index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-29T09:01:02Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
/
game
/
Maps
Age
Commit message (
Expand
)
Author
2021-12-16
Scripts/Commands: Adjust .list respawns to use enum iteration. Add enum itera...
Treeston
2021-12-16
Core/Misc: Various dynspawn cleanup and refactors split off from pooling rewr...
Treeston
2021-12-16
Core/Spawns: Exterminate CONFIG_SAVE_RESPAWN_TIME_IMMEDIATELY with extreme pr...
Treeston
2021-12-16
Core/DB: Unify `creature_respawn` and `gameobject_respawn` into a single `res...
Treeston
2021-12-16
Core/Commands: Add .debug guidlimits <optional map id> chat command
jackpoz
2021-12-15
Core/Weather: 6eecb68 followup
ccrs
2021-12-14
Entities/Unit: Nuke Map::ForceRespawn from orbit, with the following implicat...
Treeston
2021-12-14
Entities/Creature: Some asserts are now LOG_ERRORs that block spawning. Fix a...
Treeston
2021-12-13
Core/Instance: add new hook & method
ccrs
2021-12-11
Core/Misc: Fix static analysis issues reported by Coverity Scan
Giacomo Pozzoni
2021-12-07
3.3.5 gameobject summoner (#23289)
Giacomo Pozzoni
2021-11-26
Core/Movement: Fix some undermap issues with random movement/fear/blink (#22937)
Jeremy
2021-11-24
Check player conditions to enter instance (#23117)
Jozef DĂșc
2021-11-24
Core/MapScripts: Add support to GameObjects to SCRIPT_COMMAND_DESPAWN_SELF
jackpoz
2021-11-23
Core/mmaps: add category to 2 logs
Aokromes
2021-11-23
Core/Misc: Fix issues reported by static analysis
jackpoz
2021-11-21
Core/MapScripts: Allow GameObjects to be caster of SCRIPT_COMMAND_CAST_SPELL
jackpoz
2021-11-16
Core/Misc: Log more information in asserts (#22783)
Giacomo Pozzoni
2021-10-23
Core/Maps: Fix a crash when spawning a spawn group
Treeston
2021-10-23
Core/Maps: Properly re-create map on login for ephemeral player saves. Becaus...
Treeston
2021-10-23
Core/Maps: initialize PositionFullTerrainStatus to avoid having issues with t...
Ovah
2021-10-17
visibility range check, fac4700 follow-up
Treeston
2021-10-17
Core/Maps: Continue updating creatures that own auras applied to players. Clo...
Treeston
2021-10-16
Core/Characters: Made homebind location a WorldLocation (this implicitly adds...
ModoX
2021-10-11
Core/Scenes: Implemented spell created SceneObjects
Shauren
2021-10-02
Core/Transports: Store information about continent transports
Shauren
2021-09-28
Core/Movement: MotionMaster reimplementation (#21888)
ccrs
2021-09-25
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...
Shauren
2021-08-28
Core/Spells: rework part 5: GameObject casting
ariel-
2021-08-28
Core/Spells: rework part 4: iterate over effects first
ariel-
2021-08-24
Core/Movement: Fixed creature hover
Shauren
2021-08-22
Core/Maps: Fixed outdoors check (#21551)
Jeremy
2021-08-08
Core/VMap: Use fuzzy equality and gridmap tolerance for floor-finding. Closes...
Treeston
2021-08-08
Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add Wor...
Treeston
2021-08-08
Core/Spawning: Actually check spawn group state before processing a respawn. ...
Treeston
2021-06-16
DB/SpawnGroup: Instance spawn group data for Tempest Keep: The Eye and Hellfi...
Treeston
2021-06-16
Core/Formations: update codestyle and fix crash
ariel-
2021-06-04
Core/Conditions: Implemented missing PlayerCondition columns - time and weather
Shauren
2021-05-29
Core/Maps & Extractors: Move copypasted map file headers into a single shared...
Shauren
2021-05-16
Core/Creature: improve DB linked_respawn handling (#21172)
kelno
2021-05-16
Core/Map: New Map::ForceRespawn to override objections and force a respawn (e...
Treeston
2021-05-16
Core/Map: Fix a crash that could happen if a player moved very far away from ...
Treeston
2021-05-16
Core/Misc: A variety of clean-up changes, mostly following up on 532ab1c to f...
Treeston
2021-05-16
Core: Combat/threat system rewrite (PR #19930)
Treeston
2021-04-15
Core/Entities: Fix some weird movement due to los issues (#21125)
Jeremy
2021-04-15
Core/Misc: Replace time(NULL) with GameTime::GetGameTime()
jackpoz
2021-04-05
Core/Misc: Change all unix time columns in character database to bigint (signed)
Shauren
2021-03-28
Core/Objects: Pass privateObjectOwner guid directly to SummonCreature functions
Shauren
2021-03-28
Core/Objects: Move personal summon handling from TemporarySummon/GameObject t...
Matan Shukry
2021-03-28
Core/Maps: Refactor duplicated code from all ***CellRelocation and CheckGridI...
Matan Shukry
[next]