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Maps
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Author
2017-02-19
[Core/Maps] Activate creatures and objects during opening cinematics and othe...
r00ty-tc
2017-02-15
Game/Mapscripts: Implement SCRIPT_COMMAND_MOVEMENT
Aokromes
2017-02-04
Core/Misc: Even better description for logs
Aokromes
2017-02-01
Core/Misc: Even better description for a log
Aokromes
2017-02-01
Core/Misc: Better description for a log
Aokromes
2017-01-29
Core/Entities: Basic AreaTrigger System (#18035)
Traesh
2017-01-12
Core/VMaps: Fix some vmap height edge cases
jackpoz
2017-01-01
Update copyright note for 2017
vincent-michael
2016-11-06
Core/Instances: Implemented base scenario system and objectives in dungeons
Krudor
2016-07-17
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-07-16
Core/Instances: Add functionality for modifying instance entrance locations
Krudor
2016-06-13
Merge branch '6.x' of https://github.com/TrinityCore/TrinityCore into legion
Shauren
2016-06-12
Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...
Shauren
2016-05-20
Core/DataStores: Updated opcodes and db2 to 7.0.3.21414
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20994
Shauren
2016-05-20
Core/DataStores: Updated dbc/db2 to 7.0.1.20914
Shauren
2016-05-11
Core/Misc: Warning fixes (/W4)
Shauren
2016-05-07
Core/Achievements: AchievementMgr refactoring
Shauren
2016-04-24
Core/Instances: Updated and enabled encounter packets and implemented combat ...
Ovalord
2016-04-16
Solve many of the creature falling through floor issues.
r00ty-tc
2016-04-11
Core/Maps: Fix non PCH build
Naios
2016-04-11
Core/Game: Move scheduled map scripts counter methods into MapManager
Naios
2016-04-11
Core/Game: Move MapScripts to game/Maps
Naios
2016-04-09
Core/Maps: Implement optional pre-loading of maps.
r00ty-tc
2016-04-08
Merge pull request #16676 from ccrs/summonsinit
Treeston
2016-04-05
Merge branch '3.3.5-instanceextend' into 3.3.5 (PR #16392)
Shauren
2016-04-05
Core/Misc: MSVC warning fixes
Shauren
2016-03-24
Core/Game: Converted the game library to a shared library.
Naios
2016-03-22
Merge branch '3.3.5-boundaryagain' into 3.3.5-base (PR #16270)
treeston
2016-03-22
Fix stuff™.
treeston
2016-03-22
Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)
treeston
2016-03-21
Merge pull request #16156 from Treeston/3.3.5-instancerevive2
Treeston
2016-03-21
Merge pull request #16110 from Treeston/3.3.5-instancerevive
Treeston
2016-03-11
Core/Game: Move singleton instances into compilation units
Naios
2016-03-01
Core/PacketIO: Updated and enabled SMSG_PENDING_RAID_LOCK
Shauren
2016-02-29
Core/PacketIO: Updated and enabled SMSG_OVERRIDE_LIGHT
Shauren
2016-02-14
Fix build failing since https://github.com/TrinityCore/TrinityCore/commit/527...
Rochet2
2016-02-12
Core/Maps: Use map.dbc zone fallback if no area is found in grid files, not o...
Shauren
2016-02-10
Core/Maps: Moved min height calculation to worldserver for more precise results
Shauren
2016-02-09
Core/Maps: Parse MFBO adt chunk to properly handle height where player counts...
Shauren
2016-02-02
Core/Maps: Changed the way area data is stored in maps, it now uses ID field ...
Shauren
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-11-06
Core/Corpses: Fixed a possible crash adding bones to grid
Shauren
2015-11-04
Core/Globals: Use std::string rather than char* to pass script names around.
Naios
2015-10-31
Build fix after cherry-picks
Shauren
2015-10-30
Core/Corpses: Fixed a crash happening when a corpse is added to a grid that w...
Shauren
2015-10-30
Core/Corpses: Fixed map crash happening during map unload when there are corp...
Shauren
2015-10-28
Core/Corpses: Fixed leaking bones
Shauren
2015-09-30
Core/Transports: Fixed accessing deleted instance transports
Shauren
2015-09-28
Core/Maps: Moved corpse management to map level
Shauren
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