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Maps
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Author
2015-07-08
Core/Instances: Fix some Instance Lock chat messages
jackpoz
2015-06-01
Core/Scripts: Corrected argument types in GetCreatureEntry/GetGameObjectEntry...
DDuarte
2015-05-19
Core/Misc: Removed gcc specific packing pragma syntax - only unsupported (now...
Shauren
2015-05-19
Fix build after recent cherry-picks
DDuarte
2015-05-19
Core/Transports: Moved teleporting transports to Map::DelayedUpdate
Shauren
2015-03-30
Core/Misc: Remove unused headers
leak
2015-03-08
Core: INFO->DEBUG level changes - forgot one in Map.cpp
click
2015-03-08
Core: Change some map-specific INFO-messages over to to DEBUG or ERROR
click
2015-02-21
Core/Logs: Throw a little more sensible textoutput when missing maps/vmaps (t...
click
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-10-12
Core/Maps: Apply const-correctness to GridMap::loadData()
jackpoz
2014-10-09
Build: Fixed game & collision depending on each other for linking
Shauren
2014-10-08
Core/Logging: Replaced direct calls to GetCounter() in logs with ToString()
Shauren
2014-09-28
Core/GameObjects: Fixed uninitialized elevator period value
Shauren
2014-09-20
Core/Achievements: Fixed realm first kill achievement restrictions - now only...
Shauren
2014-09-19
Core/Grids: Replace some magic numbers with constants
Shocker
2014-09-19
Core/Misc: Multiple static analysis issues fixed (small optimizations and cle...
DDuarte
2014-09-16
Core/Logging: Fixed incorrect usage of guid in logs
Shauren
2014-09-14
Scripts
Shauren
2014-09-14
Core/Misc: Fixed build without pch
Shauren
2014-09-14
Core/Entities: Use ObjectGuid class in game project
Shauren
2014-08-26
Core/Maps: Don't use EnsureGridCreated_i() for base map in Map::LoadMap, use ...
Shocker
2014-08-23
Core/Misc: Fix some -Wconversion warnings
jackpoz
2014-08-09
Core/Server: Use nullptr instead of 0 where pointers are expected
DDuarte
2014-08-09
Core/Server: Add missing overrides
DDuarte
2014-07-27
Core/Network: Optimized packet sending by removing unneccessary memory copying
Shauren
2014-07-20
Remove extra qualifier to make GCC happy again
leak
2014-07-20
Prevent duplicate call to MapUpdater::deactivate causing a crash on shutdown
leak
2014-07-20
Refactored singletons to enable proper deconstruction during shutdown
leak
2014-07-17
Buildsystem/MSVC: Warning fixes
Shauren
2014-07-13
Merge branch `master` into `boost`
Subv
2014-07-13
Fixed some compiler warnings
Subv
2014-07-09
Nuked some compiler errors on Linux
Subv
2014-07-06
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
leak
2014-07-06
Core/Maps: Don't load vmaps/mmaps if disabled in configs
jackpoz
2014-07-02
Fixed an uninitialized value that made the MapUpdater worker threads exit on ...
Subv
2014-07-02
ACE cleanup on game, now the major issue remains WorldSocket
leak
2014-07-02
Replaced ACE_Method_Request based DelayExecutor by PCQ impl
leak
2014-07-01
Replaced all remaining ACE based Singletons
leak
2014-06-23
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
Subv
2014-06-13
Core/Transports: Fixed crash happening during teleporting transports
Shauren
2014-06-08
Replaced mutex related code in Common.h
leak
2014-06-03
Core/Maps: Allow logging players to enter in instances that have an encounter...
Trisjdc
2014-05-19
Core/Misc: Removed remnants of old db threading model
Shauren
2014-05-10
Scripts/HallsOfReflection: Major changes
MitchesD
2014-05-01
Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
Dehravor
2014-04-26
Core/BG/SA:
joschiwald
2014-03-30
Core/Misc: Defined a few fields in Map.dbc and rewritten InstanceMap::GetMaxP...
Shauren
2014-03-23
Core/Transports: Enabled LoS on transports
Shauren
2014-03-22
Core/Transports: Fixed crashes happening when a transport was despawned with ...
Shauren
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