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path: root/src/server/game/Maps
AgeCommit message (Expand)Author
2023-01-15Core/Battlegrounds: Unload all grids before destroying battleground objectShauren
2023-01-09Core/Misc Fixed build with boost 1.74 (#28679)DeadMouse
2023-01-08Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compati...Shauren
2023-01-07Core/Misc: Include cleanup, 2023 editionShauren
2023-01-06Core/Misc: Remove boost::heap::fibonacci_heap from header filesShauren
2023-01-06Core/Misc: Add missing Containers.h include where neccessaryShauren
2022-12-31Core/Maps: Fixed retrieving terrain info when on child mapsShauren
2022-12-31Core/Maps: Implemented WMOAreaTable -1 grouipid fallbackShauren
2022-12-27Core/Creatures: Implement StringId for Creatures, a custom identifier to make...Seyden
2022-12-25Core/Phasing: Reduce differences between branches in GridNotifiersShauren
2022-12-22Core/GameObjects: Update spawn group conditions immediately after battlegroun...Jeremy
2022-12-20Core/Battlegrounds: Made Battleground inherit ZoneScriptShauren
2022-12-04Core: Updated to 10.0.2Shauren
2022-10-08Core/Maps: Changed functions checking if map can be entered to use TransferAb...Shauren
2022-10-06Core/Maps: Ensure one of InstanceScript::Create or InstanceScript::Load is ca...Shauren
2022-10-04Core/Maps: Implemented MapFlags2::IgnoreInstanceFarmLimitShauren
2022-10-04Core/Instances: Add instance reset events at lock expirationShauren
2022-10-04Core/Commands: Restore instance management commandsShauren
2022-10-04Core/Instances: Save instance entrance based on completed encountersShauren
2022-10-04Core/Instances: Reimplement resetting instances from UIShauren
2022-10-04Core/Scripts: Save instance data in JSON formatShauren
2022-10-04Core/Instances: Delete InstanceSaveMgr and replace most of its uses with new ...Shauren
2022-10-04Core/Maps: Check group that owns instance (first group to enter a given insta...Shauren
2022-10-04Core/Instances: Instance lock rewrite (WIP)Shauren
2022-10-02Core/Spawns: Exclude spawn groups with MANUAL_SPAWN flag from automatic spawn...Shauren
2022-07-27Core/Maps: Make sure login instance is added to i_maps (#28156)SeraphimWoW
2022-07-25Core/Maps: Split Ebon Hold and Exile's reach by faction and removed forced sa...Shauren
2022-07-25Core/Maps: Fixed deadlock in battleground map creationShauren
2022-07-24Core/WorldStates: Add generic worldstates for team in instanceShauren
2022-07-24Core/Maps: Removed MapInstanced - no longer neccessary for grid data referenc...Shauren
2022-07-23Dynamic build fixShauren
2022-07-23Core/Maps: Move terrain data handling out of Map classShauren
2022-07-20Core/Maps: Replace some Instanceable() checks with IsDungeon()Shauren
2022-07-19Core/Battlefields: Refactor Battlefield creation to be linked to host map cre...Shauren
2022-07-18Core/OutdoorPvP: Refactor OutdoorPvP creation to be linked to host map creati...Shauren
2022-07-18Core/OutdoorPvP: Move Halaa spawns to db using worldstate conditionsShauren
2022-07-17Core/Maps: Made instance_template no longer required to create and enter inst...Shauren
2022-07-09Core/WorldStates: Skip sending SMSG_UPDATE_WORLD_STATE when value does not ch...Shauren
2022-07-07Core/WorldStates: Allow setting "hidden" field of SMSG_UPDATE_WORLD_STATEShauren
2022-06-26Core/WorldStates: Add area requirements to world statesShauren
2022-06-25Core/World: implement database support for default map and realm wide world s...Shauren
2022-06-24Core/Conditions: Implemented conditions for spawn groupsShauren
2022-06-13Remove double empty linesShauren
2022-06-13Core/Transports: Localized transport objects within each mapShauren
2022-06-11Core/Pools: Implemented pooling for instancesShauren
2022-06-07Core/Transports: Path generation rewrite v2Shauren
2022-05-25Core/GameObjects: Transport (type 11) improvementsShauren
2022-05-25Core/Objects: Remove restriction on what object types can be set as activeShauren
2022-04-24Core/Corpses: Fixed crash in corpse creationShauren
2022-04-24Core/Achievements: Implemented GameEvent related criteria types 73 and 93Shauren