
Core/Loot
Shauren
2014-03-16
Core/Loot: Implement round robin for under threshold items in case of master ...
Dehravor
2014-03-11
Core/Loot: Fix master loot
Dehravor
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-14
Core/Misc: Fix some static analysis issues
jackpoz
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
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