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path: root/src/server/game/Miscellaneous/Language.h
AgeCommit message (Expand)Author
2021-12-21Core/Creature: Use proper name for wander distance. (#24133)ratkosrb
2021-12-19additional output for additem command (#24006)Michael
2021-12-18Scripts/Commands: Add .go boss, and do a usability pass over .go instance to ...Treeston
2021-12-18Scripts/Commands: Cleanup some output from .go instanceTreeston
2021-12-17Core/Misc: Add even more RBAC/Language values I need for #23633.Treeston
2021-12-17Core/Misc: Add RBAC/Language values I need for #23633.Treeston
2021-12-16Scripts/Commands: Adjust .list respawns to use enum iteration. Add enum itera...Treeston
2021-12-11Core/Commands: implement commands to look up a map/item/quest name for a give...Wyrserth
2021-11-23[3.3.5] Commands: lookup player shows which character is online (#23039)TheWinchesters
2021-11-18Scripts/Commands: Fix crash caused by .set npc model (#22877)Giacomo Pozzoni
2021-11-15DB/Strings: remove some now-unused language entriesTreeston
2021-11-15Add rotation to .gob info (#22723)Rochet2
2021-10-23Core/Misc: Sync Languages.h content between branchesShauren
2021-10-23Scripts/Commands: Cleanup and trinity_string for .go instance. Hi shauren.Treeston
2021-10-23Scripts/Commands: .npc info now includes react state infoTreeston
2021-10-21Scritpts/Commands: Fix area name display if no area present. Closes #21727.Treeston
2021-10-14Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in a...Treeston
2021-08-24Core/Creatures: Reworked setting move types in databaseShauren
2021-06-21Scripts/Commands: add AI/ScriptName to .gobject info (PR #21419)Gooyeth
2021-06-18Core/Misc: Sort stringAokromes
2021-06-16Core/Misc: corrections and indentations in Language.htkrokli
2020-08-22Dynamic Creature/Go spawning:r00ty-tc
2020-07-16Add new command 'npc showloot'. Does exactly what it says on the tin.treeston
2020-07-16- Add new commands .group set assistant, .group set maintank and .group set m...treeston
2020-07-16Make some adjustments to .summon and .group summon behavior to make them more...treeston
2020-04-24Core/Movement: 96f4c7c followupccrs
2020-01-02New YearAokromes
2019-01-01Update copyright note for 2019vincent-michael
2018-12-09Core/Scripts: added command to move characters across accountsariel-
2018-04-18Core/Accounts: prevent existing account ban from being updated (#21836)Roc13x
2018-03-25Core/Entities: Phasing rewriteShauren
2018-01-14Core/Battleground: Dropped battleground texts from trinity_string and replace...joschiwald
2018-01-03Core/Misc: Added helper function Unit::SetFullPowerMihapro
2018-01-01Update copyright note for 2018vincent-michael
2017-11-11Core/Commands: Added .modify power command allowing to change any power as lo...Shauren
2017-05-21Core/Creature: Added UnitFlags3 to creature_templatejoschiwald
2017-03-11* Scripts/Commands: Fix guid usage and enhance commandsRochet2
2017-02-17Scripts/Command: Fixed phases output in .pinfo commandjoschiwald
2017-02-12Core/Command: Check account password max lengthForesterDev
2017-02-11Scripts/Commands: Some adjustments to make shutdown commands more user-friendly.treeston
2017-01-01Update copyright note for 2017vincent-michael
2016-12-18Core/Commands: Added new 'bnetaccount listgameaccounts' command to display al...Shauren
2016-09-26Core/Commands: Slightly improve output of bnetaccount create commandShauren
2016-09-25Core/Scenes: Implemented scene systemTraesh
2016-09-03Core/Commands: Implement .neargraveyard (find nearest graveyard from dbc). (#...xjose93
2016-09-03Scripts/Commands: Small QoL adjustmentstreeston
2016-06-05Core/Commands: Added ".npc set phase" command error message for invalid phaseidVincent-Michael
2016-05-01Core/Spells: Fixed overwriting summon requestsIncorrect
2016-03-28Core/Commands: Prevent creating accounts containing '@' character with .accou...Shauren
2016-03-22Merge branch '3.3.5-bossboundary' into 3.3.5-base (PR #16089)treeston