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https://github.com/TrinityCore/TrinityCore.git @ 2025-09-28T11:01:01Z
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MapUpdater.cpp
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Author
2022-03-05
Core: whitespace cleanup, reduce double blank line to single (#25795)
Kargatum
2022-01-24
Log sync db queries in World::Update() loop (#25174)
Giacomo Pozzoni
2022-01-23
Core/Metric: Log Map::Update() times (#25067)
Giacomo Pozzoni
2020-01-02
New Year
Aokromes
2019-01-01
Update copyright note for 2019
vincent-michael
2018-01-01
Update copyright note for 2018
vincent-michael
2017-01-01
Update copyright note for 2017
vincent-michael
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-07-25
Core: Header cleanup in game/*/*.cpp
Vincent-Michael
2015-04-04
Misc: Fixed license header formatting
Shauren
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-07-20
Prevent duplicate call to MapUpdater::deactivate causing a crash on shutdown
leak
2014-07-13
Fixed some compiler warnings
Subv
2014-07-02
Fixed an uninitialized value that made the MapUpdater worker threads exit on ...
Subv
2014-07-02
Replaced ACE_Method_Request based DelayExecutor by PCQ impl
leak
2014-06-23
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
Subv
2014-06-08
Replaced mutex related code in Common.h
leak
2014-05-19
Core/Misc: Removed remnants of old db threading model
Shauren
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2012-11-09
Core/Build: Enable Clang PCH support and OS X specific features
Spp
2012-03-29
Core/Game: Code style.
Gyx
2011-11-08
Change more ace_guard to trinity_guard
megamage
2010-09-27
Core/DBLayer:
Machiavelli
2010-08-21
Core: Remove lots warnings:
Spp
2010-08-18
* HIGHLY EXPERIMENTAL - USE AT OWN RISK *
Machiavelli
2010-06-08
* Remove more not needed relative paths in include files
Brian
2010-06-06
* Even more restructuring of the game library.
XTZGZoReX