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path: root/src/server/game/Maps/MapUpdater.cpp
AgeCommit message (Expand)Author
2022-03-05Core: whitespace cleanup, reduce double blank line to single (#25795)Kargatum
2022-01-24Log sync db queries in World::Update() loop (#25174)Giacomo Pozzoni
2022-01-23Core/Metric: Log Map::Update() times (#25067)Giacomo Pozzoni
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-01-01Update copyright note for 2018vincent-michael
2017-01-01Update copyright note for 2017vincent-michael
2016-01-01Update copyright note for 2016Vincent-Michael
2015-07-25Core: Header cleanup in game/*/*.cppVincent-Michael
2015-04-04Misc: Fixed license header formattingShauren
2015-01-01Update copyright note for 2015Vincent-Michael
2014-07-20Prevent duplicate call to MapUpdater::deactivate causing a crash on shutdownleak
2014-07-13Fixed some compiler warningsSubv
2014-07-02Fixed an uninitialized value that made the MapUpdater worker threads exit on ...Subv
2014-07-02Replaced ACE_Method_Request based DelayExecutor by PCQ implleak
2014-06-23Merge branch 'master' of github.com:TrinityCore/TrinityCore into boostSubv
2014-06-08Replaced mutex related code in Common.hleak
2014-05-19Core/Misc: Removed remnants of old db threading modelShauren
2013-10-28Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.leguybrush
2012-11-09Core/Build: Enable Clang PCH support and OS X specific featuresSpp
2012-03-29Core/Game: Code style.Gyx
2011-11-08Change more ace_guard to trinity_guardmegamage
2010-09-27Core/DBLayer:Machiavelli
2010-08-21Core: Remove lots warnings:Spp
2010-08-18* HIGHLY EXPERIMENTAL - USE AT OWN RISK *Machiavelli
2010-06-08* Remove more not needed relative paths in include filesBrian
2010-06-06* Even more restructuring of the game library.XTZGZoReX