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https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T07:01:02Z
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Maps
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Author
2011-01-20
Core/ZoneScript: Implemented ProcessEvent function for units.
Manuel
2011-01-16
Core/General: Fix some comment style. //* to // *. Fixes certain code display...
Machiavelli
2011-01-16
Core/Maps: Unload transports in MapManager::UnloadAll instead of singleton de...
Machiavelli
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-12-23
Core: Removed more operator workarounds for ACE_Singleton (missed previously ...
Shauren
2010-12-22
Fix a real nasty typo that prevented people from using teleports/areatriggers
Machiavelli
2010-12-22
Core: Get rid of dirty operator workaround for ACE_Singleton class implementa...
Shauren
2010-12-22
Core/ObjectMgr: Static members are no longer accessed through singleton
Shauren
2010-12-13
Core: Add new system for parallelizing client packet processing. Handle World...
click
2010-12-05
Core/Scripts: Split OnCreatureCreate() and OnGameObjectCreate() into two virt...
leak
2010-11-29
Core/Groups: Move all function definition from .h to .cpp
Spp
2010-11-13
Core:
linencloth
2010-11-07
Core/Maps: Fix exploit with players changing raid-difficulty and getting no c...
click
2010-10-25
Core/Transport: Prevent creature passengers from teleporting to an invalid grid.
linencloth
2010-10-24
Core/Creature: Implement FarTeleportTo (teleport to an other map)
linencloth
2010-10-22
Core/Grid: Fix infinity-loop in grid loading (patch by SilverIce)
click
2010-10-07
REALLY fix the CRLF-crap...
click
2010-10-07
Remove the accidental additions of CRLF-crap from the header updates
click
2010-10-07
Copyright header updates - part 3... (and some whitespace cleanups)
click
2010-10-07
Yet more copyright header updates
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-09-27
Core/DBLayer:
Machiavelli
2010-09-25
Core/Maps: Fix crash in ExistMap, fixes issue 4115
Shocker
2010-09-22
Scripts/DB_Scripts: massive cleanup of SCRIPT_COMMAND_* related staff
azazel
2010-09-20
Scripts/DB_Scripts: enable DB scripts to use CHAT_MSG_RAID_BOSS_WHISPER (42) ...
Rat
2010-09-17
Core: Cleanup locale handling.
linencloth
2010-09-17
Core/Map: Log grid loading only if the grid was not already active
linencloth
2010-09-16
Scripts: enhance SCRIPT_COMMAND_TALK command to make Players talk (add 0x1 bi...
azazel
2010-09-12
Cleanup/Core: Remove whitespace and tabs
click
2010-09-11
Core/DBLayer:
Machiavelli
2010-09-05
Cleanup: Some typo fixes, closes issue 3798, thanks tru.bazoozoo and Lopin
Shocker
2010-09-03
Core/Game: forgotten changes from r3cc82905662712385f0d03895a426310e6cc96bd
silinoron
2010-09-03
Core/Game: Fix remaining warnings on windows (and most likely almost all of t...
silinoron
2010-08-31
Core: Fix more warnings (very few left under linux 32)
Spp
2010-08-31
Core: Fix more warnings and fix compile under linux 64
Spp
2010-08-30
Core: Fix more warnings
Spp
2010-08-30
Core: Fix more warnings
Spp
2010-08-26
Core:
azazel
2010-08-23
Replace World::getConfig with World::getFloatConfig, World::getIntConfig, and...
silinoron
2010-08-22
Core/Game: fix all warnings related to converting doubles and floats.
silinoron
2010-08-22
Core: Fix more warnings, add new function sLog.outStaticDebug() that replaces...
click
2010-08-21
Core: Remove "may be used uninitialized in this function", "unused parameter ...
Spp
2010-08-21
Core: Remove "suggest parentheses around ‘&&’ within ‘||’" and "sugge...
Spp
2010-08-21
Core: Remove "unused variable 'xxx'" warnings
Spp
2010-08-21
Core: Remove "enumeration value 'xxx' not handled in switch" warnings
Spp
2010-08-21
Core: Remove lots warnings:
Spp
2010-08-21
Core/Includes: Include ACE as an external dependency, not local (#include "ac...
click
2010-08-20
* Remove support for map-based random number generation (which seems unused).
silinoron
2010-08-20
Core/DB scripts:
azazel
2010-08-20
Core
azazel
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