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Author
2012-03-27
Core/DBLayer: Correct few more wrong read types (No. 1)
Nay
2012-02-27
Core: Rename GetCreatureInfo to GetCreatureTemplate and minor cleanup here an...
Spp
2012-02-23
Merge branch 'master' into 4.x
Spp
2012-02-16
Fix a lot of warnings
Spp
2012-02-14
Codestyle: Renamed some variables to fit codestyle, corrected order in struct...
Subv
2012-02-12
Core/Loading: Speedup on the creature loading code
Subv
2012-02-10
Core/Db/Conditions: Prepare conditions system to work on objects of different...
QAston
2012-01-12
Core/Loot: "Fix" SMSG_LOOT_RESPONSE
Gyx
2012-01-07
Merge branch 'master' into 4.x
Nay
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-11-25
Core/Items
Shauren
2011-11-07
Core: Codestyle clean-up
Bootz
2011-10-18
Core/Items: Split SetSoulboundTradeable in two functions (Set and Clear)
Spp
2011-10-07
REPO: code-style clean-up
Bootz
2011-09-16
Core/Misc: Revert the loot-related code from 74616464f2, the iterator is need...
Shocker
2011-09-15
Misc/Util: Add a template function for returning a random element from any co...
Shocker
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-07-26
Core: Use new SpellInfo class in core. Sadly, this commit is not compatibile ...
QAston
2011-06-12
Core: Continued cleanup
kaelima
2011-06-12
Core: More codestyle cleanups
click
2011-06-11
Core: Codestyle cleanup
click
2011-04-29
Add spaces after commas
leak
2011-04-28
Core/ObjectMgr: Refactor sCreatureStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sGOStorage
leak
2011-04-28
Core/ObjectMgr: Refactor sItemStorage
leak
2011-03-06
Missed changes
Shauren
2011-03-06
Core/Loot: Players who were not present during encounter completion are not e...
Shauren
2011-01-26
Core: Generic cleanup (tab2spaces/trailing whitespace removal)
leak
2011-01-14
Core/Loot: Fixed looting of individual, owner only items (item loot/skinning)
VladimirMangos
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-22
Core/ObjectMgr: Static members are no longer accessed through singleton
Shauren
2010-12-22
Removing ProgressBars as they are performing badly on startup.
leak
2010-12-19
Streamlining loading functions for server startup
leak
2010-12-19
Core: Rename spell attributes, use more general names
linencloth
2010-12-06
Core: Some optimizations
Spp
2010-11-29
Core/Groups: Move all function definition from .h to .cpp
Spp
2010-11-24
Core/Loot: Removed unused parameter from LootTemplate::Process
Shauren
2010-10-07
REALLY fix the CRLF-crap...
click
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-09-21
Core/Items: Implemented trading soulbound loot items
Shauren
2010-09-15
Core/Loot: Add new config option "Rate.Drop.Item.ReferencedAmount" which allo...
Shauren
2010-09-15
Core/Loot: Check conditions before distributing currency
Shauren
2010-09-14
Core/Loot: Fixed currency items being automatically distributed to players ou...
Shauren
2010-09-11
Core/Loot: Reverted revision 44a1f284dd3e
Shauren
2010-09-11
Core/DBLayer:
Machiavelli
2010-09-06
Core: Fixed compile
Shauren
2010-09-06
Core/Loot: Automatically distribute currency items when they drop, based on D...
Shauren
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