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path: root/src/server/game/Maps
AgeCommit message (Expand)Author
2014-07-09Core/Instances: Enable automatic changing dungeon difficulty to a lower one w...Shauren
2014-07-06Core/Maps: Don't load vmaps/mmaps if disabled in configsjackpoz
2014-06-13Core/Transports: Fixed crash happening during teleporting transportsShauren
2014-06-03Core/Maps: Allow logging players to enter in instances that have an encounter...Trisjdc
2014-05-19Core/Misc: Removed remnants of old db threading modelShauren
2014-05-10Scripts/HallsOfReflection: Major changesMitchesD
2014-05-01Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macrosDehravor
2014-04-26Core/BG/SA:joschiwald
2014-03-30Core/Misc: Defined a few fields in Map.dbc and rewritten InstanceMap::GetMaxP...Shauren
2014-03-23Core/Transports: Enabled LoS on transportsShauren
2014-03-22Core/Transports: Fixed crashes happening when a transport was despawned with ...Shauren
2014-03-22Core/Map: Save weather, light and music overrides in map to send them to play...Shauren
2014-03-16Fixed build with TRINITY_DEBUGShauren
2014-03-16Core/Transports: Added support for DynamicObjects on transportsShauren
2014-02-10Core/DB/Achievements:joschiwald
2014-01-03Core/Instances: Fix Instance bindingjackpoz
2014-01-01Update copyright note for 2014.Vincent_Michael
2013-12-30Core/Transports: Fix array overflowjackpoz
2013-12-29Core/TransportsShauren
2013-12-28Core/Transports: Fixed new spawned transports not being visible for players a...Shauren
2013-12-25Core/Transports: Fix possible crashjackpoz
2013-12-15Core/Transports: Fix memory leak on shutdownjackpoz
2013-12-15Core/Misc: Remove unused codejackpoz
2013-12-14Core/Misc: Fix some static analysis issuesjackpoz
2013-12-01Core/Misc: Fix some static analysis issuesjackpoz
2013-11-29Core/Transports: Log an error if a Transport has no GameObject templatejackpoz
2013-11-11Core/Build: Fix build when WITH_COREDEBUG CMake flag is selectedjackpoz
2013-11-08Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger ...Spp
2013-11-02Core/TransportsShauren
2013-10-28Core/Code: Unify [more] codestyle for brackets: )\n{\n} to ) { }.leguybrush
2013-10-27Core/Code: Unify codestyle for brackets: {} to { }.Ascathor
2013-10-27Core/Transports: Correct path generation for a few transportsShauren
2013-10-18Core/Transports: Fixed crashes when instance with transports unloadsShauren
2013-10-18Core/Maps: Added gameobject case for AddObjectToSwitchList and fixed logic in...Shauren
2013-10-18Core: Fix warningsVincent_Michael
2013-10-17Build fixShauren
2013-10-16Build fixShauren
2013-10-16Core/TransportsShauren
2013-10-01Whitespace between string literals and user-defined literals is now mandatory...Ellie
2013-09-03Core/Misc: Fixed some more issues found by code analysis tools.Sebastian Valle
2013-08-26Core/Aura: Fix SPELL_AURA_BIND_SIGHT invalid readjackpoz
2013-07-08Core/SmartScriptsMihapro
2013-06-11Core: More Function Renaming.Malcrom
2013-06-11Core: Some function renaming.Malcrom
2013-06-11Core/SAI: Add check so npc will not send text to pet. Also updated isPet() to...Malcrom
2013-06-07Core/Maps: Fixed Map::IsInWater returning true at any height above waterShauren
2013-05-17Core/Misc: Another batch of fixes for issues found by static analysisShauren
2013-05-13Core/Logging: Performance-related tweaks to logging systemSpp
2013-04-27Core/Maps: Add mapname when a player is binded to other save.xjose93
2013-03-26Core: Fix compile with WITH_COREDEBUG option enabledSpp