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path: root/src/server/game/Maps
AgeCommit message (Expand)Author
2017-02-19[Core/Maps] Activate creatures and objects during opening cinematics and othe...r00ty-tc
2017-02-15Game/Mapscripts: Implement SCRIPT_COMMAND_MOVEMENTAokromes
2017-02-04Core/Misc: Even better description for logsAokromes
2017-02-01Core/Misc: Even better description for a logAokromes
2017-02-01Core/Misc: Better description for a logAokromes
2017-01-29Core/Entities: Basic AreaTrigger System (#18035)Traesh
2017-01-12Core/VMaps: Fix some vmap height edge casesjackpoz
2017-01-01Update copyright note for 2017vincent-michael
2016-11-06Core/Instances: Implemented base scenario system and objectives in dungeonsKrudor
2016-07-17Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-07-16Core/Instances: Add functionality for modifying instance entrance locationsKrudor
2016-06-13Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legionShauren
2016-06-12Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...Shauren
2016-05-20Core/DataStores: Updated opcodes and db2 to 7.0.3.21414Shauren
2016-05-20Core/DataStores: Updated dbc/db2 to 7.0.1.20994Shauren
2016-05-20Core/DataStores: Updated dbc/db2 to 7.0.1.20914Shauren
2016-05-11Core/Misc: Warning fixes (/W4)Shauren
2016-05-07Core/Achievements: AchievementMgr refactoringShauren
2016-04-24Core/Instances: Updated and enabled encounter packets and implemented combat ...Ovalord
2016-04-16Solve many of the creature falling through floor issues.r00ty-tc
2016-04-11Core/Maps: Fix non PCH buildNaios
2016-04-11Core/Game: Move scheduled map scripts counter methods into MapManagerNaios
2016-04-11Core/Game: Move MapScripts to game/MapsNaios
2016-04-09Core/Maps: Implement optional pre-loading of maps.r00ty-tc
2016-04-08Merge pull request #16676 from ccrs/summonsinitTreeston
2016-04-05Merge branch '3.3.5-instanceextend' into 3.3.5 (PR #16392)Shauren
2016-04-05Core/Misc: MSVC warning fixesShauren
2016-03-24Core/Game: Converted the game library to a shared library.Naios
2016-03-22Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270)treeston
2016-03-22Fix stuff™.treeston
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston
2016-03-21Merge pull request #16156 from Treeston/3.3.5-instancerevive2Treeston
2016-03-21Merge pull request #16110 from Treeston/3.3.5-instancereviveTreeston
2016-03-11Core/Game: Move singleton instances into compilation unitsNaios
2016-03-01Core/PacketIO: Updated and enabled SMSG_PENDING_RAID_LOCKShauren
2016-02-29Core/PacketIO: Updated and enabled SMSG_OVERRIDE_LIGHTShauren
2016-02-14Fix build failing since https://github.com/TrinityCore/TrinityCore/commit/527...Rochet2
2016-02-12Core/Maps: Use map.dbc zone fallback if no area is found in grid files, not o...Shauren
2016-02-10Core/Maps: Moved min height calculation to worldserver for more precise resultsShauren
2016-02-09Core/Maps: Parse MFBO adt chunk to properly handle height where player counts...Shauren
2016-02-02Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...Shauren
2016-01-01Update copyright note for 2016Vincent-Michael
2015-11-06Core/Corpses: Fixed a possible crash adding bones to gridShauren
2015-11-04Core/Globals: Use std::string rather than char* to pass script names around.Naios
2015-10-31Build fix after cherry-picksShauren
2015-10-30Core/Corpses: Fixed a crash happening when a corpse is added to a grid that w...Shauren
2015-10-30Core/Corpses: Fixed map crash happening during map unload when there are corp...Shauren
2015-10-28Core/Corpses: Fixed leaking bonesShauren
2015-09-30Core/Transports: Fixed accessing deleted instance transportsShauren
2015-09-28Core/Maps: Moved corpse management to map levelShauren