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path: root/src/server/game/Loot
AgeCommit message (Expand)Author
2012-03-27Core/DBLayer: Correct few more wrong read types (No. 1)Nay
2012-02-27Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...Spp
2012-02-23Merge branch 'master' into 4.xSpp
2012-02-16Fix a lot of warningsSpp
2012-02-14Codestyle: Renamed some variables to fit codestyle, corrected order in struct...Subv
2012-02-12Core/Loading: Speedup on the creature loading codeSubv
2012-02-10Core/Db/Conditions: Prepare conditions system to work on objects of different...QAston
2012-01-12Core/Loot: "Fix" SMSG_LOOT_RESPONSEGyx
2012-01-07Merge branch 'master' into 4.xNay
2012-01-01Update headers for 2012. HAPPY NEW YEAR!!!kiper
2011-11-25Core/ItemsShauren
2011-11-07Core: Codestyle clean-upBootz
2011-10-18Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)Spp
2011-10-07REPO: code-style clean-upBootz
2011-09-16Core/Misc: Revert the loot-related code from 74616464f2, the iterator is need...Shocker
2011-09-15Misc/Util: Add a template function for returning a random element from any co...Shocker
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-07-26Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...QAston
2011-06-12Core: Continued cleanupkaelima
2011-06-12Core: More codestyle cleanupsclick
2011-06-11Core: Codestyle cleanupclick
2011-04-29Add spaces after commasleak
2011-04-28Core/ObjectMgr: Refactor sCreatureStorageleak
2011-04-28Core/ObjectMgr: Refactor sGOStorageleak
2011-04-28Core/ObjectMgr: Refactor sItemStorageleak
2011-03-06Missed changesShauren
2011-03-06Core/Loot: Players who were not present during encounter completion are not e...Shauren
2011-01-26Core: Generic cleanup (tab2spaces/trailing whitespace removal)leak
2011-01-14Core/Loot: Fixed looting of individual, owner only items (item loot/skinning)VladimirMangos
2011-01-01Update copyright note for 2011.Machiavelli
2010-12-23Core: Removed more operator workarounds for ACE_Singleton (missed previously ...Shauren
2010-12-22Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...Shauren
2010-12-22Core/ObjectMgr: Static members are no longer accessed through singletonShauren
2010-12-22Removing ProgressBars as they are performing badly on startup.leak
2010-12-19Streamlining loading functions for server startupleak
2010-12-19Core: Rename spell attributes, use more general nameslinencloth
2010-12-06Core: Some optimizationsSpp
2010-11-29Core/Groups: Move all function definition from .h to .cppSpp
2010-11-24Core/Loot: Removed unused parameter from LootTemplate::ProcessShauren
2010-10-07REALLY fix the CRLF-crap...click
2010-10-07Remove the accidental additions of CRLF-crap from the header updatesclick
2010-10-07Update copyright headers (following the same standard in all files = good)click
2010-09-21Core/Items: Implemented trading soulbound loot itemsShauren
2010-09-15Core/Loot: Add new config option "Rate.Drop.Item.ReferencedAmount" which allo...Shauren
2010-09-15Core/Loot: Check conditions before distributing currencyShauren
2010-09-14Core/Loot: Fixed currency items being automatically distributed to players ou...Shauren
2010-09-11Core/Loot: Reverted revision 44a1f284dd3eShauren
2010-09-11Core/DBLayer:Machiavelli
2010-09-06Core: Fixed compileShauren
2010-09-06Core/Loot: Automatically distribute currency items when they drop, based on D...Shauren