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Maps
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Author
2014-07-09
Core/Instances: Enable automatic changing dungeon difficulty to a lower one w...
Shauren
2014-07-06
Core/Maps: Don't load vmaps/mmaps if disabled in configs
jackpoz
2014-06-13
Core/Transports: Fixed crash happening during teleporting transports
Shauren
2014-06-03
Core/Maps: Allow logging players to enter in instances that have an encounter...
Trisjdc
2014-05-19
Core/Misc: Removed remnants of old db threading model
Shauren
2014-05-10
Scripts/HallsOfReflection: Major changes
MitchesD
2014-05-01
Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
Dehravor
2014-04-26
Core/BG/SA:
joschiwald
2014-03-30
Core/Misc: Defined a few fields in Map.dbc and rewritten InstanceMap::GetMaxP...
Shauren
2014-03-23
Core/Transports: Enabled LoS on transports
Shauren
2014-03-22
Core/Transports: Fixed crashes happening when a transport was despawned with ...
Shauren
2014-03-22
Core/Map: Save weather, light and music overrides in map to send them to play...
Shauren
2014-03-16
Fixed build with TRINITY_DEBUG
Shauren
2014-03-16
Core/Transports: Added support for DynamicObjects on transports
Shauren
2014-02-10
Core/DB/Achievements:
joschiwald
2014-01-03
Core/Instances: Fix Instance binding
jackpoz
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-12-30
Core/Transports: Fix array overflow
jackpoz
2013-12-29
Core/Transports
Shauren
2013-12-28
Core/Transports: Fixed new spawned transports not being visible for players a...
Shauren
2013-12-25
Core/Transports: Fix possible crash
jackpoz
2013-12-15
Core/Transports: Fix memory leak on shutdown
jackpoz
2013-12-15
Core/Misc: Remove unused code
jackpoz
2013-12-14
Core/Misc: Fix some static analysis issues
jackpoz
2013-12-01
Core/Misc: Fix some static analysis issues
jackpoz
2013-11-29
Core/Transports: Log an error if a Transport has no GameObject template
jackpoz
2013-11-11
Core/Build: Fix build when WITH_COREDEBUG CMake flag is selected
jackpoz
2013-11-08
Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...
Spp
2013-11-02
Core/Transports
Shauren
2013-10-28
Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.
leguybrush
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-10-27
Core/Transports: Correct path generation for a few transports
Shauren
2013-10-18
Core/Transports: Fixed crashes when instance with transports unloads
Shauren
2013-10-18
Core/Maps: Added gameobject case for AddObjectToSwitchList and fixed logic in...
Shauren
2013-10-18
Core: Fix warnings
Vincent_Michael
2013-10-17
Build fix
Shauren
2013-10-16
Build fix
Shauren
2013-10-16
Core/Transports
Shauren
2013-10-01
Whitespace between string literals and user-defined literals is now mandatory...
Ellie
2013-09-03
Core/Misc: Fixed some more issues found by code analysis tools.
Sebastian Valle
2013-08-26
Core/Aura: Fix SPELL_AURA_BIND_SIGHT invalid read
jackpoz
2013-07-08
Core/SmartScripts
Mihapro
2013-06-11
Core: More Function Renaming.
Malcrom
2013-06-11
Core: Some function renaming.
Malcrom
2013-06-11
Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to...
Malcrom
2013-06-07
Core/Maps: Fixed Map::IsInWater returning true at any height above water
Shauren
2013-05-17
Core/Misc: Another batch of fixes for issues found by static analysis
Shauren
2013-05-13
Core/Logging: Performance-related tweaks to logging system
Spp
2013-04-27
Core/Maps: Add mapname when a player is binded to other save.
xjose93
2013-03-26
Core: Fix compile with WITH_COREDEBUG option enabled
Spp
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