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path: root/src/server/game/Maps
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2015-07-08Core/Instances: Fix some Instance Lock chat messagesjackpoz
2015-06-01Core/Scripts: Corrected argument types in GetCreatureEntry/GetGameObjectEntry...DDuarte
2015-05-19Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now...Shauren
2015-05-19Fix build after recent cherry-picksDDuarte
2015-05-19Core/Transports: Moved teleporting transports to Map::DelayedUpdateShauren
2015-03-30Core/Misc: Remove unused headersleak
2015-03-08Core: INFO->DEBUG level changes - forgot one in Map.cppclick
2015-03-08Core: Change some map-specific INFO-messages over to to DEBUG or ERRORclick
2015-02-21Core/Logs: Throw a little more sensible textoutput when missing maps/vmaps (t...click
2015-01-01Update copyright note for 2015Vincent-Michael
2014-10-12Core/Maps: Apply const-correctness to GridMap::loadData()jackpoz
2014-10-09Build: Fixed game & collision depending on each other for linkingShauren
2014-10-08Core/Logging: Replaced direct calls to GetCounter() in logs with ToString()Shauren
2014-09-28Core/GameObjects: Fixed uninitialized elevator period valueShauren
2014-09-20Core/Achievements: Fixed realm first kill achievement restrictions - now only...Shauren
2014-09-19Core/Grids: Replace some magic numbers with constantsShocker
2014-09-19Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...DDuarte
2014-09-16Core/Logging: Fixed incorrect usage of guid in logsShauren
2014-09-14ScriptsShauren
2014-09-14Core/Misc: Fixed build without pchShauren
2014-09-14Core/Entities: Use ObjectGuid class in game projectShauren
2014-08-26Core/Maps: Don't use EnsureGridCreated_i() for base map in Map::LoadMap, use ...Shocker
2014-08-23Core/Misc: Fix some -Wconversion warningsjackpoz
2014-08-09Core/Server: Use nullptr instead of 0 where pointers are expectedDDuarte
2014-08-09Core/Server: Add missing overridesDDuarte
2014-07-27Core/Network: Optimized packet sending by removing unneccessary memory copyingShauren
2014-07-20Remove extra qualifier to make GCC happy againleak
2014-07-20Prevent duplicate call to MapUpdater::deactivate causing a crash on shutdownleak
2014-07-20Refactored singletons to enable proper deconstruction during shutdownleak
2014-07-17Buildsystem/MSVC: Warning fixesShauren
2014-07-13Merge branch `master` into `boost`Subv
2014-07-13Fixed some compiler warningsSubv
2014-07-09Nuked some compiler errors on LinuxSubv
2014-07-06Merge branch 'master' of github.com:TrinityCore/TrinityCore into boostleak
2014-07-06Core/Maps: Don't load vmaps/mmaps if disabled in configsjackpoz
2014-07-02Fixed an uninitialized value that made the MapUpdater worker threads exit on ...Subv
2014-07-02ACE cleanup on game, now the major issue remains WorldSocketleak
2014-07-02Replaced ACE_Method_Request based DelayExecutor by PCQ implleak
2014-07-01Replaced all remaining ACE based Singletonsleak
2014-06-23Merge branch 'master' of github.com:TrinityCore/TrinityCore into boostSubv
2014-06-13Core/Transports: Fixed crash happening during teleporting transportsShauren
2014-06-08Replaced mutex related code in Common.hleak
2014-06-03Core/Maps: Allow logging players to enter in instances that have an encounter...Trisjdc
2014-05-19Core/Misc: Removed remnants of old db threading modelShauren
2014-05-10Scripts/HallsOfReflection: Major changesMitchesD
2014-05-01Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macrosDehravor
2014-04-26Core/BG/SA:joschiwald
2014-03-30Core/Misc: Defined a few fields in Map.dbc and rewritten InstanceMap::GetMaxP...Shauren
2014-03-23Core/Transports: Enabled LoS on transportsShauren
2014-03-22Core/Transports: Fixed crashes happening when a transport was despawned with ...Shauren